Thomaticus~
Banned
I don't see people can pay money to play the same games that others play online for free.
Tiktaalik said:Considering that the gaming industry is increasingly being defined by the casual market I think the idea of a company attracting customers by offering hardcore features at premium prices is likely on the way out.
Unless Microsoft pulls the same "out the gate early" trick I wouldn't expect to see it next gen.
VALIS said:I'm always surprised how often a forum full of hardcore video game fans doesn't seem to understand the average video game consumer at all.
- They buy 1-3 games a year.
- Most of them play CoD, Madden, Halo, Gears and other ultra-popular franchises all year long with their friends online.
- $3 or $4 a month is nothing considering most people's cable bills are $60-$100 a month.
This forum always gets so hung up on principles and overlooks the bottom line. No one gets upset over three bucks a month unless they're looking for something to get upset over. GAF clenches its angry little fist and shakes it at the sky, when ultimately you're talking about an extra gallon of gas a month. It's trivial. Fine, get upset at the principle behind charging for Live, I could see some reason to. But don't be surprised that almost no one cares. My electricity and cell phone bills, those are fucking atrocities. My $3.50 a month for XBL is almost beneath my attention.
infinityBCRT said:I think the lack of built in wireless hurts ms more because people who have not used XBL and don't know what the fuss is about and don't know why its so much better than PSN will not be willing to pay 100 bucks to get their 360 online.
elrechazao said:It's kind of amazing how gamers seem to block out the existence of wired internet. You know, the kind that the majority of homes have?
AltogetherAndrews said:Maybe when the competition can come close to matching the service. I don't like paying for online, and I think that making demos timed exclusives is a bit shit, but it's unfortunately quite a good service.
Not having wires laying around is quite nice. Yep, you can use wires, but that is still a feature of the PS3 and Wii that the Xbox 360 does not have. And the official wireless adapter is ridiculously overpriced, irrespective of what the competition does or does not have.
The "Elite" launching without some kind of wireless solution was quite ridiculous. Not quite as ridiculous as not having HD cables, but close to it.
AltogetherAndrews said:Not having wires laying around is quite nice. Yep, you can use wires, but that is still a feature of the PS3 and Wii that the Xbox 360 does not have. And the official wireless adapter is ridiculously overpriced, irrespective of what the competition does or does not have.
The "Elite" launching without some kind of wireless solution was quite ridiculous. Not quite as ridiculous as not having HD cables, but close to it.
Relix said:I still can't believe people whine about 50 meager dollars a year.. a year! And even then you can buy it for 30 bucks if you wait for offers.
Ill be glad to pay the money if it brings more content to the console in general, like contracts for exclusive DLC, etc... gives me a reason to stick to the system.
Chrange said:I kind of doubt the majority of casual gamers have a functioning wireless network. It's gotten a lot easier to deal with, but it's still not plug and play - and that's what it takes for most people.
I can't be the only guy here who gets calls from family members and friends asking 'how do I get this to work?' on the simplest tech questions. Wireless networking (and security - a huge boogeyman for casuals) is just out of the question.
unomas said:I've had an utterly horrible recent experience with Xbox live and Xbox customer care, how is the PS3's online mode these days compared to live? I'm seriously thinking about making the switch from 360 to PS3. The universal friends list is the only thing that keeps me coming back along with achievements, if PS3 online has the universal friends list now consider me gone as Microsoft customer.
MTV Multiplayer said:For a demo that is sized at exactly 1GB and is downloaded one million times, that would add an extra $160,000 that Sony is now charging and that, according to publishing sources, Microsoft isn't. That's what could scare publishers from placing content on the PS3.
elrechazao said:It's kind of amazing how gamers seem to block out the existence of wired internet. You know, the kind that the majority of homes have?
SovietStriker said:Lol, cosumers bitch about the 360 online yearly fee and developers bitch about the PSN bandwidth charge.
http://multiplayerblog.mtv.com/2009/03/20/sony-now-charging-publishers-for-ps3-downloadable-content/
Some one has to pay those servers that host dlc/PSN/XBLA games/demos. You choose PSN developer gets hit, XBLA you get hit. This may shed some light on why xbla has a couple of games that dont go to PSN.
