Microsoft would likely never allow a streaming game provider to have an app on Xbox either though..
Apple looks worse here.. but it really is a loophole essentially in the purpose of their storefront.
As it would be a loophole if a game decided to let you buy MTX via a "streaming" client on XBox.. and they said "Well TECHNICALLY this is just streaming you the video of the MTX buying screen so it doesn't count!"
Apple's reasoning is full of shit though; they should just come out and say it.. "We see this as a loophole for bypassing our payment processing."
Are you sure that every game you buy will be available on xCloud? I thought just the Game Pass Games are playable.The actual problem is that customers would be able to go to the Xbox home page or Console store app and purchase new Xbox games, which would then be playable on your precious iPhone. Apple doesn't get it's 30% cut. They would prefer you to continue buying iPhone-playable games on the app store so they can continue making money.
Everybody wants a piece of that pie.
I wouldn't be surprised if Apple was asking for a cut in sales made inside the app.
Looks to me like MS doesnt want to pay that 30%
Apple doesn't deserve 30% of GP Ultimate subs.
How did Amazon get away with not giving a cut anyway?
It reminds me of « for the children » (crossplay)Apple is 100% in the wrong here
As a streaming platform (viewer) there is nothing running on the XCloud app that could alter what's running on your phone any differently from game to game. They're just trying to put up bureaucratic roadblocks and call it "safety".
So Fortnite are paying MS 30% for the hardware you paid for? What has running natively have to do with it?What BS false equivalency is this?
Fortnight was coded to run natively on Xbox hardware. Xcloud games are being streamed and wait for it.... are also running natively on Xbox hardware. Not a single Xcloud game will be running natively on any IOS device.
"Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search."
A streaming app they got no revenue from?Really? You don't think Microsoft would be happy to have a Nintendo streaming service on the Xbox? Come on now...
Two words: Netflix. Hulu.Apple makes a lot of money from mobile games (that have in-app purchases) and by allowing people to stream games via Xcloud, Apple won't be getting any revenue whatsoever. Maybe Apple tried to force Microsoft to pay them a cut of all in-game transactions made while playing via an iOS device and Microsoft said "nope"?
Hard to know without having insider knowledge.
Can't really think of any upside for Apple (in terms of business) in allowing Xcloud onto their devices.
Two words: Netflix. Hulu.
How is Xcloud any different?
Also, Google has Stadia--a direct competitor--and they still support Xcloud. Apple is just being greedy bitches like Sony.