Spring-Loaded
Member
While watching the latest trailer for Mirror's Edge 2, it struck me how there was no head-bob going on. That makes some sense though, since the player character is used to running and jumping around, so since it wouldn't be disorienting for them, it shouldn't be for the player either. I imagine some head-bob and distortion will be used to improve the sense of speed at some point.
What first-person games do head-bob the best? Sometimes I really appreciate it, other times I turn it off/wish I could turn it off. Is there any in-depth analysis of head-bobbing in video games?
What first-person games do head-bob the best? Sometimes I really appreciate it, other times I turn it off/wish I could turn it off. Is there any in-depth analysis of head-bobbing in video games?