On the world map what does a little red scroll above a location mean?
Location mark for requests.
Does anyone know how to get the explode effect on puni bags for the growth recipe?
Anyone know what the requirements for the Monochrome Glasses recipe is? "Certain Support Skill" and "Certain Attack Skill" aren't really that descriptive.
This is what I'm doing. There's about a 0% chance I'll play all of them at this point, might as well start fresh with this one.Got this arriving tomorrow... might skip the rest of my Atelier backlog and jump straight into this. I hate to abandon poor Totori but ive left it so long between plays that i dont know what im doing anymore
Usually there's two things you can do to progress the bar, and they change from memory to memory.
Not exactly sure but when they say "support skill" and "attack skill" they mean the MP-costing abilities you select from a menu, not the support attacks or support defends. Just try all the attacks from all your characters against a puni or something and you'll unlock it.
Yeah that's what I meant, one of them is todefeat a monster in prospector's strand. How do I get there???
The synthesizing is really confusing and the game doesn't explain itself at all. Doesn't help that part of the cauldron description is still in Japanese..
So many colors and numbers and symbols D:
It's in Japanese?
I didn't notice.
Yeah this part
It seems to explain more about the glowy things on the tetris board which are confusing me.
It seems placing an ingedient over one adds a value to the corresponding trait quality. And it seems there's a different effect of placing them on matching color sparkly tiles. Or not? At least the symbol that shows up looks differently. I don't know D:
Yeah this part
It seems to explain more about the glowy things on the tetris board which are confusing me.
It seems placing an ingedient over one adds a value to the corresponding trait quality. And it seems there's a different effect of placing them on matching color sparkly tiles. Or not? At least the symbol that shows up looks differently. I don't know D:
Oh, you're right - it is in Japanese. The glowing symbols come in 3 different sizes. The bigger they are the more value you'll get for certain traits. The help section in the encyclopedia is more comprehensive than the in-game tutorials.
For example if you want to make a Uni bag you'll notice that one of its properties is Physical damage S. Now if you want to increase its damage to M (meaning the value needs to be 50+) you'll need to put the synthesis materials such as Uni etc on the yellow shiny symbols which will make even more of those symbols appear, some which will be bigger than the others.
The smallest shiny gives you +3, medium +5 and the biggest one +7 to the same colored properties.
the first japanese line there explains about how each panel (doesn't matter if it has a glowy orb or not) you fill gives +1 quality to the resulting item.
basically, even if the item you're making have does properties that can be improved, don't be lazy and override ingredients to be done fast, because you'll lose out on quality that way.
The second part is what Saphirax said.
keep in mind that matching the colors of the ingredients to the glowy orbs give a 1.5x multiplier to the values listed.
I just got my 6x6 expert grid with full rotation. It's so good! Everything I make is such high quality.
Are you using the fairy cauldron ? Just got this one too.
I still got a few dozen of recipes to go through. I haven't finished the third tier of recipes and I have already opened the, what I believe, is the last tier.
Oh, and suddenly everyone remembered one secret place with some great itens and lots of strong enemies. Got. I guess, 4-5 unexplored places now -_-
I'm surprised to hear that the English voice actress for Pamela is back. It's been YEARS. Recognized her instantly, and she's voicing Makelet too. It's such and random detail and it's been ages, and she was badly injured and hasn't been doing much work in recent years.
No, just one called "Expert Cauldron" lol
But I think I just unlocked the area where you might get a Fairie Cauldron
Got a Tuning Cauldron also!
Heh this. I though I was weird for pronouncing it wrong in English after I heard them say it.Finally got this today and just started playing!
I will never forgive whoever made the decision that Atelier shiould be pronounced "at-lee-ur" instead of how everyone else pronounces it.
the skip just speeds up the animations.Played it on Vita and PS4 now and the difference is massive. It's definitely playable on Vita but it's so smooth and gorgeous on PS4.
Question time:
- In battles, pressing start turns a "skip" function on or off, but it doesn't seem to change anything. What does it do?
- Items have a quality (damaged, avarage, high quality) and a letter grade which don't seem to be 100% proportional. What's the difference? It seems like the letter grade takes traits into account and basically tells me how powetful my item is, but what does quality do? It doesn't seem to make a difference so far. From Rorona I remember turning in items with higher quality for your monthly quests gave you a better grade, but since this isn't in this game I don't see the point.
Heh this. I though I was weird for pronouncing it wrong in English after I heard them say it.
How do you get new cauldrons?
I'm already at the "craft a key" point in the story, I've unlocked four recipe categories, saw tons of side events, all my characters are at level cap.
And all new cauldron recipes are still locked for me except the one from the very first category (practice one?)
Hm. Are they inside dungeons in chests that are marked with yellow icons on the minimap?I only have 3 cauldrons so far, but I'm fairly certain you have to find the expert and later ones in certain areas. If you are that far you've likely missed the expert cauldron inMoon Sun Moor
Hm. Are they inside dungeons in chests that are marked with yellow icons on the minimap?
you get the new recipes when you obtain the cauldrons, you just use them to upgrade the cauldrons themselves.How do you get new cauldrons?
I'm already at the "craft a key" point in the story, I've unlocked four recipe categories, saw tons of side events, all my characters are at level cap.
And all new cauldron recipes are still locked for me except the one from the very first category (practice one?)
The synthesizing is really confusing and the game doesn't explain itself at all. Doesn't help that part of the cauldron description is still in Japanese..
So many colors and numbers and symbols D:
Have you, or anyone else, noticed any other locations that still have Japanese script?
I was thinking purchasing this, but dont want to if there are multiple areas where I cant read the text. Especially if the process it somewhat complicated like what Ive heard with the alchemy.
I wonder if (hope) this will be something they will patch.
No that's the only one. The localization seems decent/good otherwise, and KT is aware of that mistake and working on it.
There are things that the game could explain better, but once you have the basics down everything falls into place.
Ok, that's good. And especially that KT is working on it. Sounds like a patch will be incoming.
I have tried playing the Atelier series in the past (I think the one I played was Rorona) and was not a fan of the time limits on missions and eventually stopped playing it.
I understand they've done away with that now for a little while. Which game was the first one in the series they stopped with the timed quests?
Shallie, the previous game.
Many of the locations in this game unlock through events. Just keep checking in on everyone until someone offers you the location.
I understand they've done away with that now for a little while. Which game was the first one in the series they stopped with the timed quests?
What does it mean when in the status screen of a character, its friendship level is red instead of black?
probably? Atelier sophie is still an atelier game after all.I really want to play these games because of how beautiful they look, but the story and characters always turns me off. Is this the same as the others in the cheesy/anime cliches department?
It means it's at the maximum it can be at your current point. I think the limit increases with story progression but I'm not 100% sure.
I think this means that you need to search for their next event and trigger it to progress further.That's what I thought. I don't think it's only story progression though.
Oskar's been sitting at 25 for a looong time now (I'm almost at the end).
That would be Shallie, but the time limit was alreadey very lax in Ayesha and Esha.
I think this means that you need to search for their next event and trigger it to progress further.
Try talking to Oskar during different times of the day, especially if he's not at his usual place on the town map.
I had heard that the time limit hadn't been a factor for the last few games now. Maybe thats what I was hearing in that the prior two (before Shallie) the time limit was much more lenient.
I will get back to playing the Atelier games again, as I do enjoy the crafting and have always liked turn-based combat, but have so many other games first on my list.