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Anime art style games with no sexualized characters?

You are deliberately missing the point. Whether a character is sexualized or not is 100% reliant on developer intent. And we can quite safely say his nose wasn't designed because they wanted to give a boner to people with a nose fetish.

I agree, but it's kinda hard to tell whaty the "developer intent" is. VC has girls wearing skirts is that "sexualisation" or the simple want to differentiate the clothing of the males and females? Reccetear has the pixie girl with a bare midriff, most pixies/fairies in media are badly clothed - is that still sexualisation?

Futhermore why does the discussion of sexualisation have to do with purely how the characters look rather than the context the characters are put in and the way the camera focuses on them? Reccetear is in no way sexualisation imo - the content in no way sexualises the characters with zoom ins or upskirts etc.
 
You could just ask "art styles in games with no sexualized characters?" It's not exclusive to anime art styles or Japan at all. If there's a girl in a game, chances are she is going to be sexualized in some way even if it's subtle.
 
Faith is pretty in a non over-sexualized way because the way she dresses makes sense for what she does and who she is, as a bonus not all the women in Mirror's Edge dress in a sexual way. Again, I didn't play Advance Wars save for a couple of matches so I added the disclaimer that it could make sense for the character.

If you want another disclaimer - This problem is far from being exclusive to Japanese or Anime-styled games, they're just frequent offenders.

I think the another female runner looked so "sexy" as Faith.

And that's kind of my point. The character designs are not the only or even the most imporant factor if a character is sexualized or not, it's more important how the game treat the characters.
I don't think neither Mirror's Edge, VC nor Advance Wars are example of games with sexualized female characters.
 
I think some people got what I mean, given the answers

I agree that im having trouble expressing what I mean but I also think that the lack of knowledge affects that as well.

I just think that there's a certain style of anime that tends to go with sexualized characters. The games with a japanese art style that dont feature those types of characters tend to distance themselves from that art style and do something more kiddie and original.

like you have these two characters, for example:

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to my eyes, they share a very similar art style, yet one character is more sexualized than the other

im asking how many games are there that centeir their game around characters similar to the one in the left there, rather than eventually presenting you with the second.

Why do you bring me to HNNNNNNNNNNNG this early in the morning.
 
You could just ask "art styles in games with no sexualized characters?" It's not exclusive to anime art styles or Japan at all. If there's a girl in a game, chances are she is going to be sexualized in some way even if it's subtle.

While that's true, Anime-styles games and Japanese games in general are very frequent offenders and they suffer very little backlash for it. In fact, many gamers and otakus seem to be even embrace these designs.
Again, this is not to say newer BioWare games aren't as bad or even worse, but there seems to be much more backlash than I ever see directed towards the horrendous stuff some anime designs get away with.

I think the another female runner looked so "sexy" as Faith.

And that's kind of my point. The character designs are not the only or even the most imporant factor if a character is sexualized or not, it's more important how the game treat the characters.
I don't think neither Mirror's Edge, VC nor Advance Wars are example of games with sexualized female characters.

My first instinct is that dressing the entire female population of an army in short miniskirts and knee high socks is the sort of sexualization that I think should not be encouraged. But I haven't played the game so I won't discuss it, I'll just take your word for it with a slight disbelief.
 
I agree, but it's kinda hard to tell whaty the "developer intent" is. VC has girls wearing skirts is that "sexualisation" or the simple want to differentiate the clothing of the males and females?

The short skirts were to differentiate the main/primary female characters (Alicia, Isara, and Rosie) from the rest of the female characters that weren't important to the story. All the other recruitable female characters wear pants (Marina, Susie, Ramona, etc.). There's also a knee-length skirt worn by Varrot, who unsurprisingly, is not a useable character.

Males and females were differentiated by features from the waist up, so skirts aren't used for the purpose of differentiating between genders.

I don't think neither Mirror's Edge, VC nor Advance Wars are example of games with sexualized female characters.

You think Selvaria is a non-sexualized female character? I don't have a problem with sexualized characters so I'm curious.
 
"Selvaria's long silver hair swishes around quite beautifully while she keeps busy filling the mammary quota for the entire game. (lol)" - Raita Honjou

Yeah, Honjou stuff probably isn't the best example for arguing about the "no sexualization" thing considering his "other" works. Pervy characters are almost his trademark style although it is pretty low-key and classy in VC.

I also think the short skirts make more sense visually, but that might be because I mainly use the principal characters *shrug*
 
"Selvaria's long silver hair swishes around quite beautifully while she keeps busy filling the mammary quota for the entire game. (lol)" - Raita Honjou

She also has swimsuit art but since that isn't in the game I can't really use it as an example.

guilty for having big tits.

Well, okay, does the game use close-ups or something? That's imo more important.
 
Moving goalposts: the thread?

But I guess that's what happens when you try to land superficial accusations against art.
 
I know they've already been mentioned but Persona 3 and 4 are very good for this. Soejima (The art director) said in an interview that he feels like it's difficult to empathize with these heavily over-sexualised characters, so he tries to create designs which are ore believable.

 
guilty for having big tits.

Well, okay, does the game use close-ups or something? That's imo more important.

I'm pretty sure there aren't for Selvaria, but they do do a tilt of Alicia and Isara in swimsuits during the beach scene.

