• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Beyond : Two Souls won't have QTEs

The fundamentally flawed thing about Quantic Dream's games is that they don't have a leg to stand on in either the story or the gameplay department. The reason why it is so easy to criticize their portfolio and design philosophy is that they lack talent as writers and they lack talent as game designers.

This sets them up for much, much criticism, obviously. Telltale avoided this with The Walking Dead because their character writing made up for the lacking gameplay design.
 
Then why even try to explain why someone who thought Heavy Rain was a great game to them if you are already dismissing based upon your pre-conceptions? While the story and voice-acting was spotty at times, HR was a very enjoyable game to me.

You can enjoy whatever you like. My comment was simply saying that it is perfectly logical to appreciate the gameplay in point-and-click adventure game and dismiss Heavy Rain as the junk it is.

Heavy Rain removed most of the tropes of traditional point-and-click adventure games and in its place put one of the most disastrously written plots of the generation. And in a game whose almost entire focus is storyline, this is problematic. Regardless, whether you agree or not wasn't the point of my original post. I was just specifically highlighting the foundational differences between HR and most point-and-click adventure games, and why it's not hypocritical to like one and not the other.
 
shame on people that disregard heavy rain as being a game. just because you can't open your mind to a different way of playing doesn't make the game any less interactive. and heavy rain was a good game at that. there were genuinely tense moments and also exhilarating moments.

I hope Beyond is in the same vein as far as mechanics go, so these quotes from Cage are kinda making me wonder >_>

You can enjoy whatever you like. My comment was simply saying that it is perfectly logical to appreciate the gameplay in point-and-click adventure game and dismiss Heavy Rain as the junk it is.

Heavy Rain removed most of the tropes of traditional point-and-click adventure games and in its place put one of the most disastrously written plots of the generation. And in a game whose almost entire focus is storyline, this is problematic. Regardless, whether you agree or not wasn't the point of my original post. I was just specifically highlighting the foundational differences between HR and most point-and-click adventure games, and why it's not hypocritical to like one and not the other.

whether you liked the story or gameplay or not is besides the point. his contention was that heavy rain is still legitimately a game, whether you think its a good or bad one.
 
Besides being a pretentious asshole why do people hate David cage? I liked heavy rain

Everyone's negative on the internet.

I'm not sure what to think about changing the gameplay, but as long as it has multiple story paths/possibilities and endings, depending on what you do then I'm happy, it's basically an evolved visual novel. That's why I liked Heavy Rain.
 
Very high chance that this is just a typo or he misspoke. He probably said "less QTEs" which is true based on the material we have. But no QTEs? They have to completely change some parts then we saw in the demo. I don't see how the fight scenes could work without them.



Amir0x said:
that's nice, one problem from HR fixed.

now to the story...

problem solution: eliminate David Cage
problem status: David Cage still writer
At least he is not alone anymore. Remember, team writing from now on. Stay calm and watch your blood pressure. Everything will be fine Ami...
 
Yeah, Heavy Rain plot wasn't really amazing, but overall it had one of the better dialogues and character developments, and if not for it's stupid gameplay, could have been a really great game.

I am really hyped for Beyond, despite not having a PS3 anymore.
 
1292223254212-dumpfm-mario-Obamaclap.gif


Finally they're learning.

My first thought.

So you're saying that they just won't call them QTEs?

My second.

We'll see. It's clear after GDC Cagr still has a lot of false delusions about HR. No QTEs? I'd love it to be true; it's extremely doubtful.
 
whether you liked the story or gameplay or not is besides the point. his contention was that heavy rain is still legitimately a game, whether you think its a good or bad one.

Right, and the definition for game is getting so broad at this point as to be essentially meaningless... but for the purposes, I'd say I distantly agree with the point it's a game, but only because you have to use a controller to finish it. It is basically a choose-your-own-adventure book but with QTE prompts between everything.

At least he is not alone anymore. Remember, team writing from now on. Stay calm and watch your blood pressure. Everything will be fine Ami...

I'm still skeptical. If they know the three next games they're making (as per the other topic), who came up with the ideas all that time ago? Was it David Cage? And if so.. can the team writers save the concepts before they fester into typical David Cage nonsense? ;)
 
Right, and the definition for game is getting so broad at this point as to be essentially meaningless... but for the purposes, I'd say I distantly agree with the point it's a game, but only because you have to use a controller to finish it. It is basically a choose-your-own-adventure book but with QTE prompts between everything.

Choose your own adventure books are straight up games.

They are even named as such: "Gamebooks".
 
Choose your own adventure books are straight up games.

They are even named as such: "Gamebooks".

Then the definition of a game is too broad as well if a choose-your-own-adventure book is a game. It's just a novel with multiple choices, so if that fits into a game, then there's nothing I can add :P
 
Just curious for those of you who don't like QTE. What did you think about the walking dead? Personally, I find the gameplay very similar and enjoyed both.. of course, I think the walking dead had better writing, but it seems everyone is so hung up on the execution of how the game plays and the walking dead seems to be well received so what makes you like one, but not the other?
 
Just curious for those of you who don't like QTE. What did you think about the walking dead? Personally, I find the gameplay very similar and enjoyed both.. of course, I think the walking dead had better writing, but it seems everyone is so hung up on the execution of how the game plays and the walking dead seems to be well received so what makes you like one, but not the other?

