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Best graphics this gen: Prince of Persia?

Offscreen pics are always misleading, but I know Forsete took some awesome screengrabs of the demo a while ago (that are much more representative).
 
BeeDog said:
Offscreen pics are always misleading, but I know Forsete took some awesome screengrabs of the demo a while ago (that are much more representative).

Direct pics are often misleading, too. They typically art artifacts, jaggies, etc.
Off Screen pics might make things appear a bit cleaner..

Either way.. That's what the game looks like.
 
shadowsdarknes said:
Direct pics are often misleading, too. They typically art artifacts, jaggies, etc.
Off Screen pics might make things appear a bit cleaner..

Either way.. That's what the game looks like.

Trust me, there'd be no shame in showing those pics at all.
 
soldat7 said:
Looks like they added a new job class.

Crotch shooter?

02026772-photo-final-fantasy-xiii.jpg
 
dsc09688.jpg

dsc09775te3.jpg


These two shots look unbelievable. I shudder to think of what KZ3 will look like on the ps4, which I assume will be a ps3 with a lot more RAM and better GPU.

And looks like this dude is playing on a Kuro.
 
AKS said:
Valkyria Chronicles is a work of art and a sight to behold in motion. It's one of the most artistically impressive games of this generation. It should be listed for artistic rather than graphical excellence, but regardless it's beautiful and an outstanding game to boot.

I adored the demo. Are there a great deal of different environments? Does the scale and weapons change much? I'm on the edge of buying it.
 
dabookerman said:
While Halo 3 isn't the best looking game on a technical level, I always loved it when matchmaking picks out Standoff.
Halo 3 has one of the best lighting engines this gen, that's for sure.
I stopped playing Halo 3 in the first level because it's so ugly. Might've been unfair because I played Gears2 before it, but I wouldn't say it deserves a place in this thread in the least.
 
You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
 
brain_stew said:
You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.

Get some glasses?
 
watership said:
I adored the demo. Are there a great deal of different environments? Does the scale and weapons change much? I'm on the edge of buying it.

The environments and gameplay offer plenty of variety. It's a fantastic experience you'll want to play through more than once.
 
brain_stew said:
You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.

lol
 
I've been watching through the entire thread, and from what I could see, no one has posted a pic of Gears of War 2. Not saying it's the best looking game (that is Crysis, why is there even a debate), but it sure is up there. And definitely before games like Halo 3, Ratchet and some other mentioned stuff.

Also, I'm quite baffled to see so many people post offscreen pics that really doesn't represent anything.

Anyway, here is a direct feed pic from Gears of War 2...

333d7cj.jpg
 
brain_stew said:
You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
*looks around to make sure there are no crysis guys around*

LOL YOU IDIOT AHAHAHAHAHAHA GTFO WITH YOUR PATHETIC ATTEMPT TO DOWNPLAY THE TECHNICALLY BEST GAME EVER ON A GAMING PLATFORM.

Get some glasses n00b.
 
Threi said:
*looks around to make sure there are no crysis guys around*

LOL YOU IDIOT AHAHAHAHAHAHA GTFO WITH YOUR PATHETIC ATTEMPT TO DOWNPLAY THE TECHNICALLY BEST GAME EVER ON A GAMING PLATFORM.

Get some glasses n00b.

Although Crysis wipes the floor with everything visually, you might just be right about the "technically best yadda". It's amazing what KZ2 does with something that is much much less powerful than current pcs. I'm still waiting to see CE3 running on PCs though, now that they were forced to optimize stuff for consoles, which should help the PC version. With that said, I don't think CE2 was really that unoptimized to begin with, that thing does just so much more than other engines...

I wonder if next-gen will allow Guerrilla to take their engine to something like the game intro (the original E305 target vid was still superior I think, that's probably too much to ask so soon).
 
FTWer said:
Get some glasses?

They're not going to add any texture definition and they're sure as hell not going to add any colour. Don't get me wrong, I appreciate the technical achievement but its just that the major breakthroughs are in areas that I don't personally care about all that much. Uncharted 2's use of super detailed textures and interesting environments is a much better use of PS3 horsepower in my eyes, well, so long as they get rid of the God forsaken tearing that plagued the original that is.

Comparing this:

ps3-killzone-2-1233707180-6.jpg


To this:



Really brings up my point. One looks totally drab with rather blurry and simple textures and iffy IQ yet the other is totally pristine, and brimming with beautiful colour and intricate texture detail.

Ysiadmihi said:
I don't think direct feed helps Gears 2. That looks significantly more jaggy than I remember when playing it.

Its 720p with 2xMSAA only applied to select sections of the scene. Ofcourse its going to be rather jaggy, there's no getting away from that no matter what display technology you use. Even 1080p with 4xMSAA and transparency AA isn't enough tot totally eradicate aliasing, so its hardly surprising a game rendered at half the rsoluion with half the MSAA samples only applied to part of the scene is going to have some significant aliasing problems.

As such, just giving K2 second place without consideration doesn't sit well with me.
 
brain_stew said:
They're not going to add any texture definition and they're sure as hell not going to add any colour.
Uh, if you're sitting far away from your TV (if you're near-sighted) textures are going to look blurrier. (duh.)

