Stop bullying Helix.
Yes, grabbing Hedlok is easy, but the animation is long and renders him immune to rush damage, so you're really just minimizing the damage everyone can do to him by wasting time with a grab and its limited DPS, allowing him to run out the clock and win. Only time a grab is advised is when you need to save a teammate trapped by his rush attack.
So Mummy and Mechanica get damage reduced by half from anything that's not a throw? Also they may have higher health.
Am I missing anything?
Helix doesn't need your protection
I never used Thunderbird. I use Parasol/Chilla or two Chilla. I have the same problem with Thunderbird that I do with RamRam on Min Min. Namely, I tend to use both in succession, too quickly, and I'm left defenseless.I feel like depite all the Twintelles playing, few of them were using parasols. I found a parasol + bird combo to work really well.
She is great for timing charged punches from the air. Having a slow/fast combo of weapons helped a lot for catching fellow dash-strafers.
I like her a lot. Can't wait to see how weird slapamanders look on her lol.
I quickly got really good at V-ball and Skillshot with Master Mummy, struggled to get a reliable Hoops technique going, but have only had a handful of games to work on it compared to the other modes.I think impressions on skillshot will improve once people have access to more Arms. A number of the default choices are horrible for it. It was the same with V-Ball. I think these type of matches are going to be frustrating initially in the Grand Prix mode if the're included.
Hedlock is great fun, but haven't managed to beat the lvl. 5 yet. Too many grabbers.
I feel like depite all the Twintelles playing, few of them were using parasols. I found a parasol + bird combo to work really well.
She is great for timing charged punches from the air. Having a slow/fast combo of weapons helped a lot for catching fellow dash-strafers.
I like her a lot. Can't wait to see how weird slapamanders look on her lol.
Hammer is good in volleyball as long as you also have a different arm to back it up.Certain characters have a marked advantage. For example, Twintelle doesn't have a missile Arms. Min Min's Dragon Arms is a *HUGE* advantage. Instead of being able to try different strategies by mixing and matching Arms, you have to have the right one for the mode. It just goes against the grain of everything else except maybe Volleyball. Although Volleyball's problem is more that certain arms are just horrible (like Mechanica's hammer, I played someone who did double hammer Mechanica and they didn't score a point in Volleyball)
Yes, grabbing Hedlok is easy, but the animation is long and renders him immune to rush damage, so you're really just minimizing the damage everyone can do to him by wasting time with a grab and its limited DPS, allowing him to run out the clock and win. Only time a grab is advised is when you need to save a teammate trapped by his rush attack.
Nah, the only time I feel like it's worth grabbing him, at least at higher levels, is when he's doing a rush attack on someone. Otherwise you're just hurting your DPS because of how long the grab animations take, possibly leading to a time out.
So I'm assuming Hedlok is scaled for 3v1, right? Like, when we fight him at the end of Grand Prix he isn't as strong...hopefully
So I'm assuming Hedlok is scaled for 3v1, right? Like, when we fight him at the end of Grand Prix he isn't as strong...hopefully
In terms of side modes, Skillshot has an addictive score attack quality, provided one side doesn't get all the momentum for a complete blowout.
Hoops is exhilarating. I could play that all day. I also love V-Ball, ever since learning that grabs set up the ball. Hoops and V-Ball are definitely my faves.
Hedlok is great, too. Makes me want to see more cooperative PvE modes in future updates.
Co-signed. Also, I wonder if a football game ala Rocket League would work in ARMS. The characters move too slowly on foot for this idea to work, but it could be doable when using the floating platforms from the Kid Cobra' stage.If I had to rank it, it'd be
1. Hoops
2. Volleyball
3.
4. Skillshot
Yeah, more coop events would be great.Totally agreed. There are tons of things they could do for co-op modes. Hedlok is really fun, but they could go crazy with ideas here if they so wished.
Punching a giant soccer ball into a goal could be fun.Co-signed. Also, I wonder if a football game ala Rocket League would work in ARMS. The characters move too slowly on foot for this idea to work, but it could be doable when using the floating platforms from the Kid Cobra' stage.
Yeah, more coop events would be great.
They really should explain charging. Took me way too long to realize how it worked and it's basically Spring Man's main ability.
It's really helpful with Minmin giving her the dragon arm and Spring Man can charge up his arms and deflect blows when he's most vulnerable. I want to master that and minmin's kick. That seems like a fun move to use but it's pretty hard to get down at the moment.
You trigger Min Min's dragon arm simply by charging. Alternatively, a successful grab and throw will do it.How do you get the dragon arm exactly?
Charge by either dashing and holding the dash button or jumping and holding it when you land.How do you get the dragon arm exactly?
You trigger Min Min's dragon arm simply by charging. Alternatively, a successful grab and throw will do it.
Charge by either dashing and holding the dash button or jumping and holding it when you land.
Grabbing also works. Combined with a heavy ball attack it's really hard to block and does a lot of damage
So what's the feedback guys? Is this worth me getting another JoyCon to play with the wife?
So what's the feedback guys? Is this worth me getting another JoyCon to play with the wife?
So what's the feedback guys? Is this worth me getting another JoyCon to play with the wife?
My hope is that when this happens on average in the player base, they'll up the difficulty and add new forms. I want different transformation stages.Hedlok will be easier to deal with when we get stronger duplicates of arms I think.
There's three more sessions left for the testpunch. Might help you to form an opinion for this game.So what's the feedback guys? Is this worth me getting another JoyCon to play with the wife?
Thanks for the great stream,
donkey show. Had to leave early, but glad to hear you ended strong. Hopefully I can catch tomorrow's too.
My hope is that when this happens on average in the player base, they'll up the difficulty and add new forms. I want different transformation stages.
Man Spring Mans deflect ability is so underrated.
It can deflect grabs and lasers which is amazing. Most Spring Man users I have seen haven't been using it.
Hahaha, I love this XDNOW THAT'S-A-ARMS!
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I haven't played it since January, I missed every Testpunch until now. My internet imploded 20 minutes in, so I didn't get to play the full hour.
I really dislike the music, character design, and motion controls. I don't think the gameplay is anywhere near as engaging enough to sustain 20 minutes of play for me, let alone 60 dollars worth. I just think it's an infinitely worse Pokken, and that's without the Pokemon aspect that made Pokken so great in the first place.
Just a complete misfire from me. Oh well, still gonna buy it eventually.
...What is this logic?
Not disliking the game, that's fine and it's obviously not something that's gonna appeal to everyone, but to seemingly dislike it to the point where you didn't even want to spend 20 minutes...only to shrug and say you'll by it anyway? I don't understand.
any FGC opinions? I'd love to hear Aris talk about this game, but he's probably busy with Tekken 7 and In-just-ass.