SovietStriker said:EDIT: People can stop bitching about games being P2P, everyone knows what they're charging for is mentioned above bandwidth for downloadable stuff(as many posters mentioned already in this thread)
VALIS said:I'm always surprised how often a forum full of hardcore video game fans doesn't seem to understand the average video game consumer at all.
- They buy 1-3 games a year.
- Most of them play CoD, Madden, Halo, Gears and other ultra-popular franchises all year long with their friends online.
- $3 or $4 a month is nothing considering most people's cable bills are $60-$100 a month.
This forum always gets so hung up on principles and overlooks the bottom line. No one gets upset over three bucks a month unless they're looking for something to get upset over. GAF clenches its angry little fist and shakes it at the sky, when ultimately you're talking about an extra gallon of gas a month. It's trivial. Fine, get upset at the principle behind charging for Live, I could see some reason to. But don't be surprised that almost no one cares. My electricity and cell phone bills, those are fucking atrocities. My $3.50 a month for XBL is almost beneath my attention.
mr_bishiuk said:I think it more likley Sony will start charging (with the next gen) rather than MS stop charging
Running the Xbox live servers must cost millions, they have to recover it somehow
Class_A_Ninja said:It must cost Mr. Internet millions of dollars a day to run the internet!
AltogetherAndrews said:You will miss the community features, and be prepared to get incredibly annoyed by game/system updates and just about everything else that involves downloading something. On the upside, straight online play is plenty good.
unomas said:I've had an utterly horrible recent experience with Xbox live and Xbox customer care, how is the PS3's online mode these days compared to live? I'm seriously thinking about making the switch from 360 to PS3. The universal friends list is the only thing that keeps me coming back along with achievements, if PS3 online has the universal friends list now consider me gone as Microsoft customer.
VALIS said:I'm always surprised how often a forum full of hardcore video game fans doesn't seem to understand the average video game consumer at all.
- They buy 1-3 games a year.
- Most of them play CoD, Madden, Halo, Gears and other ultra-popular franchises all year long with their friends online.
- $3 or $4 a month is nothing considering most people's cable bills are $60-$100 a month.
This forum always gets so hung up on principles and overlooks the bottom line. No one gets upset over three bucks a month unless they're looking for something to get upset over. GAF clenches its angry little fist and shakes it at the sky, when ultimately you're talking about an extra gallon of gas a month. It's trivial. Fine, get upset at the principle behind charging for Live, I could see some reason to. But don't be surprised that almost no one cares. My electricity and cell phone bills, those are fucking atrocities. My $3.50 a month for XBL is almost beneath my attention.
I know. It's ridiculous. I bet the same people thought that the PS3's $599USD price tag would hurt it. The generation's probably going to last 6 years or so, making it only $100/year if you bought it at launch. A PS3 costs $8 a month. How ridiculous to think it was 'expensive'.Relix said:I still can't believe people whine about 50 meager dollars a year.. a year! And even then you can buy it for 30 bucks if you wait for offers.
Ill be glad to pay the money if it brings more content to the console in general, like contracts for exclusive DLC, etc... gives me a reason to stick to the system.
Slavik81 said:I know. It's ridiculous. I bet the same people thought that the PS3's $599USD price tag would hurt it. The generation's probably going to last 6 years or so, making it only $50/year if you bought it at launch. A PS3 costs $4 a month. How ridiculous to think it was 'expensive'.
The concerns of peasants are beneath me. *puts on top-hat and walks out the door*
You should try connecting yours to the internet. My PS3's changed quite a bit since I bought it.Prine said:Your comparing a service to a physical item. My PS3 doesnt continue to physically evolve and scale based on the needs of the market, a service does.
Class_A_Ninja said:It must cost Mr. Internet millions of dollars a day to run the internet!
BenjaminBirdie said:Which sums up why some people pay for Live. To them, much like you are interested in PSN games and not XBLA games, the multiplayer experiences of Halo 3, ODST, Forza 3, Gears, Crackdown, Fable II, etc; are not replicated on other consoles to their personal satisfaction.
