Its not the same game man, doesn't mean it'll be any less fun.CiSTM said:Orginal BF1942 was "hop on and have fun time shooter" even with classes and limited ammo. There is no valid reasons for these odd change imo.
Same maps with less players, less classes...different experience, most likely being less fun.BobsRevenge said:Its not the same game man, doesn't mean it'll be any less fun.
Commanche Raisin Toast said:im excited for a PS3 arcade WW2 battlefield game, yes. but 3 maps?? and WAKE ISLAND??
worst. map. ever.
no, really. watch/play a match on that island and notice how 90% of the time whoever starts off on the island wins. by the time the attackers can even get onto the island the map changes. yes, so fun playing for 3 hours at the tip of the island trying to get on. (and the BF2 version of the map is even worse because of the imbalance caused by the modern vehicles/weapons)
i suppose valve will release a CS arcade for ps3/360 and include dust2.
Would anybody even notice?Commanche Raisin Toast said:i suppose valve will release a CS arcade for ps3/360 and include dust2.
Borgnine said:I don't understand this. Bad Company has more classes, doesn't have unlimited ammo, and doesn't have regenerating health, and it works great. WHY ARE THEY DOING THIS?
Commanche Raisin Toast said:im excited for a PS3 arcade WW2 battlefield game, yes. but 3 maps?? and WAKE ISLAND??
worst. map. ever.
no, really. watch/play a match on that island and notice how 90% of the time whoever starts off on the island wins. by the time the attackers can even get onto the island the map changes. yes, so fun playing for 3 hours at the tip of the island trying to get on. (and the BF2 version of the map is even worse because of the imbalance caused by the modern vehicles/weapons)
i suppose valve will release a CS arcade for ps3/360 and include dust2.
Also, players have auto-health and unlimited ammo. I find auto-health to be too simple and easy and unlimited ammo means players will be firing without thinking. That will probably mean no more knife fights.
Yes you have to reload.Manager said:Could someone clarify:
It sounds like it means no reloads, but could the case be that you have unlimited ammo but have to reload?
If that's the case, I don't see the problem (even if it's weird). You can't just run around shooting everywhere, since
a) You'll gather attention from the enemy
b) The maps are huge and you can't go UT on them.
I don't understand why they would put no reloads in it, it must be the case that you just have to reload.
dasupremeone said:Yes you have to reload.
Its not going to be a 100% port from 1942 to 1943, imagine a gradual change, like Halo to Halo 2.Manager said:Then is it really such a big problem? There won't be a huge change in gameplay, neither will the health regen do. This isn't like GoW where you can escape through narrow corridors, it's open fields and it's not easy to run away and regain your health.
competitive play isn't fun?kodt said::lol who is going to play matchplay on this version? It is an XBLA/PSN game! Wake Island was the most fun most people had in BF1942. Matchplay is something completely different and this obviously is not being designed for matchplay.
Unlimited ammo, regenerating health, simplified classes... these point twoards broad appeal and fun gameplay. Not competitive play.
Dust2 is still played as one of the primary maps in competitive CS, what is your point? Or did you mean to say Dust 1?
The Faceless Master said:competitive play isn't fun?
Woo-Fu said:I'd like to visit an alternate universe where EA didn't buy D.I.C.E. I'd probably not come back.
its a budget game, the big boys are working on bf3, no need to visit Earth 2Woo-Fu said:I'd like to visit an alternate universe where EA didn't buy D.I.C.E. I'd probably not come back.
dasupremeone said:its a budget game, the big boys are working on bf3, no need to visit Earth 2
there are some helicopters in the 1943 screenshots...Woo-Fu said:Is it going to have helicopters again? Please tell me yes. The flying bricks in 2142 sent me right back to BF2 within a week.
aka. planet fuck?dasupremeone said:its a budget game, the big boys are working on bf3, no need to visit Earth 2
Joseph Merrick said:How fucking redundant is making this shitty game AND Battlefield Heroes, why are these not one and the same game?
dasupremeone said:there are some helicopters in the 1943 screenshots...
SuperEnemyCrab said:My thoughts exactly. Why waste development resources on what are basically the same two games just with a different visual style?
I wonder how the BF: Heroes team feels about this news.
The more Battlefield games, the merrier! Not like DICE have worked on many over the last few years!SuperEnemyCrab said:My thoughts exactly. Why waste development resources on what are basically the same two games just with a different visual style?
