BeeDog said:Offscreen pics are always misleading, but I know Forsete took some awesome screengrabs of the demo a while ago (that are much more representative).
shadowsdarknes said:Direct pics are often misleading, too. They typically art artifacts, jaggies, etc.
Off Screen pics might make things appear a bit cleaner..
Either way.. That's what the game looks like.
AKS said:Valkyria Chronicles is a work of art and a sight to behold in motion. It's one of the most artistically impressive games of this generation. It should be listed for artistic rather than graphical excellence, but regardless it's beautiful and an outstanding game to boot.
I stopped playing Halo 3 in the first level because it's so ugly. Might've been unfair because I played Gears2 before it, but I wouldn't say it deserves a place in this thread in the least.dabookerman said:While Halo 3 isn't the best looking game on a technical level, I always loved it when matchmaking picks out Standoff.
Halo 3 has one of the best lighting engines this gen, that's for sure.
brain_stew said:You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
watership said:I adored the demo. Are there a great deal of different environments? Does the scale and weapons change much? I'm on the edge of buying it.
brain_stew said:You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
*looks around to make sure there are no crysis guys around*brain_stew said:You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
Threi said:*looks around to make sure there are no crysis guys around*
LOL YOU IDIOT AHAHAHAHAHAHA GTFO WITH YOUR PATHETIC ATTEMPT TO DOWNPLAY THE TECHNICALLY BEST GAME EVER ON A GAMING PLATFORM.
Get some glasses n00b.
FTWer said:Get some glasses?
Ysiadmihi said:I don't think direct feed helps Gears 2. That looks significantly more jaggy than I remember when playing it.
Ysiadmihi said:I don't think direct feed helps Gears 2. That looks significantly more jaggy than I remember when playing it.
Uh, if you're sitting far away from your TV (if you're near-sighted) textures are going to look blurrier. (duh.)brain_stew said:They're not going to add any texture definition and they're sure as hell not going to add any colour.
brain_stew said:They're not going to add any texture definition and they're sure as hell not going to add any colour. Don't get me wrong, I appreciate the technical achievement but its just that the major breakthroughs are in areas that I don't personally care about all that much. Uncharted 2's use of super detailed textures and interesting environments is a much better use of PS3 horsepower in my eyes, well, so long as they get rid of the God forsaken tearing that plagued the original that is.
Comparing this:
http://www.play3-live.com/screens/killzone-2/ps3-killzone-2-1233707180-6.jpg
To this:
Really brings up my point. One looks totally drab with rather blurry and simple textures and iffy IQ yet the other is totally pristine, and brimming with beautiful colour and intricate texture detail.
Its 720p with 2xMSAA only applied to select sections of the scene. Ofcourse its going to be rather jaggy, there's no getting away from that no matter what display technology you use. Even 1080p with 4xMSAA and transparency AA isn't enough tot totally eradicate aliasing, so its hardly surprising a game rendered at half the rsoluion with half the MSAA samples only applied to part of the scene is going to have some significant aliasing problems.
As such, just giving K2 second place without consideration doesn't sit well with me.
Norml said:Color whining is getting silly. KZ2 looks the part with it's style and setting.
Wait.. did you even play the game or are you completely basing your opinion on screen shots?brain_stew said:You know, Killzone might impress me if it used more than 2 colours at one time and the textures weren't so underwhelming. I guess post effects just don't impress me the way they do others, I much prefer clean image quality and super high resolution textures. I honestly think the art style utterly hideous if I'm honest, Mirror's Edge PC looks a million times better to my eyes.
What? That first level is beautiful.Jacobi said:I stopped playing Halo 3 in the first level because it's so ugly. Might've been unfair because I played Gears2 before it, but I wouldn't say it deserves a place in this thread in the least.
McLovin said:Wait.. did you even play the game or are you completely basing your opinion on screen shots?
One of these days touchscreen games will allow you to simply tap on your enemy, so there's hope for you. :]aeolist said:You know I really would like to play KZ2 if it were on a platform that offered competent FPS controls
aeolist said:You know I really would like to play KZ2 if it were on a platform that offered competent FPS controls
you're too late, no one cares this thread anymoreaeolist said:You know I really would like to play KZ2 if it were on a platform that offered competent FPS controls
Rez said:you're too late, no one cares this thread anymore
SolidSnakex said:A new contender
![]()
cakefoo said:One of these days touchscreen games will allow you to simply tap on your enemy, so there's hope for you. :]
Gully State said:I'm digging the art style.
ghst said:i can't stand the thick black outlines though. same problem with sfiv.
it's like nothing was learned from wind waker.
I agree about 150%. Rez HD will still be a fantastic looking game in five years time. Killzone 2 and Crysis will be 'those old FPS games' in five years time.pswii60 said:Best stand-out moments for me are when you hit a point in a game that just screams 'concept art'. You know, like those truly magnificent bits in Gears where you jaw drops at the envrionment backdrop. Or the bit in Uncharted when you climb up and see the jungle in the background with the sun setting behind it, flaring all across the screen.
Beautiful art direction is what it's all about for me. Also the reason why I far prefer the look of Outrun XBLA to the technically superior Burnout Paradise. The art in Outrun is fucking amazing, beautiful stuff.
And yes, the future excites me. I can't wait to see God of War 3... in HD. I can't wait to play Alan Wake. And, most importantly, I can't fucking wait to see and experience the next game from the ultimate masters of technical inferiority and art superiority, Team ICO.
Games with amazing art direction are the games that get stuck in my head forever.
Err, I don't think that will be the case at all. Those games feature very strong art direction and are exactly the type of game that WILL age well.proposition said:I agree about 150%. Rez HD will still be a fantastic looking game in five years time. Killzone 2 and Crysis will be 'those old FPS games' in five years time.
I don't think anyone fires up MGS2 to ogle the graphics nowadays, unless they're a weirdo.dark10x said:Err, I don't think that will be the case at all. Those games feature very strong art direction and are exactly the type of game that WILL age well.
You don't need ridiculous colors and abstract visuals to age gracefully (which is what your statement implies). Metal Gear Solid 2 is a good example in that it is still a visual masterpiece even today despite its focus on monochromatic colors. The games which have combined excellent art direction with amazing technology all seem to age very well.
Err, I don't think anyone would do that either, but that doesn't mean it hasn't held up beautifully.proposition said:I don't think anyone fires up MGS2 to ogle the graphics nowadays, unless they're a weirdo.
H_Prestige said:These two shots look unbelievable. I shudder to think of what KZ3 will look like on the ps4, which I assume will be a ps3 with a lot more RAM and better GPU.
And looks like this dude is playing on a Kuro.
brain_stew said:Really brings up my point. One looks totally drab with rather blurry and simple textures and iffy IQ yet the other is totally pristine, and brimming with beautiful colour and intricate texture detail.
Aye, but my point is that I do still fire up Rez HD to ogle the visuals.dark10x said:Err, I don't think anyone would do that either, but that doesn't mean it hasn't held up beautifully.