Sintoid Member Yesterday at 2:01 PM #51 Grenseal said: Yes. Click to expand... Typical Last edited: Yesterday at 2:02 PM
Nigel Member Yesterday at 2:05 PM #52 Grenseal said: Two years working on a copy of the same thing he already worked on? Congratulations? Click to expand... If it ain't broke...
Grenseal said: Two years working on a copy of the same thing he already worked on? Congratulations? Click to expand... If it ain't broke...
Jinzo Prime Member Yesterday at 8:43 PM #53 IAmRei said: the camera looks too bouncy? i wish there is an option to adjust that Click to expand... Excessive screen shake became popular with indie devs to add "impact" to their low-budget, often 2D combat systems. It's a bit much in a 3D, AAA action game.
IAmRei said: the camera looks too bouncy? i wish there is an option to adjust that Click to expand... Excessive screen shake became popular with indie devs to add "impact" to their low-budget, often 2D combat systems. It's a bit much in a 3D, AAA action game.
Boo Who? Gold Member Yesterday at 9:37 PM #56 JayK47 said: Dang, I need to play Sleeping Dogs again. At the time it came out, I was not that impressed. But now? Now it stands out. Click to expand... One of my all-time favorite open-world games.
JayK47 said: Dang, I need to play Sleeping Dogs again. At the time it came out, I was not that impressed. But now? Now it stands out. Click to expand... One of my all-time favorite open-world games.
Certinty Member Yesterday at 9:50 PM #58 I'm getting the game at launch but the combat looks really clunky. All the individual attacks don't look smoothly connected in the slightest.
I'm getting the game at launch but the combat looks really clunky. All the individual attacks don't look smoothly connected in the slightest.