In Cold Blood
Banned
AMD announces their FSR 3.0 will be coming soon and will give a 2x increase in framerates over FSR 2.0. That's quite the boast.
This is all coming about due to their "Fluid Motion Frames", which some are speculating is using some sort of ML.
We know that the XSX has lower precision abilities, and that Microsoft has been working very closely with AMD around Direct ML and not much has been revealed yet about what that will bring.
However, the base of FSR was that it could work on any GPU, so would AMD then go and release FSR 3.0 that can only work on GPUs with lower precision abilities?
Outside of Temporal reconstruction and improving the algorithms around that, there not alot of options to gain better results, especially the 2x claims from AMD, without using ML.
Obviously everything I said is guess work, but you would think both consoles would love an even greater gain from FSR 3.0, but is there a chance the tech isn't going to help consoles?
This is all coming about due to their "Fluid Motion Frames", which some are speculating is using some sort of ML.
We know that the XSX has lower precision abilities, and that Microsoft has been working very closely with AMD around Direct ML and not much has been revealed yet about what that will bring.
However, the base of FSR was that it could work on any GPU, so would AMD then go and release FSR 3.0 that can only work on GPUs with lower precision abilities?
Outside of Temporal reconstruction and improving the algorithms around that, there not alot of options to gain better results, especially the 2x claims from AMD, without using ML.
Obviously everything I said is guess work, but you would think both consoles would love an even greater gain from FSR 3.0, but is there a chance the tech isn't going to help consoles?