I wonder how the BF: Heroes team feels about this news.
Manager said:They are two completely sorts of games, mostly since Heroes is *free*. It's also third-person, and is based around experience points, goofy sounds and cartoon style graphics (like you said). It doesn't even feature any re-made BF maps. I don't see much similarities and I don't see why any of the teams should be mad at eachother! The only similarity is WW2, and there are tons of games like that out there. Plus, prince range wise, BF3 for $40 and BF 1943 for $~25 is more similar than Heroe's 0$ -> 1943's $25.
Manager said:They are two completely sorts of games, mostly since Heroes is *free*. It's also third-person, and is based around experience points, goofy sounds and cartoon style graphics (like you said). It doesn't even feature any re-made BF maps. I don't see much similarities and I don't see why any of the teams should be mad at eachother! The only similarity is WW2, and there are tons of games like that out there. Plus, prince range wise, BF3 for $40 and BF 1943 for $~25 is more similar than Heroe's 0$ -> 1943's $25.
1-D_FTW said:Well they're the same in that they're both targeting casuals and completely abandon the core of what 1942 was about. One, fine. But why do two?
Linkzg said:http://ps3.ign.com/dor/objects/1432...bf_1943pacific_previewclip.html?download=true
some gameplay, just some flying.
Commanche Raisin Toast said:well to me wake island is most played, yes, but balanced? no. same with my comment about dust2.
to be fair though, pretty much any CS match is nothing but T-dominant due to the 3 shot burst instant kill with the AK and all of the better players just automatically going T because of that. so dust2's typical T dominance may not be an issue of map balance, but just a fave map with the typical CS situation going on.
wake island has caused me more frustration and wasted time playing BF that it's just kind of disappointing that it also happens to be the most popular map. as the kotaku preview said though, they said they are open to adding more content after release, so i will just wait and see, and if i buy i'll filter out wake island.![]()
The unlimited ammo factor affects those gunfights that when their rifle/semi-auto ran out of ammo, they had to whip out their pistol, and then even go the knife duel. Even with the Anti-tank class, you had to consider your rockets to be used at the proper moments if you weren't near an ammo box and several tanks were bearing down on your arse. With unlimited ammo, all strategy is thrown out the door.Manager said:Then is it really such a big problem? There won't be a huge change in gameplay, neither will the health regen do. This isn't like GoW where you can escape through narrow corridors, it's open fields and it's not easy to run away and regain your health.
Rocket, grenade, dynamite were limited resources, only the guns have infinite ammo.speedpop said:The unlimited ammo factor affects those gunfights that when their rifle/semi-auto ran out of ammo, they had to whip out their pistol, and then even go the knife duel. Even with the Anti-tank class, you had to consider your rockets to be used at the proper moments if you weren't near an ammo box and several tanks were bearing down on your arse. With unlimited ammo, all strategy is thrown out the door.
Same rules apply to regenerating health. I know people who were exclusively Medics just so they could a) stay up a bit longer and b) heal some badass comrades along the way.
vanty. said:Unlimited ammo isn't a big deal as long as you have to reload still and nades and ex-packs are limited like normal, but auto-regen health is an abomination. And in that video was it seriously circling enemy planes in bright red? Lame lame lame. I bet they've ruined sniping as well by making it suited to campers and not attackers.
i think i'm playing recon exclusively... unlimited ammo and health regen way out in the boondocks sniping people???vanty. said:Unlimited ammo isn't a big deal as long as you have to reload still and nades and ex-packs are limited like normal, but auto-regen health is an abomination. And in that video was it seriously circling enemy planes in bright red? Lame lame lame. I bet they've ruined sniping as well by making it suited to campers and not attackers.
drizzle said:Yeah, what? There's a BF2 patch coming out? When? Where?
Battlefield 2's homepage on the EA site doesn't say anything about it, afaik
Last BF2 update was in 06.28.2007, with the addition of the Highway Tampa map.
if the game came up on steam,and they pulled an unreal 3 and opened up previously bought cd-keys, i'd be there in a shot. no way am i going through whatever it takes to get an up-to-date version now though.
ghst said:anyone who thinks "unlimited ammo and health regen" are minor, isolated changes in game mechanics and not indicative of the ankle deep, consolized clusterfuck of a party game this project is turning out to be is alot more optimistic than me.