The only difference is in the lighting
I find the final version more clear and more to my liking
With MGS4 and probably Resistance, they look better because the PS3 devkit had SLI 6800 as gfx cards. Those where the specs they where working on.
This is not the case here...
Neither of them ended up being a horrible trainwreck though. They were good on their own, and didn't cling onto a year old fabricated trailer to do a blatant bait & switch for a barely functional outsourced job they had to fix in 4 months...
I mean, it's easy to go overboard on your estimations about how the final product would be (especially when working with unfinished hardware) and features go back and forth the design board lots of times, but this is a completely different issue.
Killzone 2 managed to look close to the target video.
The only difference is in the lighting
I find the final version more clear and more to my liking
The only difference is in the lighting
I find the final version more clear and more to my liking
Thanks. Made two screengrabs for this:
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I bought Duke Nukem out of pure curiosity, as I had followed the game's progress since I was a kid. I knew it was a bad game, but I had to know for myself.maybe they accidentally switched versions so that the iPad
anyway. I will never ever preorder a Gearbox game after their LIES about this game and Duke Nukem
The only difference is in the lighting
I find the final version more clear and more to my liking
Where was this showed first? The full demo videodoesnt include any hive scenes only the comparing one...
And if there's one thing you want in an Aliens game, it's bright, clear environments.Guys I am not trying to troll
I just thought the final version looked more clear
Have you watched extended game play sequences from this game?Guys I am not trying to troll
I just thought the final version looked more clear
Thats all
I wouldnt mind either of them
Watch this and see how you feel;No I haven't
I have only played the last Aliens game
I never made it through Duke. The game play was just too shitty and bland. And I own the stupid game. I should force myself to play from start to finish sometime.I played through the entirety of both Duke Nukem Forever AND Aliens Colonial Marines.
Plowed through both campaigns in a single sitting.
I thought they were entertaining, and worth every penny I spent on them.
$2 rentals.
Guys I am not trying to troll
I just thought the final version looked more clear
Thats all
I wouldnt mind either of them
Thanks. Made two screengrabs for this:
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Duck Anus soup sounds like an extravagant delicacy.WAT?!?
Yes I don't want the Foie Gras give me the Cloaca soup!, I'm happy eating Duck Anus soup!
Duck Anus soup sounds like an extravagant delicacy.
Inb4 giant effigy of Randy Pitchford burning on YouTube.I'm all for people feeling outraged and venting their frustrations but come on, let's not turn this into a efigy burning.
I'd shlurp that shit down to the last drop.So you would shlurp duck ass soup, I find new things aobut you Mahonay, and I like it sir
You can't place the blame on consoles this time. Not when it looks worse than just about any other modern shooter on those machines.
The blame lies completely with Gearbox. They weren't up to the task.
The problem with your accusations is that, in many of those examples, the discrepancy was a direct result of developing for unknown specs. Many of those were games which were being developed blindly. In that type of situation change is to be expected.I don't know if that matters to the player though. Those examples are certainly different in that they had shown what the games actually looked like at least 6 months before the game was released (if not longer). Which I suppose could be the issue if we consider early pre-release footage to be a part of the marketing. Do we then consider it false advertising? Or do only actual ads count?
Many people here will probably disagree, but I don't think it did. Which I think illustrates the issue with all this. It's up to each individual to decide if they care about the changes. There are positive reviews for this game. I don't understand them, but there are games I hate that most people love. There are even buggy games that I am totally fine with. This game turned out to be shit for most people. Until some real evidence comes in I think we can leave it at that.
I don't think it's as clear cut as that. These demos were shown well in advance of the actual release date when things were still in flux.If so that isn't just shady practice, but actually illegal.
Its called false advertising.
I was just about to say...I played this game today (well, yesterday technically) and it's worse in every possible way.Indeed it seems hideous
The AI first of all is horrible
I get what you are saying guys
Statement withdrawn
It's called editing. I'm not saying they were the right chiices but man, you guys should collaborate with a group of people and make something on your own if you want to understand the dynamics about how and why things like this happen.
If you want total control of something, make something on your own.
According to a Kotaku source, a lot of the initial work done by Gearbox was thrown out by TimeGate.
"The post on Reddit matches what our source has told us, but there's more. When TimeGate took over the project, our source said, they threw out most of what Gearbox had done beforehand. All of the art and design that Gearbox had produced during the previous four years was gone."
Gearbox, upon recieving the game and having 6 months left, had to re-purpose the TimeGate A:CM to work.
Watch this and see how you feel;
http://www.giantbomb.com/videos/quick-look-aliens-colonial-marines/2300-7033/
Unfortunately that kind of crap can be commonplace when throwing your game around to different developers. Some developers crave the ownership and feel no wrong just gutting all the original art/animation to replace it with their own "art" even if it is sub-par.
Been waiting for the WiiU version, maybe they'll put more polish into it - Maybe the game will see a legit remake in the future.... hope :/
Unfortunately that kind of crap can be commonplace when throwing your game around to different developers. Some developers crave the ownership and feel no wrong just gutting all the original art/animation to replace it with their own "art" even if it is sub-par.
Been waiting for the WiiU version, maybe they'll put more polish into it - Maybe the game will see a legit remake in the future.... hope :/
Why didn't Gearbox have more control over TimeGate starting from scratch and wasting years of work? It was their project, their hyped up love of Aliens, and they outsourced it to a lesser studio and shoved it out the door.
Gearbox apparently has no problem releasing shit games, they'll probably brag about sales on twitter again like with Duke Nukem.
People keep saying this, but I don't buy it. I don't think this is as cut and dried as "they couldn't get it running on consoles".This really doesn't look like a prerendered scene in the demo but rather they completely swapped the lighting engine and removed the fog and particles to get the game running on consoles and ported that version to the pc.
This really doesn't look like a prerendered scene in the demo but rather they completely swapped the lighting engine and removed the fog and particles to get the game running on consoles and ported that version to the pc.
Man.
The demo build actually has some atmosphere and cool sequences, the queen and powerloader look great. It just looks so much better in every single area. Really does appear like it was built exclusively as a demonstration of what they wanted the game to be like, and the actual game at that point was in complete shambles.
Gearbox's ghostin' us, motherfucker. I don't care who they are back in the Borderlands world, they give us a deception like this one more time, I'll bleed them, real quiet. Leave them here. Got that?!
There seems to be some serious fanboyism going on from some people with this game, which I expected anyway with Aliens fans since some of those guys are fucking crazy.
Like, the game in nearly every respect is complete garbage, right down to the AI and yet there's some people that are trying to defend it. It's really funny.
I would really like to sell these guys a vehicle that's a straight up lemon, because I know that no matter how shitty the car was, they would continue to try and justify their purchase and wouldn't even bother coming back to me to try and get it fixed. Easy money, mang.
You get these weirdo's every time a hyped game flops, it's really quite interesting to observe the state.
People keep saying this, but I don't buy it. I don't think this is as cut and dried as "they couldn't get it running on consoles".
I suspect, more accurately, they ran into problems with the lighting engine that broke the game and couldn't solve all of those issues in time.