KZ2's textures are fine. They're not on the level of Uncharted but they're crisp and detailed.
 
It's hilarious to me that I can follow this thread without any trouble even with images turned off. :lol
 
brain_stew said:
They're not going to add any texture definition and they're sure as hell not going to add any colour. Don't get me wrong, I appreciate the technical achievement but its just that the major breakthroughs are in areas that I don't personally care about all that much. Uncharted 2's use of super detailed textures and interesting environments is a much better use of PS3 horsepower in my eyes, well, so long as they get rid of the God forsaken tearing that plagued the original that is.

Comparing this:

http://www.play3-live.com/screens/killzone-2/ps3-killzone-2-1233707180-6.jpg

To this:




Really brings up my point. One looks totally drab with rather blurry and simple textures and iffy IQ yet the other is totally pristine, and brimming with beautiful colour and intricate texture detail.



Its 720p with 2xMSAA only applied to select sections of the scene. Ofcourse its going to be rather jaggy, there's no getting away from that no matter what display technology you use. Even 1080p with 4xMSAA and transparency AA isn't enough tot totally eradicate aliasing, so its hardly surprising a game rendered at half the rsoluion with half the MSAA samples only applied to part of the scene is going to have some significant aliasing problems.

As such, just giving K2 second place without consideration doesn't sit well with me.

Color whining is getting silly. KZ2 looks the part with it's style and setting.

Also,KZ2 has very good textures in parts and does MUCH more on screen then ME.
 
Norml said:
Color whining is getting silly. KZ2 looks the part with it's style and setting.

Not only that, but it *does* have a varied color palette even despite the limitations of its style/setting. A series of screenshots a few pages back demonstrated this beautifully. Of course, the poster above disingenuously (or perhaps in ignorance) posted a particularly brown image from a particularly brown situation, juxtaposed against a particularly bright ME one, but that's misleading and is not a fair representation of the varied set of levels present in Killzone 2.

I can see the "too monochrome" or "too brown" complaints making sense for, say, RFoM or the original Gears (save for the train level), but not KZ2. It's basically just a go-to complaint, since people think it's likely to apply to nearly any hardcore war shooter.
 
I have to maybe make a change in what I said originally. It was PGR4 and Uncharted as my picks,that was before playing Crysis. Now I'd go with that game. The lighting and texture effects,physics,all amazing,damn its really nice. Overall though all the games mentioned are good,I don't care to crown one as be all end all because you know what - they all have faults,theyre not perfect. But Crysis so far is the closest I've seen this gen.fuck that game is just amazing,worth the money I payed for my 1 Gig 4870 card. Playing the game on high settings and with a good frame rate,the game just makes me shake my head,I wish more games did these visuals,but I realize that its sorta unfair since the technology behind it is a few steps ahead of the 360/PS3. Who cares though,the game is fucking so good,I love the wide open world,the graphics usually always take one hell of a hit when you have a world that big,but now the visuals don't suffer,they back it. Wow.
 
People trying to troll KZ2's visuals just end up looking ridiculous. Preference for style is one thing, but to try to dismiss the deliberate color balance and incredibly well crafted presentation of KZ2 as somehow flawed is just lame. The game doesn't hit perfectly on all points, but the end result is still something that is absolutely striking. As a presentation of a plausible urban warzone, it's incredible. Similarly, it's mighty hard to really criticize Gears of War 2 for example for its sometimes flat look, when there are settings and scenarios as remarkable as the nexus.
 
brain_stew said:
You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
Wait.. did you even play the game or are you completely basing your opinion on screen shots?
 
Jacobi said:
I stopped playing Halo 3 in the first level because it's so ugly. Might've been unfair because I played Gears2 before it, but I wouldn't say it deserves a place in this thread in the least.
What? That first level is beautiful.
And that's coming from someone who's played through Crysis on Very High.

Gears 2 is kinda weird imo. Parts of it are among the best looking graphics you'll find on a console, and parts look like absolute crap. I though the early levels were very underwhelming in particular, while the latter half of the game really looked great.
 
McLovin said:
Wait.. did you even play the game or are you completely basing your opinion on screen shots?

He hasn't played the game. Anyone saying KZ2 is bland and ugly with no textures has no clue.
 
aeolist said:
You know I really would like to play KZ2 if it were on a platform that offered competent FPS controls
One of these days touchscreen games will allow you to simply tap on your enemy, so there's hope for you. :]
 
Another "best graphics" thread turned into "best tech" thread.



But yeah it's hard to pick just one game. Metroid Prime 3 looked stunning at times, but bland in some areas (organic enviroments were a miss). Dead Space had so much repetition in the visuals, but it was probably the most immersive game to date if we only look at the graphics. The image quality even on the PS3-version was amazing. (not the forest blagh)

I'd say the winner is Super Mario Galaxy. Some of its problems gameplaywise don't matter here so we are only talking about it's visuals. And they're perfect.
 
aeolist said:
You know I really would like to play KZ2 if it were on a platform that offered competent FPS controls
you're too late, no one cares this thread anymore
 
Yup, Borderlands will definitely compete with the best of the best.

