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Battalion Wars II: SuperThread

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Kawaii

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BWII-BAnner-2.jpg


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Releasedates


United States: October 29, 2007
Japan: TBA 2007
Europe: Q4 2007
Australia: TBA 2007


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Boxart



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Storyline

"Tricked into believing that the Solar Empire is developing a devastating super-weapon, Commander Pierce and Colonel Windsor of the Anglo Isles launch a pre-emptive strike.

General Herman and Brigadier Betty of the Western Frontier are on garrison duty in the Solar Empire when the Anglos srike, and assist Empress Lei-Qo and Admiral A-Qira in repelling the invaders.

But as the nations of the world, including the Tundran Territories, are once again propelled into all-out conflict, it becomes clear that a shadowy figure is pulling the strings from afar.

Can it be that the power-hungry Kaiser Vlad of Xylvania has returned? And what does this have to do with the centuries-old conflict between the Iron Legion and the Solar Empire?
"


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Game Features

* Battle six armies through five theaters of war. Each army has unique commanding oifficers.
* 20 single-player missions
* Five new naval units: battleship, frigate, dreadnought, submarine, transport


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Online Modes

Assault
"In Assault one player simply defends a base while the other attempts to take/destroy the base in a time limit"

Skirmish
"Skirmish or no time limit is more for tactical depth with both players fighting each other using the most of the new features like bases to give a more thought through attack."

Co-Op
"Information to come."

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Screenshots




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Gameplay Movies and Trailers
Gametrailers, gameplay video HD, September 16, 2006

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Previews and Hands-on Impressions

"The first thing we noticed were the graphics were greatly improved compared to Battalion Wars on the Cube. "
IGN Preview, August 23 2006

"One part of the control scheme that works very well at this point is that you can guide your troops around by pointing at an object and pressing the A button."
1Up Preview, August 23 2006
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Reviews

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Updates to come
Feel free to send me a PM or Reply in the thread if you have anything to contribute to this post!

Thanks to ZealousD for contributing links and media, EBCubs03 for the best screenshot yet and to Bo130 for correcting the releasedate which got pushed back to octobre 29th.

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The screens, the boxart... all look great.

Is it still confirmed to have online co-op?
 
The game got pushed back in America according to the american release list from Nintendo during E3. The date is now October 29th.
 
Storyline
"Tricked into believing that the Solar Empire is developing a devastating super-weapon, Commander Pierce and Colonel Windsor of the Anglo Isles launch a pre-emptive strike on the Coral Atolls."
i can't believe that commander pierce and colonel windsor fell for that.
 
Wow, the sea-based stuff looks great!

I really enjoyed Battalion Wars on the GameCube, but I had a few niggling issues with the controls (namely, trying to switch to the unit I wanted while the battle was going on). Hopefully, the Wiimote will clear some of this up.

Regardless, it should be good RTS fun.
 
I think this game is going to surprise a lot of people. The first one was excellent bar some occasionally wonky controls and the absence of multiplayer.
 
birdchili said:
i can't believe that commander pierce and colonel windsor fell for that.

President George Shrubbery and Secretary of State Colin Pow made a pretty convincing case. =(
 
goddamnit even on the wii theres just too many games to buy this winter. Im afraid I have to sit this particular one out until I can budget it in. But it looks so fun I really do want it :/
War games can be fun to me if they dont take themselves so seriously.
 
i liked the first. it had issues to be sure, but overall the game was surprisingly fun.

with naval units, online play, and (hopefully) improved unit selection/controls with the Wii remote i'll probably check this out.

i would've liked other cool stuff like destructible terrain though.
 
Fantastic, Kawaii!

So does this game have good control? And is there actual strategy or is it mostly running around blowing crap up with your unit of choice? Those are probably my biggest concerns with the BW series.

I like the online co-op BTW, more games should have this option.
 
It looks very interesting and compelling to me even though I still don't really understand how it plays. Is there basically a battle going on and you can switch between units?
 
Danthrax said:
And is there actual strategy or is it mostly running around blowing crap up with your unit of choice?

There's a some strategy. Each unit has its own strengths and weaknesses, like missle vets are really adept at anti-air but their weapons are nearly useless against infantry, and flame vets are excellent at burning up infantry but useless against tanks, etc. It's alot about using the right units at the right times and controlling them well.

Here's a video of a really good player that's really good at moving his units around using strategy.

http://www.youtube.com/watch?v=WzoukW2zw_0
 
This game is my online-hype for Wii. While MarioStrikers is fun, and SSBB would be, too, if it had online, it´s such massive multiplayer games that i love for online-gaming. Please, Nintendo, make it 16 players at least.
Also, i hope you have many options for setting up games.
I could see myself playing this game all nights long if the online is right.
 
so Im guessing Nintendo is hoarding a lot of its cash reserves to fund all those servers for online wii games in the future. the way this console is selling they will need a hell of a lot of server space.
 
ZealousD said:
Here's a video of a really good player that's really good at moving his units around using strategy.

http://www.youtube.com/watch?v=WzoukW2zw_0

The game looks fast, which I like. And the graphics look better than I thought they would (I know it's the GC game, they still look good for GC).

I couldn't quite tell what was going on sometimes, like when he had an infantry shooting rockets over a mountain, or he'd switch to a tank, move it two feet, then switch over to some guys and start blasting the crap out of some enemy infantry. And it seems really micromanagement-y when you have to switch to a guy, rally everyone around him, send them somewhere, then switch to another guy, rally more units, etc.

It looks like this game will really benefit from the Wiimote, though, so BWii controls should be really intuitive just from that, right?

This is more of a middling detail, but the VA in that video was pretty awful. I really hope they find better actors for BWii :lol


Bidermaier said:
I hope they plan to launch some kind of microphone or something. voicechatless coop is pointless.

Call your buddy on the phone?
 
Yay! It's delayed! I was wondering what I was going to play after GTA IV. Thanks Nintendo.

I'm pretty excited about this game. I was really looking forward to playing it at E3 but couldn't find it. Was it even there? Has anyone played it yet? Can you use classic controls with it? Or is it motion only? Co-op is split screen, LAN, online or all?
 
I added the screenshot from EBCubs03, I will update the post tomorrow with artwork and more info on the controls.

Edit:
Also fixed the typo in the banner. Thanks sphinx
 
But as the nations of the world, including the Tundran Territories, are once again propelled into all-out conflict, it becomes clear that a shadowy figure is pulling the strings from afar.

big-dick-cheney.jpg
 
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