I've been surprised with a game that came out 2 weeks ago...
Haytham Kenway in AC3
This for me. As for fighters and RPGs, I can't really think of any recent examples right away.
I've been surprised with a game that came out 2 weeks ago...
Haytham Kenway in AC3
They are now called DLC
ThisWait, people criticizes MK9's dev because they weren't going full blast on reveals?!
They're pretty much our only hope, since they've always believed in secrets being a central part of an active community. I love that side of them.
Wait, people criticizes MK9's dev because they weren't going full blast on reveals?!
Agreed.
Now, the only thing I would wish that they would change? Doing things like forcing me to play their 5 hour story mode just to unlock the likes of Cyber Sub and Quan Chi. My ideal solution would have been to offer multiple means to unlock the characters, be they on a successful completion of the Arcade Ladder a piece, or a secret code sequence that the internet would eventually get wise about that would at least unlocked the characters for play for that particular play sequence (re: until hard reset).
I mean, I'm all for NRS maintaining their secrecy and various other elements for the sake of fun. But especially now, with the way that they're vying for the competitive stage? It might be nice to have some elements that would play directly to that crowd, as well.
It's true. Go to any Injustice topic on this very forum, and you can find a number of examples.
They are now called DLC
Thanks for the spoiler tutorial you added so much to the thread
On topic I haven't been surprised by a character in a game for a long time I actually can't remember a current game where that's happened at all.
Legit, but its an exploit.
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Miss secrets like this.
You know it's a sign of the times when even one of the "critiques" for Netherrealm's MK9 and upcoming Injustice is that they dare to *gasp* take their sweet time unveiling their contents of their rosters, because they prefer to maintain some degree of secrecy and keep people guessing.
If it weren't for people data-mining the website and pre-release MK9 demo, NRS likely would have been just fine letting some things about the game remain a secret until release/post-release. Much less hidden unlockables through regular play like Cyborg Sub Zero. I wonder if this means that NRS will attempt to "defy" the internet even more so now with Injustice as a result.
You know it's a sign of the times when even one of the "critiques" for Netherrealm's MK9 and upcoming Injustice is that they dare to *gasp* take their sweet time unveiling their contents of their rosters, because they prefer to maintain some degree of secrecy and keep people guessing.
If it weren't for people data-mining the website and pre-release MK9 demo, NRS likely would have been just fine letting some things about the game remain a secret until release/post-release. Much less hidden unlockables through regular play like Cyborg Sub Zero. I wonder if this means that NRS will attempt to "defy" the internet even more so now with Injustice as a result.
The issue with TTT2 is that unlocking a bunch of irrelevant stuff isn't enough of a "hook" to most people. They also had the completely misguided idea of centering the game's main "single player" mode on a big tutorial with Combot. The result of all those decisions is showing in its sales. They can only market it as "Here's a new Tekken tag fighting game!" and as such it's looking like it's going to do significantly worse than T6 worldwide. The fanbase is responding well, but everyone else doesn't seem to care...
Do it like Rock Band. Have a mode where you input a secret button code to unlock every character and disable achievements/saving for that session. Let people who care more about single player content to unlock it the normal way. And let the people who care about playing competitively do so too.
it would be nice if the devs/pubs themselves didn't reveal them. and yes, the internet is pretty good at finding them fairly quickly.
They are now called DLC
Jeanne in Bayoneta is the last I remember
They are now called DLC
I wish dude, but even if they don't mention them, pirates will data mine the disk pre-release and throw it in the web. Only real way is for a black out on media, and being careful on which threads you go into. Complete blackout is best though, especially from sites.I really do miss them, especially in fighting games and RPGs.
I'd like to see them return, and I want them to be really secret. Little to no mention of them pre-release would be best.
unlockable/hidden characters in competitive fighting games is stupid. Can you imagine going to a tourney and not having a char unlocked that you mained? Or what about if you want to go over somebody house and session and they don't have it unlocked because they don't care about the character?
Wait...
Why do people think you have to unlock them in a tournament? That's a tourney, of course it's expected everyone is unlocked!
The second part is legit, but at the same time weren't people saying local multiplayer is moot with online?![]()