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007 First Light: Hands on Previews

People genuinely thought this was going to be a bad game?

You fuckers are so wrapped up in being angry because of "woke" bond ya'll forgot who we were fucking with (IOI).

Devs have done banger after banger.

The doubt was always retarded.

I preordered this months ago.
yes because its woke REEEEEEEE. People thinking this game is going to be bad or gonna bomb were always fucking silly
 
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Thread is weird...

An uncharted game with a bit of player agency. Sounds what I'd want from a bond game.

I hope it works out and ends up being great
 
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I'll most likely get this day, but there's just this feeling of the main character looking stiff during gameplay. I'm also not really a fan of Hitman, but this looks good from what I've seen so far.
 
How's the frame rate on PS5, Bond?
That's the big question atm. The previews were done on high end PCs, and the B-roll footage looks like "console quality" PC footage with a ps5 controller. It's not path traced for sure as there is SSAO, SSR everywhere, and lumen-like boiling artifacts in some low light areas. But it does look quite sharp at 60 fps and I doubt base console performance mode will look like that. It could be pro footage? Don't know. No idea if this is going to be an issue at launch or not.
 
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I'll most likely get this day, but there's just this feeling of the main character looking stiff during gameplay. I'm also not really a fan of Hitman, but this looks good from what I've seen so far.

When you play Hitman he is very Stiff too, so I would assume similar animations with the same engine. The things that need updating from Hitman are shooting and certainly driving. Bond has to be able to shoot and have it feel good.
 
Hard to determine if the previews are this is generic pre-release hype or if it really will be a GoTY nomination.


The premise of the game and the mix of the Uncharted gameplay with hitman style determine how to solve the level with like 4 or 5 different possibilities, seems like it is a winner in concept.

I have been championing the possibilities for this game, I am very curious to see the final release.


Edit: BTW, if this concept "works". This is absolutely the path Uncharted remake and Splinter Cell should take,
 
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Wow path tracing on PC .. and according to some previews it ran flawlessly on PC, cant wait to play this.
They were running on 5080s at the event. Not sure if it was path traced or not for the previewers, though some did say it looked "maxed out" in the settings, whatever that means. One even said it was running 2x framegen, so take all of that with a grain of salt. And the broll footage everyone is using is certainly not path traced (SSAO, SSR and shadow maps throughout)... I think performance is still an open question across the board.
 
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