Also, on VC skirts:

I had a bit of an issue with the thought of all female soldiers running through the battlefield in little skirts. Though I understood the need for eye-candy in a video game, I also didn't want the players to have to suspend their disbelief entirely just to enjoy the game. I was able to find a decent balance between the two by suggesting these shorts as an alternative. -Tabayashi

 
I know they've already been mentioned but Persona 3 and 4 are very good for this. Soejima (The art director) said in an interview that he feels like it's difficult to empathize with these heavily over-sexualised characters, so he tries to create designs which are ore believable.

You know people are going to reply with this:

1875682-hrl12po3fpd31ky542n9bni891.jpg
 
I know they've already been mentioned but Persona 3 and 4 are very good for this. Soejima (The art director) said in an interview that he feels like it's difficult to empathize with these heavily over-sexualised characters, so he tries to create designs which are ore believable.

I like how the picture you posted manages to cut out the one overly sexualized female in the game.

 
I had a bit of an issue with the thought of all female soldiers running through the battlefield in little skirts. Though I understood the need for eye-candy ina video game, I also didn't want the players to have to suspend their disbelief entirely just to enjoy the game. I was able to find a decent balance between the two by suggesting these shorts as an alternative. -Tabayashi
Eye candy for male players is needed in video games? I guess I don't understand that.
 
I like how you've taken that picture completely out of context.

Rise isn't overly sexualised at all.

Out of context? Rise's breasts are one of the very first things you see in the game.

And just in case you forget what they look like, you get to see them again later with Shadow Rise and at the Bikini contest. What such an event would even be doing in a wholesome video game I don't know.
 
Out of context? Rise's breasts are one of the very first things you see in the game.

And just in case you forget what they look like, you get to see them again later with Shadow Rise and at the Bikini contest. What such an event would even be doing in a wholesome video game I don't know.

Going by google image search - Her body proportions are entirely fucked and her skirt is so short I am literally having a hard time understanding how can someone walk around with it an entire day.

Neptunia!

They would never sexualize little girls.

Sorry, this thread has fucked up my sarcasm detector - This is a joke post, right? Good.
 
Super Robot Wars

Maybe the older games.

It'll have to be older than SRW EX because of Saphine.


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Okay, these shots of her are from newer games, but she's still the same (lovable) sadomasochist she's been since EX. Also, I can't find older art of her. Probably because original characters were only portraits back then.
 
Going by google image search - Her body proportions are entirely fucked and her skirt is so short I am literally having a hard time understanding how can someone walk around with it an entire day.

From the character design... yeah I agree. But as a defense, I can't actually think of any point in the game where I noticed either of these things.

351272-shin-megami-tensei-persona-4-playstation-2-screenshot-talking.png
 
Not FF XII. Balthier is way too sexy, and I'm not even gay!
Technically doesn't have an "anime" art style though.
 
From the character design... yeah I agree. But as a defense, I can't actually think of any point in the game where I noticed either of these things.

I didn't play the game so I'm not here to judge it, only the design.
I really do wish more people were like you and acknowledged that there is a problem with the way female character are being designed and wouldn't so easily accept that - Regardless of what they think of the actual game.
 
Hey guyz, is Minnie Mouse 'sexualized'?

MinnieMouse.png

No. She is not.

I also really liked how you put the word sexualized in quotes , because everyone knows it's a made up phenomena and there's no problem with the way women are presented in media today! Nope, those damn feminists just don't understand it's all in good fun, right? Also, what about the men.
 
No. She is not.

I also really liked how you put the word sexualized in quotes , because everyone knows it's a made up phenomena and there's no problem with the way women are presented in media today! Nope, those damn feminists just don't understand it's all in good fun, right? Also, what about the men.

I did put the word 'sexualized' in quotes! Thanks for noticing!

Ha ha ha ha ha, this thread.
 
Hey guyz, is Minnie Mouse 'sexualized'?

According to most people in this thread, yeah.

Sexuality in games, or any media for that matter, is not an inherently bad thing, nor does it necessarily lead to mysoginistic narrative or characterization. It has negative connotations only because people jump to conclusions.
 
I didn't play the game so I'm not here to judge it, only the design.
I really do wish more people were like you and acknowledged that there is a problem with the way female character are being designed and wouldn't so easily accept that - Regardless of what they think of the actual game.
And that right there is your problem: you can't judge the design without context. Rise is a pop idol and model. Her looks and her sexuality are an important part of her character and relevant to the story of the game.

Also, that "skirt too short" bullshit makes my head spin. It's as if half of GAF lives in an Amish settlement or the UAE or something. Believe it or not, quite a few real girls actually like wearing short skirts, and don't wear them because the male population forces them to (which it doesn't, anyway). There's nothing shameful about the human body - and that line of thinking was actually an important part of the sexual revolution and feminism half a century ago.

There certainly are quite a few issues with the depiction of female characters in many games, but people aren't helping by simply judging characters based on just their visual designs.
 
Putting your hands on your hip and lifting a feet is not sexualized? But putting your hip up front is? Now I really lost it.
 
This thread is hilarious in so many ways.
I always though that sexualized characters have to behave in some way to be perceived as sexualized, it seems I was so wrong, they only need to dress in certain way. Really... are you people from the stone age or something?
 
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