Conkerkid11
Member
The last time I played The Witcher 3, I began to notice some layer of detail on various roads and other pieces of ground terrain appeared to be moving as I walked around, and it began to bother me. I looked up all kinds of variations of "The Witcher 3 floating ground textures", and really couldn't find anything definitive. I also couldn't find any discussion regarding the issue on GAF, but that might even just be because I'm bad at searching GAF.
Is this a bug that's fixable on my end, or is this just the way the devs got away with creating such a massive world with great visuals?
Playing on PC with ultra settings, GTX 970.
Dunno how noticeable it is in these choppy gifs I made. Basically just a layer of detail texturing that's just kind of floating around wherever it wants to. Sometimes it's floating above the ground. Sometimes it is the ground, but it's transparent, so there's noticeably another layer of textures beneath it. It's also pretty much everywhere in the game.
Edit: Here's a video I made that I hope shows it a little better than the gifs.
https://www.youtube.com/watch?v=uJIEBBarZW8
Is this a bug that's fixable on my end, or is this just the way the devs got away with creating such a massive world with great visuals?
Playing on PC with ultra settings, GTX 970.
Dunno how noticeable it is in these choppy gifs I made. Basically just a layer of detail texturing that's just kind of floating around wherever it wants to. Sometimes it's floating above the ground. Sometimes it is the ground, but it's transparent, so there's noticeably another layer of textures beneath it. It's also pretty much everywhere in the game.
Edit: Here's a video I made that I hope shows it a little better than the gifs.
https://www.youtube.com/watch?v=uJIEBBarZW8