Torrent of Pork
Banned
I'm expecting a BGS-style RPG with more polish than typical. Without MS money they would have kicked it out the door 11/11/21 regardless of its state, and it would be the typical BGS bug show. I'm expecting better from this.
People who have high expectations from Starfield are also Skyrim players, and I don't know what to tell those people if they still expect a non-broken game.
They have only themselves to blame. This game won't disappoint me though.
11/11/22 That means we have already gotten 33 days of Polish on this game.it's only been delayed once though?
It'll be a typical Bethesda bug-ridden shitshow until about a year after launch. A year after that, modders will have made it a better game than its developers could ever have done.
That for sure, especially being exclusive and with the lower barrier to entry due to GP.It will likely be one of the most scrutinised and nitpicked games in recent times
One delay too many after 25 years of no delays.
18 months from announcement in 2021 to release (November 2022) was not enough time to polish this game? This tells me they are in way over their heads. Also, doing the math, it is that Cyberpunk and Fallout 76 and Fallout 4 et. al. have jaded the consumers to jank ass day one releases that Todd just cannot shit out a game anymore and let the modders do the fixing for him if he wants to sell it. Also, Microsoft probably had a lot of word for him about his tried and true method of game development forced his hand.
don't forget a lot of patches and work from modders.Skyrim is one of the best selling games of all time, and no one has even tried to copy it. It takes a miracle to make these games work.
Only bethesda fanboys, everyone else know the limits of their games.People tend to overlook the many shortcomings in Bethesda games and their open world formula in a new setting will make that doubly true.
Yep, with M money the excuses for a buggy product are zero.I'm expecting a BGS-style RPG with more polish than typical. Without MS money they would have kicked it out the door 11/11/21 regardless of its state, and it would be the typical BGS bug show. I'm expecting better from this.
I rewatched the trailer, oof. They will come out with this in 2023. Their engine is so garbage. I can see their old games everywhere when i watch this video. The animations, the effects, the gfx. But people will overlook it, because its bethesda and its just sad
I rewatched the trailer, oof. They will come out with this in 2023. Their engine is so garbage. I can see their old games everywhere when i watch this video. The animations, the effects, the gfx. But people will overlook it, because its bethesda and its just sad
while you're being sad, people are having fun playing their expansive RPGs. Isn't that all that matters?
dont you want them to do better? Their games always looks dated and the animations are just as bad. It doesnt mean the game is bad, but personally i'd like them to make huge improvements in these areas especially with this game since its only on 2 platforms.
No genius.The game has not been in development for 25 years LMAO. Todd Howard simply stated that he has had a vision/concept brewing for Starfield for approximately 25 years and that the team at Bethesda got together and decided to finally begin working on that vision after Fallout 4's final expansion was released back in the summer of2016. Even then, the first few years were for concepting, brainstorming, and building the systems that would need to be in-place for a game of this magnitude while all-hand-on-deck development didn't likely begin until after Fallout 76 released in 2018.
The game was delayed because now that they are owned by Microsoft and have that amount of financial backing, Bethesda no longer feels the mounting pressure to release their games during the Holiday season to boost sales. All their previous games released in November even if they knew months of polishing was still required because they could not afford to miss the Holiday consumer spending season.No genius.
The company, Bethesda, has been making AAA games for 25 years.
This is the first time that the company has issued a delay after an announcement of a release date.
All that did not stop big ole Todd from putting up a stupid goddamn announcement wallpaper saying they were in development when he knew they were the better part of a decade away from release. If the game isn't due out in less than three years don't announce it. Nothing good comes from it. Which is apparent given the nature of this thread.
Bethesda games historically tend to run decently on Xbox and PC so I expect Starfield perform decently and without a lot of bugs. Fallout 4 on Xbox was the most bug-free big open world RPG I've ever played.Its bethesda.
Even jesus cant help them, let alone MS.
This.What high expectations?
People loved Skyrim. Treated it like an actually decent game, spend HUNDREDS of hours in it.
Then they bought millions of copies of Fallout 4 n called it pretty good with kinda bad dialogue system.
The bar for people to enjoy Bethesda game is really fucking low.
All Bethesda needs to do is linear, badly written, bug field, half animated piece of shit n draw a couple of good vistas n come for the money.
Only bethesda fanboys, everyone else know the limits of their games.
It will be like No Man's Sky launch all over again.
This so much.skyrim is one of the most popular games of all time. 20k+ players on steam right now on a weekday morning for a game that came out 12 years ago.
i expect no less than a somewhat buggy game that will be fixed by modders and a huge sandbox to fuck around with for years.
As far as level/world generation is concerned, randomly generated or procedurally generated are usually interchangeable (depending on which dev you speak to). If world generation is random then the results would be all over the place so they have to have rules attached to the generation. No Mans Sky for example is procedurally generated and that contains 18 quintillion planets. So when someone says that their game levels are randomly generated they usually mean procedurally generated.Bethesda: "Starfield will have several dense, handcrafted planets with content much bigger than Skyrim. We'll also have around 1000 procedurally generated planets that our devs have QC'd"
Eddie-Griffin : "Bethesda admits most of the planet are rng. The game will likely let fans down"
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As far as level/world generation is concerned, randomly generated or procedurally generated are usually interchangeable (depending on which dev you speak to). If world generation is random then the results would be all over the place so they have to have rules attached to the generation. No Mans Sky for example is procedurally generated and that contains 18 quintillion planets. So when someone says that their game levels are randomly generated they usually mean procedurally generated.
So, anyway, most of the planets aren't hand crafted, they are instead procedurally generated, so his point is valid in that they aren't all hand crafted (obviously, don't know why anyone would think otherwise which is where I do disagree with his statement).
no one is expecting 4k60 on xbox.4k60 on console is an unrealistic expectation. I expect it, like other Bethesda RPG releases, to run very poorly on anything that isn't the highest end PC hardware at launch. You'll be lucky if you get 1080p60.