spyroflame0487
Member
Oh in just being sarcastic lmao. It was totally a spelling mistake.Sorry I'm not trying to be dense, but is there a reference I'm missing? Why is it funny?
Oh in just being sarcastic lmao. It was totally a spelling mistake.Sorry I'm not trying to be dense, but is there a reference I'm missing? Why is it funny?
So, assuming a player does have 4 AC Amiibo, do players really need to hold them in their grubby hands and scan them in every turn, or can I put them away after scanning them in and play without scanning? I don't care if we lose 31 Happy Points each, if that's all that would happen.
Forbes review is the only one up (very positive) but lots of impressions from gaming press (journalists, not the site themselves) seem to be less than impressed with this game. Looks like it could probably settle somewhere between 6 and 7 on Metacritic from what I'm gathering.
From what I can gather, this seems like a great family game because it's not so overly complicated that younger kids can't get into the concept and older, non-gaming folks can pretty easily latch onto the concepts. But lots of people seem to be pointing out a lack of depth, and no real skill involved (heavy emphasis on luck).
Looks like I might return the game, but I want this Isabelle amiibo! WHAT TO DO?!
All amiibo players need to tap the amiibo every single time to roll. And you have to play with at least one amiibo.
What I want is a full Animal Crossing game on the Wii U. What I do not want is the look and feel of a full Animal Crossing game over top of a mediocre board game and a handful of yawn-inducing mini-games.
Everyone is saying the real fun game of this entire release is the Desert Island Escape game. You should definitely play that. You take 3 villagers, and have to forage, fight, and scavenge for materials to survive on a deserted island for X amount of days until your raft is ready to go. That is definitely the definitive mode of the game if you’re looking for something fun and engaging.
In Mario Party 10 it would prompt you to tap the amiibo, but you could do almost everything the amiibo tap could do by pressing the A button on the gamepad. Have you tried anything similiar?
i bought this dumb game and the dumb amiibos for my SO.
will i have a good time at all when she forces me to play.
Does the game have an ending sequence? Like is there a main mode to beat where you get a credits screen and game finish?
Played a round today where I had about 150 happiness and 50000+ bells. Rolled a negative space that took all of my bells and put me in last place on the second last day.... next roll gave me 20000 on a positive spot. This game....
You can't even be mad at anyone for that, since they don't have control over that unlike Mario Party. So much salt...
Does this have interactivity with Happy Home Designer? I read everyone's posts but didn't see any mention, maybe i just missed it. For some reason I thought you could transport houses from HHD to amiibo Festival.
So the board game is nothing like Fortune Street?
There's a limit of 7 days (so 7 turns over the 3 characters). Harder difficulties have more days but more area to discover.Everyone who keeps saying how strategic desert island escape is, can you explain why? Based on that 10 minute full playthrough video, it doesn't seem to matter what you do - the game will eventually randomly give you the 3 sticks and the sail necessary to escape just from moving from square to square. So why does it matter if the characters have different skills?
Quoting this to try later.From what I can tell, the easiest way to get happy points to expedite your opening of all attractions:
- Play the balloon game, one player and just use the same card. If you're pretty decent with it, you can get like 200 points in about 10 games or so. And they go by fast so it's not really a huge wait time.
-If you have the time, as bulletbill mentioned, you can play as two players and use the isabelle and digby (or...i guess if you have more, any two is fine lol) and quickly knock out a full game in around 45 minutes. I was able to nearly level up Isabelle to Lv 2 in just the one game and gained a ton for Digby as well...then I got about 3 tickets which i think was our combined total.
Has anyone discovered some of the other costumes? I know Digby gets the Rainjacket on Lv 2, what about the other characters. I think the other thing we were wondering is if any of the special items (like the Nintendo stuff, Monster Hunter and 7-11 stuff) shows up in villager interiors on the board game. If anyone happens to be able to take some screenshots or let us know that'd be rad.
Will post impressions on Twitter.
How do you change a character's costume?I just unlocked Tom Nook's third outfit, and it was exactly what I wanted it to be! There are still a bunch more costumes left now, and I don't know what they will be from this point out.
How do you change a character's costume?
So scanning the cards adds characters to the hub. Does it add anything to the board game like new special spaces or stuff like that too?
I have a question about amiibo cards. They apparently unlock minigames, but how are they unlocked? How many of these cards do you need to unlock them all and have a complete game? I've been reading how 6 cards are required in a certain minigame, but I don't understand how they unlock content.
Reviews trickling in. The first three Metacritic reviews averaging a 3.4 out of 10. Lots of people saying the same things: pretty game, great amiibo, but almost zero substance. What have they done to you, my sweet prince?
In general, it is not a bad spinoff. I'vr been enjoying it as a board game to relax and have some fun after work. But it definetely starts in a relatively ...boring way.Reviews trickling in. The first three Metacritic reviews averaging a 3.4 out of 10. Lots of people saying the same things: pretty game, great amiibo, but almost zero substance. What have they done to you, my sweet prince?
I'm glad to hear there is more content, as we've only sat down for one game so far, but it is a really terrible first time user experience. Sleep inducing at best. I have fairly low expectations going forward so anything nice I can find in the next few hours of gameplay will be great. If it remains the same, this will probably be a quick flip to EBgames / Best Buy and I'll just attribute it to the cost of Amiibo. :/
Nope "At least one Animal Crossing amiibo figure is required to play the Animal Crossing Board Game attraction". Villager doesn't count as an Animal Crossing amiibo figure (but it unlocks a costume or something).Is this game playable just using cards? I really don't want to unpackage the amiibos that come with this.
That is ridiculous.Nope "At least one Animal Crossing amiibo figure is required to play the Animal Crossing Board Game attraction". Villager doesn't count as an Animal Crossing amiibo figure (but it unlocks a costume or something).
This is a bit disappointing as I really expected that an Isabelle card (for example) would work as a substitute for the amiibo here (it seems like the figures work in HHD the same way the special cards do so you would expect vice-versa...on the other hand that would make the special cards superior not only from cost but also having the numbers and rock paper scissors stuff).
That is ridiculous.
That is ridiculous.
But Chopper bought a game bundled with amiibo, that recquires amiibo to play, but doesn't want to take the amiibo out of the package.Can't even get past the title screen without an Animal Crossing amiibo.
Y'all should go watch the Giant Bomb stream. Schadenfreude for all.
I know, I know. I want dem amiibos.But Chopper bought a game bundled with amiibo, that recquires amiibo to play, but doesn't want to take the amiibo out of the package.
In any case, is not like it's some sealed package. And Chopper doesn't seem to want to preserve everything sealed, considering that he wants to open it and the cards. Both amiibo are inside a plastic-cube thingie, inside the box with the game; that can be open and closed at will. So if it's for display along the box, the amiibo can be taken out, used for the game, then put back on it.