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Star Citizen, from the latest video.
Looks pretty gud there.
Star Citizen's fast travel definetly beats out Elite Dangerous I feel.
More cinematic, prettier and more relevant.
Who cares if the scales of planets and asteroids are off? I mean... setting aside the emotional appeal of 'authenticity', space is just a big fuck of space full of emptiness. And really, you want STUFF. You want stuff moving around you, past you.
The fact that ED's hyperspace is the same every time, coupled with the whole removal of control and linearity of the jump effect makes it feel like a very pretty loading screen in practice.
I'm really liking what I see in the Star Citizen prototype hyperjump - connected hyper tunnels that you navigate... hopefully it means you can speed up and speed down while in transit between star systems, because that'd be a more interesting and engaging way of travelling. Maybe areas that causes damage as you pass through them, and other areas that help recharge fuel.
I know that's a bit gamey, but you know what's gamey? The kinds of speeds and combat systems employed in these games is gamey. The ship designs are gamey. The whole bloody thing (both E