Who's got the license? Atari?
Wizards of the Coast?
Who's got the license? Atari?
No and there's no guarantee it will even come out. That's why I hate this idea of making the customer the investor/publisher. We're supposed to be buying a finished product, that is our role.
Who's got the license? Atari?
I'd prefer a Wasteland remake, 80s intact.
If this is a success, the floodgates will open.Agreed. Big changes are coming to game development, and consumer relations with developers.
The short of it: Kickstarter could be an awesome tool to resurrect 'dead' genres IF used right.
The short of it: Kickstarter could be an awesome tool to resurrect 'dead' genres IF used right.
The short of it: Kickstarter could be an awesome tool to resurrect 'dead' genres IF used right.
So how long until Activision starts COD: Higher Command Elite where you get extra DLC for free if you donated via kickstarter?
Who cares if it's actually in the Planescape universe? They can make their own surrealist universe.
- Avellone: Obvious talent in the genre who worked on classic games in the genre, in that respect an obvious parallel to Schafer. Shipped many retail games. At Obsidian, who have been around for 8 years. They're working on two new projects already. However, this pitch may or may not include a team from Obsidian. No preproduction has been done, excepting the fact that Avellone has obviously brainstormed a lot over the last few years about RPGs in general. Obsidian themselves have a mixed track record on game completion (Alpha Protocol had a troubled development, Aliens got cancelled, KOTOR2 got rushed out, etc). Project would likely have input from JE Sawyer, who is also a genuine talent with a mixed record in terms of projects actually shipping. The project has no real timeline.
Based on Avellone's experience I would expect such a project to get completed. I would feel comfortable giving my money. If something happened that it didn't work out, that wouldn't floor me.
Who cares if it's actually in the Planescape universe? They can make their own surrealist universe.
Brainscape: Torture
No and there's no guarantee it will even come out. That's why I hate this idea of making the customer the investor/publisher. We're supposed to be buying a finished product, that is our role.
But "oldschool RPG" would imply a 2D engine, no?
Brainscape: Torture, using the second edition "Ay-Dee 'n Dee" rule set licensed from Hasbreaux and Wizards of the Beach.
Planescape universe (it's originally pen&paper system) is probably the most original universe for an RPG ever. Number of games in that industry over the last 20 years: 1. I think we can have one more.
You don't understand Kickstarter, do you? If the projects meets the goal all is funded from the start. Their salaries will get paid, etc., etc. They can just sit and make the game THEY WANT. It doesn't matter if it sells even one copy, the cost of the game has been already covered.
I don't know guys, I mean P:T didn't need a sequel, it was a well written, self contained game.
I do understand kickstarted... and it dont think it would work on a license they dont own (obsidian) and that doesn't justify the cost of licensing it (in terms of sales) and the production values needed to deliver a game of the scope of Planescape.
Can Garriott start a kickstarter for Ultima X now...
...oh and van Caneghem also for Might and Magic X.
The game will probably be based on Infinity Engine, you really don't expect them to make it using modern assets? At least I don't.
The game will probably be based on Infinity Engine, you really don't expect them to make it using modern assets? At least I don't.
Why do you think it'd be Infinity Engine? I'd imagine they'd use the Dungeon Siege 3 engine, since they own that (and supposedly it's pretty capable). Isn't Infinity Engine's still Bioware's?
Maybe. I don't mind either way though!Modern assets might actually be cheaper and easier to work with at this point.
I don't know guys, I mean P:T didn't need a sequel, it was a well written, self contained game.
Modern assets might actually be cheaper and easier to work with at this point.
If the setting is traditional medieval fantasy I would withdraw my donation, though I would still be curious at least.
If the setting is traditional medieval fantasy I would withdraw my donation, though I would still be curious at least.
2012: Year of vidjagame panhandling
I'd rather have something new instead of a sequel. Just with similar story telling & gameplay goals if need be.
Nothing to do with having a licence though, by all means use D&D or whatever other system woult be fun & strategic.
Maybe they don't even need a licence if they use old D&D and modify as needed, I heard that's been freed, hence KOTC?
Isn't Avellone just an Obsidian employee? He doesn't own a game company. This is not really the same as DF's situation.