hydrophilic attack
Member
Some people say that Souls games are too hard and need an easy mode. Are they? Let's take a look at the trophy data:
In Dark Souls III 48.3% beat the penultimate boss. This is the last trophy that everyone will get, since the different endings give different trophies.
In Bloodborne 31.9% beat the final mandatory boss (Mergo's Wet Nurse)
In Dark Souls II (OG PS3 version) 38% beat the game
In the first Dark Souls 37.2% beat Bed of Chaos (the one of the Lord Soul battles that had the lowest percentage). The different endings give different trophies, but probably most people who beat Bed of Chaos beat the game.
In Demon's Souls 22.7% beat False King, which was the hardest boss of the game. Also, note that this game was free on PS+ at one point which will lower the completion percentage.
Now let's compare it to some other random games I have beaten. I'm trying to include lots of different kinds of games, but I have a preference for Japanese games, so Western games (especially FPS games) are under-represented.
The Last Guardian: 31.0% beat the game
The Witness: 23.0% beat the game
MGSV: 20% beat the final story mission
Dragon's Dogma: Dark Arisen: 25.4% beat the game
Portal 2: 38.2% beat the game
Ratchet and Clank: A Crack in Time: 39.8% beat the game
Heavy Rain: 56.6% finished the game with any ending
God of War III: 53.1% beat the game
Red Dead Redemption: 23.7% beat the final mission (not counting the epilogue mission)
GTA IV: 9.3% beat the game Disregard, apparently trophies were patched in later
Final Fantasy XIII: 27.7% beat the game
Resonance of Fate: 8.4% beat the game
(Could someone who has beaten them give me the numbers for some Naughty Dog game, and something like a CoD game. I feel like they should be represented.)
As you can see, Souls games have some of the highest completion rates in this selection of games. It's definitely higher than the average game. You might tell me that it's niche and self-selecting towards good players. But it's not so niche anymore. Dark Souls III was among the top 10 games sold in the 12 months since it released according to NPD. Yet still nearly 50% of the people who played it could beat it.
At this point, it's clear that through grinding and co-op, there are really enough options for anyone to be able to beat them (barring disabilities).
In Dark Souls III 48.3% beat the penultimate boss. This is the last trophy that everyone will get, since the different endings give different trophies.
In Bloodborne 31.9% beat the final mandatory boss (Mergo's Wet Nurse)
In Dark Souls II (OG PS3 version) 38% beat the game
In the first Dark Souls 37.2% beat Bed of Chaos (the one of the Lord Soul battles that had the lowest percentage). The different endings give different trophies, but probably most people who beat Bed of Chaos beat the game.
In Demon's Souls 22.7% beat False King, which was the hardest boss of the game. Also, note that this game was free on PS+ at one point which will lower the completion percentage.
Now let's compare it to some other random games I have beaten. I'm trying to include lots of different kinds of games, but I have a preference for Japanese games, so Western games (especially FPS games) are under-represented.
The Last Guardian: 31.0% beat the game
The Witness: 23.0% beat the game
MGSV: 20% beat the final story mission
Dragon's Dogma: Dark Arisen: 25.4% beat the game
Portal 2: 38.2% beat the game
Ratchet and Clank: A Crack in Time: 39.8% beat the game
Heavy Rain: 56.6% finished the game with any ending
God of War III: 53.1% beat the game
Red Dead Redemption: 23.7% beat the final mission (not counting the epilogue mission)
Final Fantasy XIII: 27.7% beat the game
Resonance of Fate: 8.4% beat the game
(Could someone who has beaten them give me the numbers for some Naughty Dog game, and something like a CoD game. I feel like they should be represented.)
As you can see, Souls games have some of the highest completion rates in this selection of games. It's definitely higher than the average game. You might tell me that it's niche and self-selecting towards good players. But it's not so niche anymore. Dark Souls III was among the top 10 games sold in the 12 months since it released according to NPD. Yet still nearly 50% of the people who played it could beat it.
At this point, it's clear that through grinding and co-op, there are really enough options for anyone to be able to beat them (barring disabilities).