Any chance you could go into detail on what your "horrible Xbox LIVE customer care experience" was as opposed to just alluding to it?unomas said:My only concern is the friends list, otherwise I'm just looking for the same online play I already get on 360, and then there's the fact that I won't have to pay extra for wireless on PS3 as well. God I'm tempted after the shit that happened with my live account in the last 24 hours MS pretty much just blew it with me as a customer.
B-Rad Lascelle said:Any chance you could go into detail on what your "horrible Xbox LIVE customer care experience" was as opposed to just alluding to it?
Firewire said:I realy started my online gaming experience on the PS3. I couldn't imagine paying to play online or for some added features that make things a bit easier.
If anything having to pay for online gaming has kept me from purchasing a 360 again, and it will most likely keep me from purchasing MS's next console.
Yeah I agree. Personally if someone wants to pay and they feel some features make it worthwhile then who am I to disagree.DrPirate said:It's a lost cause for both sides, and neither will be convinced.
To them, it's actually "your" loss that you're not subscribing.
Flip that around, and you think the money they're spending is "their" loss.
I don't know why both sides can't agree to disagree with their stances on charging for a network and be done with it.
Tons of people on this forum live happily with both. I think Xbox Live and PSN both do things the other doesn't and it's quite awesome.
.Firewire said:I realy started my online gaming experience on the PS3. I couldn't imagine paying to play online or for some added features that make things a bit easier.
If anything having to pay for online gaming has kept me from purchasing a 360 again, and it will most likely keep me from purchasing MS's next console.
Some detail in your post would be great. I'm patiently waiting...Scottlarock said:
poppabk said:Live fees are estimated to bring in roughly $600 million a year. How much do you really think gets spent on bandwidth, support etc? $300 million? 600 million revenue on 300 million expenditure is as close as you get to "free" money in business.
Sean said:I don't really understand what you're getting at. First you say this group of people will absolutely NOT pay for online and now you're saying that's where all the money is going forward? Do you think casual gamers who only play Call of Duty multiplayer once or twice a month are going to shell out for all those $10 map packs? (Of which MS/Sony only get a portion of: 20-30% if I recall correctly).
The Xbox Live service can absolutely be sustained by the "hardcore" market. If 10 million people are paying them a $50 annual subscription that's half a billion dollars in revenue every year. They might get surpassed in total number of registered accounts or something like that, but they'd be making so much money as to not really care.
Relix said:I still can't believe people whine about 50 meager dollars a year.. a year! And even then you can buy it for 30 bucks if you wait for offers.
Ill be glad to pay the money if it brings more content to the console in general, like contracts for exclusive DLC, etc... gives me a reason to stick to the system.
Firewire said:Some detail in your post would be great. I'm patiently waiting...
Thomaticus~ said:I don't see people can pay money to play the same games that others play online for free.
Chrange said:He's pointing out that you're speaking from ignorance. Most of the 'omg Xbox Live does NOTHING that PSN doesn't' crowd seem to be arguing from the same viewpoint though.
Very few people who haven't experienced something better - paid or not - are unhappy with what they're getting for free. Their old car is 'good enough' until they drive a newer one. Their TV is 'just fine' until they see a friend's new 1080p one.
Try it - and not just the 'got a 48 hour trial' version of "trying it" either. Somehow dig up the colossal amount of change required to buy Gold for a month - maybe two. I don't know. Sell a kidney maybe, or dig in your couch cushions for 15 minutes. Get a friends list and use it - play some games in a party or play a game while talking to friends in another game. Actually be social while gaming!
Then try PSN and see if you can still say it's just as good.
Terrordactyl said:Most games worth playing have a party function and deliver a comparable experience. I for one am not a fan of the Live party while playing games. Too many of my friends that are bored and don't buy games day one demand to join my parties and ruin team play elements of the games I play.
Don't forget not everyone wants to play games the way you do. I think you should take a look at the other side of the fence and try playing games like R2, KZ2, RE5 or Uncharted and tell me that when playing with friends the experience is THAT much different from live. I've used both services very extensively and can say without too much bias that I'd be hard pressed to tell a difference. If you're going to play a game without a party system built into the games infrastructure, then yeah of course its not going to compare. But using the last year of PS3 releases as a gauge, I don't think this will be a problem again, save for a few budget titles.