https://www.youtube.com/watch?v=_9P6hyOUYBc
ALIEN: ISOLATION GOES GOLD, NEW TRAILER SERIES BEGINS
Creative Assembly is pleased to let us know today that Alien: Isolation™ has ‘gone gold’ and will be hitting shelves and digital storefronts worldwide from October 7, 2014. With the release just one month away, the team has put together a series of short trailers, the first out today.
’#HOWWILLYOUSURVIVE?’ is a series of short trailers running through to release, showcasing many of the unique ways that players will discover that surviving the creature, and the world of Sevastopol, means learning a whole new set of skills. In Alien: Isolation, the creature is hunting you. If it hears you, it will track down the source of the noise; if it sees you, it will pursue at speed; tackling it head-on is not for the faint-hearted. It’s ruthless, relentless and unstoppable. Which makes us ask, #howwillyousurvive?
Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Alien: Isolation will be available from October 7, 2014, for Xbox One, PS4™, Windows PC, Xbox 360 and PS3™.
I'm so glad to finally be getting a good Alien game again. I'm happy that we're finally moving away from Cameron's interpretation of Alien, and going back to the scares of the original. I played a good amount of it at the past conventions, and it's easily the best thing to happen to this series.
PREVIEWS:
Alien: Isolation is haunting and uncompromisingly scary
I came in expecting a game that would be better than the previous titles by default, but I ended up playing a game that not only surprised me with its cleverness and complexity, it gave me a greater appreciation for the original film as well. Alien: Isolation knows exactly what it's doing, and its approach to offering an uncompromising and harsh experience that'll frighten and humble players should win over many who wrote off the series.
With its release on October 7, Isolation's return to classic horror will likely give gamers looking for a survivalist experience -- and those in need of a good scare -- something to look anticipate. And with the Alien lurking the halls of the space station, the odds will certainly be against you. But to quote the cunning android Ash from the original film, "I can't lie to you about your chances, but … you have my sympathies."
Alien: Isolation hands-on
Weirdly, I think it’s actually a role-playing game. Not in terms of skill trees and stats, but insofar as the more you can suspend disbelief and allow yourself to feel like you actually are Amanda Ripley, trapped in a confined space with a creature built purely to murder you, the more impressive the experience is going to become. There are also some lovely set-piece scares, like a corridor suddenly erupting in flames or an NPC being yoinked into a darkened room by the alien’s spindly hands. This is going to be a game that absolutely begs to be played in the dark with a decent set of headphones. You’d just better hope that Amanda has strong knees, because she’s going to spend a lot of time crouching in the dark. In space, everyone can hear your joints pop.
Living with the Alien: What it's like to spend a day with Alien: Isolation
And, as I've learned many times to my bloody cost, in Alien: Isolation things don't always go your way. In my hours with the game, on my own, at my desk, in the dark, it managed to delight me with its fan-pleasing fidelity, scare the bejesus out of me with its all-or-nothing stealth horror and, yes, drive me up the wall with its punishing brutality and sporadic save points. It is both exactly the game I was hoping for, and something else entirely. Am I heading back now for another encounter with the beast? Most definitely.