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Battlefield 4 controls options and sensitivity is a HUGE oversight - XBone & PS4

smik

Member
Just having recently played BF4 on the Xbox One, there's a huge problem

BF4 zoomed acceleration (LT) for infintry combat is just dreadful,
the Aiming down sights sensitivity is nearly identical to your turn speed creating huge problems when zoning in on your target,
my shots are well off when following/tracking the moving target and never have this problem in other shooters, this
just completely hinders the overall experience.

Now to my biggest problem,

There is no option to change the (ADS) Zoom sensitivity without hugely affected your turn speed, as it stands its one fits all with
turn and zoom speed (LT) being identical in speed, ADS and turn speed sensitivity should be separate to compensate
why the hell has this issue not been addressed?


most FPS have already built in slower zoom acceleration when left triggering ands its imperative to many gamers shot accuracy,
so why the oversight in the lack of options? this is not a player skill problem as i do fairly well in online shooters and was simply looking
for better user control options but couldn't find them.

also with the great responsive 60fps it becomes really noticeable, the lack of zoom options makes tracking targets a nuisance and unnecessarily twitchy,
with %70 of your time being spent on the infintry zone this control issue needs to be patched.

its a shame as i love the Battlefield online experience buts th issue is game breaking for me personally.
 
Hmm, I have hard time seeing as how it is a problem when there is "aim assistance", I play with mine off, and do awesome, but the option is there if you cannot play without it. Heck, I am sure it is on by default.
 
Turned the sensitivity to around 20. I'm actually getting better. The XP boost also helps since it's active now.
 
I agree OP. Aim sensitivity is much higher than turn speed. Was like this in BF 3 as well, but not Bad Company 2.

just put these back on to test and there is a noticeable difference, also checking through some of the Battlefield forums console players have had the same problems
when aiming down sights, they really need a option to sway more players in from other shooters

and no this is not a "aim assist" or skill problem (do i have to show my e penis?lol) its a simple controller sensitivity issue for ADS

I have no issue with the controls.

Learn to deal with it...or get a gaming PC.

great post.

this is about console players not having options

turn sensitivity and Aiming down should be different and separate, but in BF4 and 3 there are both being identical,
majority on online FPS already have ADS slower than turn speed
and BF shouldnt be any different.

Honestly OP,

It sounds like a personal problem.

do i have to show you my epenial?

honestly though no, i have actually played alot of games competitively at a high level across variety of games
i know the difference, turn speed and ADS are to similar in speed.
 
I have no issues with this, even going back and forth from killzone to BF I adapt immediatley I guess? KZ may be your cup of tea OP, much more realistic in its soldiers speed and movement.

I do hate the vehicle controls when driving with cockpit view in some trucks, I need the steering on the right stick or I can turn at full speed, but I keep moving the view around with the left stick..its very disorienting.

Its like the stick layout works for some vehicles while the alternative works for others.

I assume I'll yank my head from my arse and get used to it though.
 
I had a similar issue with the aiming in BF4. In BF3 I left Aim Assist off because I could aim fine without it on and could win most gunfights. But in BF4, the aiming and sensitivity feels off somehow. I tried 50 and then 40, but it seems as though most people just run with Aim Assist on and BF4 seems to have a stronger pull with Aim Assist on then in BF3. It makes winning gunfights much harder because the game is doing half the work with it on.

I prefer Aim Assist off, but in this game it just does not seem to be the way to go.
 
Unfortunately console shooters have been dreadful in regards to shooting options for a while now

It's actually pretty rare to find a shooter with zoomed vs unzoomed sensitivity options console wise.
 
I don't know mate, i've been playing on PS4 and found the controls to be quite excellent. Though, i'm not that experienced of a battlefield player these days with most of my time with the series being spent w/ 1942 @ 2. I barely touched 3 or the bad company entries.
 
I agree the shooters on consoles have very limited options and it's crappy but I haven't had any issue with BF4 on PS4. I'm actually doing significantly better than I ever did on 360 and PC versions of BF3.

My biggest gripe is that they never let you remap sprint. I despise the whole thumbstick push in nonstop thing and games never let you change that without radically altering the rest of the buttons into something I don't like either.
 
sensitivity on PC is sometimes an issue between iron sight and hip fire. you just get use to it by adapting. black light retribution had separate sensitivity for hip fire and tight aim.

new phone working out the kinks.
 
I just want to be able to turn off the vibration. Fucking Xbox removed the default control setting from the guide, so if the game doesn't have it your screwed.
 
I agree with OP. Sometimes the I find myself in a shootout with another person that's a few feet away and we're just emptying clips at each other to no avail.

