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Always online DRM or no game at all?

I dislike always online, but I'm willing to put up with it if the core game is still good. Aside from the issues I really like SimCity.
 
If the game interests me, i don't care about the always online DRM. Sure, i'd rather the game be offline if i'm playing singleplayer because of things like lag and maintenances, but i'm not gonna skip a game if i wanna play it. Beside, I haven't seen serious lag in Diablo 3 since the first few days after launch, so no big deal.
 
No game at all. I do not need any form of entertainment that makes me physically dependant on others in order to enjoy said entertainment without any good reason.
 
Yep. Or PS4 which won´t have that either as far as we know. I´ll probably get along at least the next 5 years without always on.

We don't know that yet. The PS3 allows for always on DRM for single player games so let's count those chickens when they hatch.
 
no game at all. People need to learn some restraint even when it may be a game from their favorite series. It just seems like just about everybody is against the always online DRM until a game they like is announced and they just feed directly into the manufactured hype. This shit is going to keep happening if consumers keep buying the games.
 
I'm going to be honest, Only Online is not going to change my decision if I will buy a game or not. If the game is something I want to play, I'll put up with it. It does mean I am unlikely to casually buy the game though.
 
No game at all.

I will never buy or support a game that works when someone else wants it to.
Be it either the fault of an ISP or the game company's servers.

This goes for other restrictive DRM measures too like one time activation or install limits.
These two I can get behind for the right price (I'd treat them like long term rentals) but always online is absolutely unacceptable.
 
The crazy thing about people crying about this is most of us keep our consoles hooked to the internet anyway but it's the fear of change & not wanting to be limited by the man that has people in a uproar.
 
I'm going to be honest, Only Online is not going to change my decision if I will buy a game or not. If the game is something I want to play, I'll put up with it. It does mean I am unlikely to casually buy the game though.
I agree. I'm not gonna skip a game I'm interested in if it has always online.
 
As it stands for Sim City (2013), they are one in the same thing right now. For me, I basically pass on it, and it is a shame because I would have bought a good bunch of games, but I passed on buying diablo iii last year because i heard it was pretty shaky, and passed sim city (2013) due to it being always-online. I have gotten burned in the past by this crap (assassins creed 2 I think it was), and don't want anymore after forking my hard-earned cash out for it.

So I just am skipping them. Don't get me wrong, I played a good chunk of Diablo III with friends, but there was no way I was going to buy it in the state it is in.

edit: And when do you expect EA will pull the plug on Sim City (2013)? And I don't mean 2013/Mar/06 at 2:30cst either, I mean permanently? Will EA pull the plug when the next Sim City comes out? 12 months after the new Sim City comes out? I still play Sim City 2k and 3k on a good amount of occasions just because I like the music, gameplay dynamics, aesthetic, and how they feel even though I have Sim City 4 installed?
 
I wouldn't care if publishers could get their shit together with regard to the servers. I also don't see Sim City or Diablo 3 as DRM though. They're simply online games and that extends beyond the DRM scheme.
 
Always online. I'm rarely ever offline.

But they're not.


I haven't and won't buy any always on/ridiculous DRM games.


The crazy thing about people crying about this is most of us keep our consoles hooked to the internet anyway but it's the fear of change & not wanting to be limited by the man that has people in a uproar.
Yeah, that's totally it. I'm staring at my wall with an anarchy logo spraypainted all over it.
 
Always on DRM changes a game from a product into a service. The problem with services is, A) they eventually get turned off and B) the game industry is real shit when it comes to providing quality services.

Even if they changed B (and they don't seem to be in a hurry to do that), it wouldn't change A. I have a physical copy of Earthbound that still works in my SNES. Not only does that mean that I can still play it 20 years later, it also means I can sell it 20 years later - even if Nintendo can not!

If half the people go digital and half go physical, then the people who go physical are going to be rich in 20 years.
 
We don't know that yet. The PS3 allows for always on DRM for single player games so let's count those chickens when they hatch.

If we trust Yoshida we can at least say it won´t be mandatory for the whole platform (including Sony games). Third parties could use it for their games of course.
 
no game at all. People need to learn some restraint even when it may be a game from their favorite series. It just seems like just about everybody is against the always online DRM until a game they like is announced and they just feed directly into the manufactured hype. This shit is going to keep happening if consumers keep buying the games.

The large Diablo 3 sales showed that customers were ok with always on DRM. It was depressing to see.
 
Depends on the game. If the game is only a multiplayer online (ie: MMO), I am fine with always online DRM because you have to be online to play the game, nonetheless. However if the game is not a multiplayer only game, then no always online DRM.

Always online requires the client to be...well...always online! That said, this statement is equally true for the servers. Servers requires to be always online too.
 
.

If always-on happens I'll go back to playing older games that I missed/favs, or just straight up quit. I'm not a pirate and I don't enjoy being treated like one.

Yeah, retro gaming would be another option if you don´t want to quit completely.
 