Also can't wait to see what Alan Wake and Assassin's Creed 2 bring to the table this year.
 
ghst said:
i can't stand the thick black outlines though. same problem with sfiv.

it's like nothing was learned from wind waker.

The outline / toon look always seems like a pretty smart way to avoid the uncanny valley if you ask me. But then again I loved the look of Wind Waker so I'm pretty sure that we are on different pages.
 
Best stand-out moments for me are when you hit a point in a game that just screams 'concept art'. You know, like those truly magnificent bits in Gears where you jaw drops at the envrionment backdrop. Or the bit in Uncharted when you climb up and see the jungle in the background with the sun setting behind it, flaring all across the screen.

Beautiful art direction is what it's all about for me. Also the reason why I far prefer the look of Outrun XBLA to the technically superior Burnout Paradise. The art in Outrun is fucking amazing, beautiful stuff.

And yes, the future excites me. I can't wait to see God of War 3... in HD. I can't wait to play Alan Wake. And, most importantly, I can't fucking wait to see and experience the next game from the ultimate masters of technical inferiority and art superiority, Team ICO.

Games with amazing art direction are the games that get stuck in my head forever.
 
pswii60 said:
Best stand-out moments for me are when you hit a point in a game that just screams 'concept art'. You know, like those truly magnificent bits in Gears where you jaw drops at the envrionment backdrop. Or the bit in Uncharted when you climb up and see the jungle in the background with the sun setting behind it, flaring all across the screen.

Beautiful art direction is what it's all about for me. Also the reason why I far prefer the look of Outrun XBLA to the technically superior Burnout Paradise. The art in Outrun is fucking amazing, beautiful stuff.

And yes, the future excites me. I can't wait to see God of War 3... in HD. I can't wait to play Alan Wake. And, most importantly, I can't fucking wait to see and experience the next game from the ultimate masters of technical inferiority and art superiority, Team ICO.

Games with amazing art direction are the games that get stuck in my head forever.
I agree about 150%. Rez HD will still be a fantastic looking game in five years time. Killzone 2 and Crysis will be 'those old FPS games' in five years time.
 
2006 Gears has no colour(Argument at the time: It's a design choice)

2008 Gears has no colour (Argument at the time: Still no colour except for some lights on characters but it's still a design choice)

2009 KZ2 has no colour (Argument: It's a design choice)

2010 Rage has no colour? I doubt anyone will claim that. Seems X games don't have any colour when one has no acess to it. These were the same criticisms layed against Gears as well when it came out.

And why is brain stew comparing ME to KZ2 in terms of colour? They're going for two very different looks man.
 
proposition said:
I agree about 150%. Rez HD will still be a fantastic looking game in five years time. Killzone 2 and Crysis will be 'those old FPS games' in five years time.
Err, I don't think that will be the case at all. Those games feature very strong art direction and are exactly the type of game that WILL age well.

You don't need ridiculous colors and abstract visuals to age gracefully (which is what your statement implies). Metal Gear Solid 2 is a good example in that it is still a visual masterpiece even today despite its focus on monochromatic colors. The games which have combined excellent art direction with amazing technology all seem to age very well.
 
dark10x said:
Err, I don't think that will be the case at all. Those games feature very strong art direction and are exactly the type of game that WILL age well.

You don't need ridiculous colors and abstract visuals to age gracefully (which is what your statement implies). Metal Gear Solid 2 is a good example in that it is still a visual masterpiece even today despite its focus on monochromatic colors. The games which have combined excellent art direction with amazing technology all seem to age very well.
I don't think anyone fires up MGS2 to ogle the graphics nowadays, unless they're a weirdo.
 
proposition said:
I don't think anyone fires up MGS2 to ogle the graphics nowadays, unless they're a weirdo.
Err, I don't think anyone would do that either, but that doesn't mean it hasn't held up beautifully.
 
H_Prestige said:
These two shots look unbelievable. I shudder to think of what KZ3 will look like on the ps4, which I assume will be a ps3 with a lot more RAM and better GPU.

And looks like this dude is playing on a Kuro.


Probably about the same. We are reaching a point of diminishing returns for games like these. Unless some break through middle ware and programming comes through you are going to get marginal increases in fidelity. One thing you will get though is 60fps at 1080p. Which really is enough for me.

brain_stew said:
Really brings up my point. One looks totally drab with rather blurry and simple textures and iffy IQ yet the other is totally pristine, and brimming with beautiful colour and intricate texture detail.

Wat? Thats all just the color palette and the style they used. KZ2 textures are every bit as impressive as the ones in ME. Just because you can't see them as clearly doesn't mean its worse. Its just your preference. Nothing to do with IQ. Oh and as for it being blurry. Obviously the ME shot is from someone standing still in the game while the KZ2 shot is actually taken while they are moving. Lil thing called motion blur they do these days.

ps. Rage blows both of them out of the water when it comes to textures.
 
dark10x said:
Err, I don't think anyone would do that either, but that doesn't mean it hasn't held up beautifully.
Aye, but my point is that I do still fire up Rez HD to ogle the visuals.


Hmm, maybe I'm the weird one.
 
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