Anton Sugar
Member
There are ways for them to set the autobalance so it balances by squad and not by player, i.e., switches squads to different teams instead of players. There are server mods that do that.
I wondered how this was going to work before, since elevator is the only on-foot way of getting up there. Seems pretty damn obvious to just have somebody camp the door or stick some C4 there or whatever.
Was hoping there'd be some alternative way of balancing this aspect, but I guess not? Just go up on the elevator and cross your fingers? :/
Yea, I don't think its by design. Think Seks is just assuming.
Easy, knock down the whole building. There's a reason why you can destroy it. Its really dumb to complain about that.
And how the fuck are you supposed to take it down? It's not like BC2 where 6 C4 can take a building down.
And besides, it's not JUST the skyscraper. I'm talking the C/A (console) B/D (PC) flags.
They have an elevator near them and someone can camp on those roofs for the elevators. The skyscraper is the ONLY alternate routes for those rooftops and if that's taken down... you can't go up there unless you get a helicopter.
So, once again: Until DICE solves the alternate route problems for the ROOFS for all the elevators, including the skyscraper's, the map outright sucks.
And how the fuck are you supposed to take it down? It's not like BC2 where 6 C4 can take a building down.
And besides, it's not JUST the skyscraper. I'm talking the C/A (console) B/D (PC) flags.
They have an elevator near them and someone can camp on those roofs for the elevators. The skyscraper is the ONLY alternate routes for those rooftops and if that's taken down... you can't go up there unless you get a helicopter.
So, once again: Until DICE solves the alternate route problems for the ROOFS for all the elevators, including the skyscraper's, the map outright sucks.
Help! I'm stuck at the loading screen forever, what to do?
Help! I'm stuck at the loading screen forever, what to do?
Yea, the elevator campers seem to just be doing their team a disservice by wasting manpower and allowing the other flags to be capped. If they're somehow that much of an annoyance, I just bring down the tower while they're up there (which, by the way, should count as destruction kills).
Im pretty sure the current gen final game graphics will be improved over the beta (they were from the BF3 beta to the retail release) but still, the maps feel a little empty on conquest since you have 24 players stretched out over such a huge map.
In the plus column though Im glad that suppression is gone for the most part. It doesn't feel like Im missing shots for BS reasons anymore. Although the hit detection still feels a little wonky at times.
For example, I saw a guy up on the road when I was down near the water and all I could see was his head...so I shot and hit him but it didn't register as a headshot..
BTW playing on the PS3 version
Download PB Setup : http://www.evenbalance.com/?page=pbsetup.php
I was playing fine yesterday, come today I haven't been able to get into server once, updated punkbuster and got in straight away.
Watched one guy camp at top of a skyscraper and plant C4 at the entrance the whole match. Not point C, one near B.
After a bunch of disconnects earlier, I finally got some games in. Not loving it so far. The map especially stands out as poor (what was Dice thinking with those elevators).
Nah, there are plenty of skyscrapers to claim your own. If the other team gains C and rooftop dominance, then your team needs to adjust accordingly and fight guerrilla style.And how the fuck are you supposed to take it down? It's not like BC2 where 6 C4 can take a building down.
And besides, it's not JUST the skyscraper. I'm talking the C/A (console) B/D (PC) flags.
They have an elevator near them and someone can camp on those roofs for the elevators. The skyscraper is the ONLY alternate routes for those rooftops and if that's taken down... you can't go up there unless you get a helicopter.
So, once again: Until DICE solves the alternate route problems for the ROOFS for all the elevators, including the skyscraper's, the map outright sucks.
This is what I've experienced, too. The campers are annoying, but only if you play their game. Not that I'm excusing the level design.If you coordinate an elevator run with a couple squads, you can get past a few campers. If there are more than just a few, then their team is missing valuable defenses on other points, so you can just leave them up there until someone in a helicopter clears them out. In theory, anyway.... It wasn't a problem in any of the few games I played so far.
.Nope. Oman BF2/BF3 >>>>>>>>>>>>>>>>>>>>>> This map.
Until DICE solves the camping elevators this map sucks. "Get on a roof and camp the elevator and watch for people coming from the skyscaper if we don't own the flag.
Also super annoying when you knife a dude with 7 health while at max and he instantly counters.
I'm so used to going for melee once I'm out of ammo for my primary with close range weapons that I just do that instead of switching to my side arm. And if you do it from the front, you get countered EVERY TIME.
It's kinda dumb.
And how the fuck are you supposed to take it down? It's not like BC2 where 6 C4 can take a building down.
And besides, it's not JUST the skyscraper. I'm talking the C/A (console) B/D (PC) flags.
They have an elevator near them and someone can camp on those roofs for the elevators. The skyscraper is the ONLY alternate routes for those rooftops and if that's taken down... you can't go up there unless you get a helicopter.
So, once again: Until DICE solves the alternate route problems for the ROOFS for all the elevators, including the skyscraper's, the map outright sucks.
I wondered how this was going to work before, since elevator is the only on-foot way of getting up there. Seems pretty damn obvious to just have somebody camp the door or stick some C4 there or whatever.