No game at all. I made the mistake with Diablo 3, and I will never make that mistake again. I will not support a game that encourages this always-on DRM practice.

Sadly, this won't make a difference. EA will still sell tons of copies, and think they got away with it. This always-on DRM will soon become a norm and there's not a damn thing we can do about it.
 
Your two choices are functionally the same thing for Simcity right now. :)

First post doesn't fail.

No game. Even if I didn't mind the DRM restrictions I can't influence the industry towards further anti-consumer practices. By choosing where I spend my dollars I affect the future decisions these companies make in regards to how they treat me.
 
I personally love to see the cries when EA shuts the servers down... I can't imagine EA still having the server online in 10 years...
 
No game at all.

Its amusing how much lurking interest I had (and still have) for SC and D3, yet its so easy for me to just not purchase them.

And if every game started doing this, I would probably quit modern gaming.
 
No game at all, I will not support this kind of DRM.

I've skipped Diablo 3 and SimCity so far, but I doubt this is going to stop.
 
I caved and bought Diablo 3 (huge mistake) so I can't really say I would not buy the games. I would like to think I have that willpower, but we will see.
 
For me, the worst problem is that Always online DRM is not something that I, as a consumer and/or gamer can not control it. If there's Maintenance from my Internet provider or some problems related to that I can't play my game, and that is what it would concern me if 100% of the upcoming games start to use this.
 
No game at all. The trend of turning gaming into a service makes me sick. If it continues, I can't see myself supporting the industry any longer
 
you know this shit is bad when you have to put it on those terms

either we play with MY BALL or NO FUN

at least pc gamers usually pick the better option
 
The crazy thing about people crying about this is most of us keep our consoles hooked to the internet anyway but it's the fear of change & not wanting to be limited by the man that has people in a uproar.

Every single game that has always-online DRM has been plagued with issues related directly to the fact that you need to be online and connect to an authentication server in order to play.

Every.


Single.


One.

This has nothing to do with change, I welcome change, I love microtransactions, episodic content and everything else that changed the gaming landscape over the years.
Online DRM on the other hand is the devil's work and needs to be eradicated quickly. Ubisoft has seen the light already and cut every AlwaysOn-DRM from their games after a 90% PC sales drop. Blizzard and EA need to get with the smae program.
 
Depends on the game. If the game is only a multiplayer online (ie: MMO), I am fine with always online DRM because you have to be online to play the game, nonetheless. However if the game is not a multiplayer only game, then no always online DRM.
It's not technically DRM if you have to be online to, you know, play online. DRM is when a company makes you be online so they can make sure you are using THEIR game in a manner which most benefits them (and their bottom line). DRM is innately anti-consumer and potentially a violation of two of the four safety valves in copyright law (fair use and first sale doctrine).
 
no game at all. I don't even like purchasing digital downloads of games because there's no guarantee that they'll work down the line.
 
No game at all. No thanks.

I made the mistake of buying GT5 Prologue (digital version) not knowing it had 'always online' DRM. If I'd known I never would have bought it. Recently bought a used copy for a pittance, so all is well.
 
No game at all.

I don't like the idea of someone else being in control of what times I can play the game at.

Naturally, MMO's are a bit different in this regard, but if it's a singleplayer game with multiplayer then no AODRM.
 
For the millions of gamers with no internet connection, they are the same thing.

I do not support them.
But it will not stop me from buying a game I want to play.
 
Unless the game's designed around online multiplayer with only bot matches or whatever for offline, then I'd rather have no game at all, there's other entertainment venues out there. Even then though it works best for massively multiplayer as it's an obnoxious middle man for P2P or ones with several dedicated servers run by fans or whoever.
 
Is there a link between Microsoft not confirming that we can play used game on x720 and EA not showing at Sony event 2 weeks ago ?
EA being exclusive to Microsoft console as a service to play ? :P
 
Unless the game is solely online (MMO, like WoW or Planetside) it's a flat No everytime. It's clearly anti-consumer and it's god damned insulting and infuriating. A company has to do a lot to get back in my good graces after implementing something this aggressively stupid.
 
Every single game that has always-online DRM has been plagued with issues related directly to the fact that you need to be online and connect to an authentication server in order to play.

Every.


Single.


One.

This has nothing to do with change, I welcome change, I love microtransactions, episodic content and everything else that changed the gaming landscape over the years.
Online DRM on the other hand is the devil's work and needs to be eradicated quickly. Ubisoft has seen the light already and cut every AlwaysOn-DRM from their games after a 90% PC sales drop. Blizzard and EA need to get with the smae program.

This... 100% this.
 
There are reasons why you can legitimately be without internet. Despite insurances that it's like electricity and essential, companies don't go to the same lengths to get you back online if anything happens. It's ridiculous that a single-player game should require the internet to work. I get why they are trying to do it, and some of the excuses they use (online economies, no hacking characters, etc) but they all fall flat. If they are worried about piracy, sure, have an initial one-time activation and require that machine to be deactivated if you wish to install elsewhere (like iTunes does), but don't require it every damn time.
 
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