I was going to say this as well. Running as Big Boss feels and looks weighty and it's super impressive.
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I wish this were a game.
Eek! I do like how when he goes running uphill o downhill you can see how he adjust his pose and weight, really cool touch.
Eek! I do like how when he goes running uphill o downhill you can see how he adjust his pose and weight, really cool touch.
Flashback
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Battlefield 4 it's pretty good
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Dead Island's 3rd person mode.
Holy fuck. Is this legit?
Holy fuck. Is this legit?
My contribution: I know the series itself is divisive, but Assassin's Creed games absolutely nail character locomotion. The running animations specifically of Connor and Arno, in ACIII and Unity, respectively, are top-tier.
also really like Palutena running animation
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I wish this were a game.
Treasure Master strut immediately came to mind, but I had somehow completely forgotten about smug-as-fuck Pac-Man. This wins, hands down.
That xenoblade skells animation is so smooth. I love itNo mention to the walking/running animations of Assassins Creed Unity? What kind of flop thread!
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Just focus on Arno and not the people pop-in, couldn't find better ones T_T
!!!
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Also special mention to the Skells walking + transforming animations...
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Ummm yeah, work it baby!
Oh, and
Flashback
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Not to mention that Snake doesn't shift his weight at all when turning.Metal Gear Solid V is good but the speed of it makes it a bit silly at times
Gabriel Logan, Syphon Filter.
.gifs when I get off work.
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Battlefield 4 it's pretty good
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Dead Island's 3rd person mode.
I was going to say this as well. Running as Big Boss feels and looks weighty and it's super impressive.
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Flashback
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I'll raise you![]()
Dead Island's 3rd person mode.
Metal Gear Solid 5
The downside of upgrading the bionic armMetal Gear Solid V is good but the speed of it makes it a bit silly at times