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Another Source 2 related leak?

New inofficial confirmation for source 2:

http://hg.libsdl.org/SDL/rev/855b1d6d7d8e

The reasoning behind this change is that source2 in -tools mode has a single OpenGL context that is used with multiple different windows. Some of those windows are created outside the engine (i.e. with Qt) and therefore we need to use SDL_CreateWindowFrom() to get an SDL_Window for those.

Also confirms OGL support (surprise, surprise...)
 
New inofficial confirmation for source 2:

http://hg.libsdl.org/SDL/rev/855b1d6d7d8e



Also confirms OGL support (surprise, surprise...)

and this one: http://hg.libsdl.org/SDL/rev/061ee02876e3

* Added TranslateMessage call to SDL default message pump - was causing problems in S2 tools mode apps that used Qt. Qt relies on the WM_CHAR message generated by TranslateMessage and keyboard input was showing up in the UI as mixed-case. (Depending on which message pump got a given message - both SDL and Qt pump messages for the entire process.) Sam will review and possibly tweak this change before propagating to public SDL, but I'm checking this version in so I can integrate into S2 and fix the issue there.
 
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