• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

audio/video latency in Rock Band and Guitar Hero

Thrakier

Member
Hey ho,

do you guys know if there is any way to measure EXACTLY which delay there is for your output devices? I have a Sony W4000 LCD TV, supposedly with almost no lag close to CRT (check hdtvest.co.uk for details) and a Onkyo 604E. Rock Band plays just fine but I have a feeling that it's just 90% fine and not 100%. I think the ingame calibration system is completly useless. Depending on my personal performance the results differ a lot. Also I think it's hard to play with the guitar sometimes because the strum bar has a pretty long way back and forth. Combined with the different click noises it makes I sometimes have the feeling that I'm not spot on although I'm hitting the notes...
 
If you can look it up, just set your video lag to whatever the specs say. As for audio, I think all that really matters is if you're playing with Dolby surround or not, at which point you start with something around 40-50 ms and then just start adjusting until it feels right. If you don't play with Dolby enabled, just leave it at 0.
 
Hm, I'm using PS3s mutichannel output via HDMI so I guess the PS3 is doing the DD encoding. And I don't know any latency specs beacuse of that I'm asking. Do it 100% just by "feeling" it is imo almost impossible.

Also is it not like you need the combination of audio/video to get it right? I mean, let's say both are dealyed 100ms you can just let the setting where it is because in the end they are in sync again just 100ms late.

BTW: Rock Band 2 is ALWAYS going in the -ms direction with my audio when I'm doing the manual calibration.
 
robut said:
Question about Guitar Hero: if someone changes the calibration (say, the drummer) does it affect everyone elses calibration?

I think so.

The Rock Band 2 guitar is supposed to sort this stuff out, but it seems to have mixed results.
 
Yeah, I had always been "off" on these games until I bought a RB2 guitar and got unbelievably good results with the auto calibration. Until that point, I would have to follow the charts exactly. Now, I can kind of go with the music, similarly to drumming. It definitely took my "Expert" game to the next level.

I think this is another reason there is so much slop in the Neversoft GH games. I'm sure it's at least partially to overcome the lag issue.
 
Uhm, what's the difference between negative and positive lag? I mean in the RB forums they say I should have positive a/v-lag but according to this video I have to change it to the negative ms...
 
TheGreatDave said:
I think so.

The Rock Band 2 guitar is supposed to sort this stuff out, but it seems to have mixed results.

I've been completely pleased with the auto calibration.
 
TheGreatDave said:
I think so.

The Rock Band 2 guitar is supposed to sort this stuff out, but it seems to have mixed results.
Dave spreading FUD as usual. The RB2 guitar's calibration is absolutely perfect.
 
Archie said:
Dave spreading FUD as usual. The RB2 guitar's calibration is absolutely perfect.

People have said opposite in the RB thread on at least one occasion. I've never used it, so I honestly don't know. If that lovely company you adore would release the guitar in this country maybe I'd know.

:D
 
placebo effect

might as well factor in the speed of light reaching your eyes and the speed of the data signal to your brain, your brian's processing speed, then the data signal to your arms+finger, and reaction time
 
Thrakier said:
Uhm, what's the difference between negative and positive lag? I mean in the RB forums they say I should have positive a/v-lag but according to this video I have to change it to the negative ms...

negative lag means the picture appears on your screen before it leaves the console. its been an issue with the playstation since they introduced 4d in the ps3.
 
panda21 said:
negative lag means the picture appears on your screen before it leaves the console. its been an issue with the playstation since they introduced 4d in the ps3.

WTF?

Does anyone have a correct answer? You can adjust the lag to negative ms like described in the video. To get the hit box that way that you can hit the note slightly before the now bar and slightly behind the now bar I had to adjust both audio and video to -15ms.
 
When I set the video to -15ms does that mean that my tv has less or more lag than my audio device!? Because I did this to adjust that hit area on the now bar.
 
Thrakier said:
When I set the video to -15ms does that mean that my tv has less or more lag than my audio device!? Because I did this to adjust that hit area on the now bar.
You can only tune the lag between audio and video and not both audio lag and video lag ?
 
Dunno why you are using positive lag with your DD sound. I have similar setup and have o to slightly negative lag.
Positive lag means you hear the music before you hit the note.
 
panda21 said:
negative lag means the picture appears on your screen before it leaves the console. its been an issue with the playstation since they introduced 4d in the ps3.


I thought this issue was resolved once Sony decided to remove the Flux Capacitor from launch PS3's to save money
 
navanman said:
Dunno why you are using positive lag with your DD sound. I have similar setup and have o to slightly negative lag.
Positive lag means you hear the music before you hit the note.

Positive lag? I thought I'm using negative lag? 0 for audio and -30ms for Video?

EDIT:

Also I don't have DD enabled.
 
Top Bottom