I wish First Assault would've been released before Disney shut it down. IMO looks much better than what BF3 was shaping up to be.
Oh I remember this game too. Shame that it got cancelled.
I wish First Assault would've been released before Disney shut it down. IMO looks much better than what BF3 was shaping up to be.
I have no love for EA or DICE, but the people betting against this upcoming Battlefront are going to be on the losing side of history - both in terms of sales and active community
I'm just going to stop you right there... My friends and I go back and play BFBC2 on the PS3 once a month, and it's a way better game right now than BF4 on the PS4. I personally rate it as the best and most fun MP game ever made. I loved the Marathon games back at the start, loved BF1942, loved BF2, but BFBC2 trumps all.While I love Bad Company 2, some people forget that the newer Battlefields are better than it in almost every way. BC2 controls stiff, has wacky melee hit registration, had terrible balancing with Medic trains, and had vehicle sniping up the ass. I still love the game and would love to see BC3, but I tried it again after playing the newer BFs, and it was inferior.
I wish First Assault would've been released before Disney shut it down. IMO looks much better than what BF3 was shaping up to be.
Came to say this. Can someone please fix the title, I can't take this anymore."could've".
Thank you for all the great information, I really appreciate it. Sometimes people are more excited from the idea of a cancelled project than what it may have actually been like in reality. Really with things like this, no one could know how good it was unless they played it.Schrödinger's cat;181865477 said:Hi. I was an associate producer at Free Radical, working on Battlefront 3 from its first milestone to its cancellation and the company's closure. That event also marked my departure from the industry.
I've not played the EA Battlefront game at all, or paid too much attention to it.So can't make comparisons.
Battlefront had potential. Especially the vertical battlefront (VBF) idea - which appears absent in the DICE game.
However, the leaks I've seen are from a game that still needed a lot of work and where a sense of fun was largely absent. On the subject of leaks, I know they happen (obviously!) but, for the life of me, don't know how. I only hope that the leak's source was at LucasArts' end rather than FRD's - I have high regard for the guys that I worked with there.
For that matter, I don't know how that trailer got out either!
What I do know is that it was a laboured project but had the potential to come good.
I also know that comments made by Steve Ellis about how the game was practically finished and nearly ready to ship as LucasArts pulled the plug are far from the truth. The game was at Alpha stage at the very best.
Sorry but no. The game isn't even out yet and people are on full hate mode. Ffs, give Dice a fair chance.
Schrödinger's cat;181865477 said:What I do know is that it was a laboured project but had the potential to come good.
I also know that comments made by Steve Ellis about how the game was practically finished and nearly ready to ship as LucasArts pulled the plug are far from the truth. The game was at Alpha stage at the very best.
EA/disney knew they had about 2 years to get a new battlefront game out (in order to tie it in to episode 7) and likely scoped their game accordingly.
Lol, ok.the people betting against this upcoming Battlefront are going to be on the losing side of history - both in terms of sales and active community
I think he meant predictions of sales failure.Lol, ok.
Well I had a little fun with the beta but it pushed me to cancel my order. I'm good with being on the "Losing side of history" with Halo 5 this holiday.
I think he meant predictions of sales failure.
Also... no reservations after MCC??
Yep, disappointment of the generation for me. DICE's version while pretty, is ass.
I particularly enjoyed the running around empty level parts, and cut scenes. Dice better step it up.
Thank you for all the great information, I really appreciate it. Sometimes people are more excited from the idea of a cancelled project than what it may have actually been like in reality. Really with things like this, no one could know how good it was unless they played it.
I hope in the sequel they bring back the class system,more variety of vehicles,No power up tokens to get into a vehicle.,Space Battles.
This seems so limited in what you could do compared to the other games.
That's pretty broad similarities.
Battlefront 2 had:
Classes to fit specific situations, as well as special classes for each faction. Dice doesnt want this to be Battlefield, which is good, so no classes.
Vehicles they could house more than 1 player. Better only one than 2 camping in a AtST or ATAT
Spawn points you could choose to plan out what you wanted to do next. That would be a good idea for the new one, maybe thats in Surpremacy? We only played Walker Assault und Drop Zone!
Rewards for playing good, not for getting a token randomly (I don't believe bad players should be rewarded, defeats the purpose of doing a good job. This isnt a competitive game, which is fine. Good players shouldnt be rewarded even more. This is not CoD.
Story mode, conquest mode, and special modes in multiplayer to go alongside the normal modes
Story in Battlefront was just normal MP mode with Bots and some Text thrown in. Not going to be missed.
Conquest is basicly Surpremacy. And Dice can still create more modes down the road with DLC.
Space battles
Were Clunky and boring anyway. You have Fighter Squadron. Still fits this complain.
Many of these things bring depth and teamwork to the game. Something Battlefront 2015 is lacking.
This. Boring gameplay + $50 season pass is the kiss of death for me. I'll pick it up someday if they ever release a GOTY edition when it drops to 50% off.
Let's break this down.That's pretty broad similarities.
Battlefront 2 had:
Classes to fit specific situations, as well as special classes for each faction.
Vehicles they could house more than 1 player.
Spawn points you could choose to plan out what you wanted to do next.
Rewards for playing good, not for getting a token randomly (I don't believe bad players should be rewarded, defeats the purpose of doing a good job.
Story mode, conquest mode, and special modes in multiplayer to go alongside the normal modes
Space battles
Many of these things bring depth and teamwork to the game. Something Battlefront 2015 is lacking.
Holy shit this is amazingBumping to post information about a potential build leak. I did a search and didn't find anyone talking about it which I found suprising.
Kotaku: Star Wars Battlefront III Prototype Apparently Leaks
Source Reddit
There's been some claims that someone has gotten their hands on the PC build, but I don't know if it's been verified.
Bumping to post information about a potential build leak. I did a search and didn't find anyone talking about it which I found suprising.
Kotaku: Star Wars Battlefront III Prototype Apparently Leaks
Source Reddit
There's been some claims that someone has gotten their hands on the PC build, but I don't know if it's been verified.
Well this specific build is from the 360 version (which requires a 360 devkit to run, but PTPOnline already has one and has plenty of videos of it so it's probably not a new uncovering), but it seems that Reddit mods asked him to take down the link and the poster agreed to do it.
Schrödinger's cat;181865477 said:Hi. I was an associate producer at Free Radical, working on Battlefront 3 from its first milestone to its cancellation and the company's closure. That event also marked my departure from the industry.
I've not played the EA Battlefront game at all, or paid too much attention to it.So can't make comparisons.
Battlefront had potential. Especially the vertical battlefront (VBF) idea - which appears absent in the DICE game.
However, the leaks I've seen are from a game that still needed a lot of work and where a sense of fun was largely absent. On the subject of leaks, I know they happen (obviously!) but, for the life of me, don't know how. I only hope that the leak's source was at LucasArts' end rather than FRD's - I have high regard for the guys that I worked with there.
For that matter, I don't know how that trailer got out either!
What I do know is that it was a laboured project but had the potential to come good.
I also know that comments made by Steve Ellis about how the game was practically finished and nearly ready to ship as LucasArts pulled the plug are far from the truth. The game was at Alpha stage at the very best.