Was hoping there'd be some alternative way of balancing this aspect, but I guess not? Just go up on the elevator and cross your fingers? :/
Yea, I don't think its by design. Think Seks is just assuming.
I don't know. A lot of the vertical play seems to happen when one person is at ground level and the other is all the way on the top of a skyscraper making for boring firefights. I also feel like Back to Karkand (Not really BF3 but still) balances infantry and vehicle play a lot better. The streets on Siege of Shanghai just feel open and empty which barely any interesting elements for infantry.This map shits a big steaming turd all over Battlefield 3's urban maps if just for greater emphasis on vertical play. It balances infantry and vehicles in an urban environment very well, with plenty of tactical advantage for smart use of both.
The worst thing about the skyscraper coming down is the mesh that's left behind after it comes down.
Looks terrible and plays terribly -- I'm so tired of my guy getting stuck on the geometry there.
This has happened to me so many times already. Pretty frustrating.Haha true that. I guess it will require some tweaking, cause there's nothing more annoying than fighting the game's controls to progress through the rubble and getting killed cause you're stuck.
And how the fuck are you supposed to take it down? It's not like BC2 where 6 C4 can take a building down.
And besides, it's not JUST the skyscraper. I'm talking the C/A (console) B/D (PC) flags.
They have an elevator near them and someone can camp on those roofs for the elevators. The skyscraper is the ONLY alternate routes for those rooftops and if that's taken down... you can't go up there unless you get a helicopter.
So, once again: Until DICE solves the alternate route problems for the ROOFS for all the elevators, including the skyscraper's, the map outright sucks.
Why, when you're prone, does my guy seem to want to constantly auto-crawl instead of staying put? I'll be prone on the edge of a building or something and it seems like he always wants to crawl off it automatically. I'm fighting his movement constantly.
So did they fix the part that they never even fixed in the final version of BF3 (only played it on 360) but did they fix where you get separated from your squad? I can't believe in a team shooter like this where it's all about teamwork, even still in the finished version of BF3 after all their patches you still get split up from friends and end up on different teams.
Is this fixed? One of the most asinine glitches I've ever been a part of. I hope that's fixed.
Still can't get past the loading screen, did every single fix I've seen posted on their forum. I really think I might just get this on PS4 at launch since my PC will only be able to handle med at the most anyways.
Could be bugs. I've noticed that they made it so your guy can't shove his legs through a wall when prone anymore. If there's an object obstructing where your legs are positioned, your soldier will automatically crawl forward.
that's a feature, not a bug. unless the teams were already lopsided, you will be split to make the player count on teams balanced.
There are ladders also for some of the areas. It's not the sole way there. Also, yeah, helicopters solve that issue. Got people camping on a roof? Just fly by drive by and it's done. I've taken out a fair few snipers who were camping out on the tallest buildings without any lifts or ladders and were proving to be a huge pain with this method.
Really? I usually kill them with the shitty engineer gun. If it's too hard then select recon. It's non issue.
Yea, the elevator campers seem to just be doing their team a disservice by wasting manpower and allowing the other flags to be capped. If they're somehow that much of an annoyance, I just bring down the tower while they're up there (which, by the way, should count as destruction kills).
Download PB Setup : http://www.evenbalance.com/?page=pbsetup.php
I was playing fine yesterday, come today I haven't been able to get into server once, updated punkbuster and got in straight away.
Watched one guy camp at top of a skyscraper and plant C4 at the entrance the whole match. Not point C, one near B.
Just in the main building there are 5 elevators. If they are camping in all those elevators, capture the other bases.
It could be cool that you can go over the elevator, like in the movies.
I've seen some people put C4 in one elevator, activate it and go off quick, and then take the other one.
I'v seen the scout chopper camping the roof elevator, lol.
Capturing and defending that base when the building is down is really exciting.
C balances itself in that if you're putting too many resources into defending it, then you probably won't do well.
It's meant solely as a means of getting to other areas of the map quickly via basejumping. The teams that just camp the elevators and snipe off the roof are basically just wasting time.
The other bases are more important due to the strong vehicles that spawn there.
Nah, there are plenty of skyscrapers to claim your own. If the other team gains C and rooftop dominance, then your team needs to adjust accordingly and fight guerrilla style.
Or you need to coordinate with your squad and use a helicopter. They're fucking snipers, it's not hard to kill them on a flat rooftop with two dudes.
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Once you unlock remote mortars those building campers are gonna get owned.
Wow didn't take long for the whiners to come out. I don't know maybe take the chopper up there?, snipe them from below, get on another rooftop and kill them from there. There are any number of things you can do or you can cry about it.
It also takes like 8 rockets to bring that whole C building down. If the enemy team is holed up there it is pretty much free kills to whoever brings the building down.
People tend to just get a heli and murder the elevator campers.
Both D has another taller building with an elevator (closer to e) where you can drop on D. B is not as much as an issue because you can easily enter the underground from three separate entrances. Also the fact that there are two helicopters per team with no real mobile AA it makes it quite easy to clear a point that's being elevator camped.