I suppose one way to deal with it is use a laser sight and just hip fire for short to medium distances.
 
I agree with OP. Sometimes the I find myself in a shootout with another person that's a few feet away and we're just emptying clips at each other to no avail.

I suppose one way to deal with it is use a laser sight and just hip fire for short to medium distances.

hip fire is a given a short distance in battlefield and is the best option but its the medium long range target tracking is where you feel the ADS sensitivty really stick out,
you can over scan far to easy.

dont know why it would be hard for a Huge developer like dice to add this very small but hugely important feature, this could definitely sway even more FPS fans to BF because infantry "shooting" (obviously) is the most important thing for online First person shooters
 
I agree with OP. Sometimes the I find myself in a shootout with another person that's a few feet away and we're just emptying clips at each other to no avail.

I suppose one way to deal with it is use a laser sight and just hip fire for short to medium distances.

Are you firing full auto? The guns are not as accurate as compared to shooters like cod.
 
Are you firing full auto? The guns are not as accurate as compared to shooters like cod.

no its not a full auto issue im well aware of recoil in shooters

its the ADS (aiming down sights) and turn sensitivity's that are both identically in speed acceleration which is causing the problem, typically when your ADS the acceleration is focused and slower to increase your accuracy to manually track targets, with BF4 and 3 both turn speed and ADS are identical, and we dont have the option to change the ADS value

most online shooters have it built in so that when you do ADS it will be more focused/slower, its a staple mechanic found in almost all online shooters.

honestly feel like im going crazy, have i explained this well?
 
It isn't recoil that is the issue, it is random spread.

nope, if i turn the sensitivity all the way down from 40 to 20 then the ADS works perfectly and all my ADS shots are on target because of the easier to following and stay manually track the target

here is the problem when you do that though, my turn speed (without aiming) is completely affect and to slow to turn, react and shoot, this is where the problem arises

we need the option.

if there was a option it would probably be around 40-50 turn sensitivity and 20-25 for ADS
 
nope, if i turn the sensitivity all the way down from 40 to 20 then the ADS works perfectly and all my ADS shots are on target because of the easier to following and stay manually track the target

here is the problem when you do that though, my turn speed (without aiming) is completely affect and to slow to turn, react and shoot, this is where the problem arises

we need the option.

if there was a option it would probably be around 40-50 turn sensitivity and 20-25 for ADS

You are misunderstanding me. I'll clarify. I am not commenting on the sensitivity thing. I am commenting that you can be missing someone full auto because the bullets spread out randomly after the first few shots, depending on the gun, your stance, and your attachments.
 
You are misunderstanding me. I'll clarify. I am not commenting on the sensitivity thing. I am commenting that you can be missing someone full auto because the bullets spread out randomly after the first few shots, depending on the gun, your stance, and your attachments.

which has nothing to do with what OP is talking about
 
which has nothing to do with what OP is talking about

Did you bother to read the line of discussion?

Someone commented that he would find himself in situations where 2 people were having trouble shooting eachother. I was asking that specific person if he was firing full auto, because that could explain why that was happening rather than assuming that is a result of the sensitivity.

Smik responded to a question not even directed towards him. Now you're injecting yourself for no reason as well.
 
You are misunderstanding me. I'll clarify. I am not commenting on the sensitivity thing. I am commenting that you can be missing someone full auto because the bullets spread out randomly after the first few shots, depending on the gun, your stance, and your attachments.

i am aware of the bullet spread being random when pressed full auto, spraying full auto in BF especially at medium to long distances wont get you anyway and its best to control your shots depending on the gun characteristics.

this is a ADS and turn speed issue which is creating the problem.
 
i am aware of the bullet spread being random when pressed full auto, spraying full auto in BF especially at medium to long distances wont get you anyway and its best to control your shots depending on the gun characteristics.

this is a ADS and turn speed issue which is creating the problem.

I realize that sensitivity is an issue for you. I was asking that other member whether or not he was firing full auto in the situation he described. You responded you understand what recoil is, when I was referring to spread, to a question not even directed at you. Again, I understand your issue with sensitivity, but I was asking a question tangentially related to another person.
 
I realize that sensitivity is an issue for you. I was asking that other member whether or not he was firing full auto in the situation he described. You responded you understand what recoil is, when I was referring to spread, to a question not even directed at you. Again, I understand your issue with sensitivity, but I was asking a question tangentially related to another person.

all good Mobius,

reading back thought i posted about the bullet spread and may have sounded a little dickish , but i honestly think Battlefield could really use the controller sensitivity feature

i think i have out used the word sensitive today, im now becoming sensitive to the sensitivity of the controller sensitivity's issue
 
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