OldJadedGamer said:
Money hat for MGS4???? That can't be right because Sony said they don't pay for exclusives... they "earn" them. Right?
There are some differences between this and Vesperia, though.
- We sort of know Sony moneyhatted Konami, and if the moneyhat was strong enough to keep the game away from Microsoft, we can assume quite a part of the development cost was covered by them.
- That said, MGS4 shipped 4 million copies worldwide, basically as many as MGS3 did, but on a userbase way smaller, so they really cannot complain. They could have got more, but they still earned money, in a way or another.
If what you said about the non-moneyhat is true, then Namco really brought this upon itself. MGS4 on PS3 made sense, people were waiting for the game to come on PS3, decent sales were undeniable, and a port would have been a surplus, but they didn't do it so far because they were
paid($$$) to not do that. Vesperia was also supposedly awaited as a PS3 game, yet it went on another platform because of? Because of cheaper dev kits? You risk your whole fanbase believing it will jump ship on a whole because of that?
I'm mostly inclined to believe what icecream said, that is that they found themselves with the wrong platform at the wrong moment, and tried a very risky bet, which probably won't pay off.
You could buy a X360 if you are suffering that much for those games not being on PS3.
Too late. And too bad I'm in Europe.