One has David Cage at the helm and is a PS3 exclusive.
 
Right, and the definition for game is getting so broad at this point as to be essentially meaningless... but for the purposes, I'd say I distantly agree with the point it's a game, but only because you have to use a controller to finish it. It is basically a choose-your-own-adventure book but with QTE prompts between everything.
I was gonna object and say that those books were games... but then I think I got confused with the Fighting Fantasy, Sorcery! and Lonewolf-type of gamebooks (which were all translated under a collection called "Une livre dont vous êtes le héro" ["A book where you are the hero"] which I devoured as a kid). I think I recall the type of books you're referring to, and yeah, they're not really games... maybe in the loosest definition of the word, at very best.

Just curious for those of you who don't like QTE. What did you think about the walking dead? Personally, I find the gameplay very similar and enjoyed both.. of course, I think the walking dead had better writing, but it seems everyone is so hung up on the execution of how the game plays and the walking dead seems to be well received so what makes you like one, but not the other?
Hated it. It should have been a real point-and-click adventure (in the classic LucasArts style) instead of that idiotic HR-lite shit.
 
I'm curious what they will implement instead of qte
Me too. I loved Heavy Rain, and QD has my full support. But i'm skeptical of how well they can handle a more traditional gameplay scheme, if that's where Beyond is headed.
One has David Cage at the helm and is a PS3 exclusive.
I do find it kinda bullshit how so many on GAF praise the Walking Dead and giving Heavy Rain/Cage so much shit. "Terrible writing" my ass, because it's engaging all the way to the end at the very least.
 
I was gonna object and say that those books were games... but then I think I got confused with the Fighting Fantasy, Sorcery! and Lonewolf-type of gamebooks (which were all translated under a collection called "Une livre dont vous êtes le héro" ["A book where you are the hero"] which I devoured as a kid). I think I recall the type of books you're referring to, and yeah, they're not really games... maybe in the loosest definition of the word, at very best.


The only meaningful difference between FF/LW and CYOA is that the former has random dice rolls sprinkled throughout. I don't feel that randomness is a factor in defining a game. Neither chess nor Go have any randomness at all (beyond the determination of starting player), but are full of interesting, branching choices with real consequences.

Videogames are perhaps more like sports than board/card games, in that execution is often more important than explicit decision-making (i.e., choice). There are whole swaths of videogames where choices are very limited or entirely lacking (rhythm games). There are other videogames where execution is downplayed and choices are of utmost importance (turn-based strategy games). There are videogames where both execution and decision-making are valued (fighting games). And there are videogames that value neither execution nor decision-making (left as an exercise for the reader). And everything in between.
 
I do find it kinda bullshit how so many on GAF praise the Walking Dead and giving Heavy Rain/Cage so much shit. "Terrible writing" my ass, because it's engaging all the way to the end at the very least.

I give The Walking Dead a lot of shit and think it is quite bad overall. I get the feeling a lot of people in this thread would flip their opinions on Cage if he hired good writers. Which is to say, I don't really agree with most people even if they also think Cage sucks.
 
I was gonna object and say that those books were games... but then I think I got confused with the Fighting Fantasy, Sorcery! and Lonewolf-type of gamebooks (which were all translated under a collection called "Une livre dont vous êtes le héro" ["A book where you are the hero"] which I devoured as a kid). I think I recall the type of books you're referring to, and yeah, they're not really games... maybe in the loosest definition of the word, at very best.

I enjoyed some choose-your-adventure stuff as a kid, don't get me wrong, but I just never thought of them as a game. I just thought of them as a book where the author gave me some options with how I wanted it to end :P

I guess it's always better to keep a definition broad rather than strictly defined, but on the other hand it can make for troublesome gray areas. I think a CYOA book is a grey area, certainly, at best.

P.S. you seem like a good poster, you should post more. Think I may even add you to my much prestigious trusted GAFer list, the respect list for people whose opinions I can utilize when making purchasing decisions!

LeBrick James said:
I do find it kinda bullshit how so many on GAF praise the Walking Dead and giving Heavy Rain/Cage so much shit. "Terrible writing" my ass, because it's engaging all the way to the end at the very least.

There is a very real and huge gap in writing quality between Walking Dead and Heavy Rain, I think this is fairly self-evident at this point. We can go down the laundry list of plot holes, inconsistencies, logic problems, voice acting horrors, etc in Heavy Rain and then put it up against the comparably minor writing issues of Walking Dead if you're unsure as to how this can be, though :P

Somehow I doubt that's an exercise anyone wants to partake in though
 
There is a very real and huge gap in writing quality between Walking Dead and Heavy Rain, I think this is fairly self-evident at this point. We can go down the laundry list of plot holes, inconsistencies, logic problems, voice acting horrors, etc in Heavy Rain and then put it up against the comparably minor writing issues of Walking Dead if you're unsure as to how this can be, though :P

Somehow I doubt that's an exercise anyone wants to partake in though

Specially because it would be incredibly biased.
 
Specially because it would be incredibly biased.

i don't think you know what the word 'biased' means, but I definitely know what this comment means: Metalmurphy playing preemptive defense because he knows once people start the critiques he'll once again be unable to respond to any of them.
 
i don't think you know what the word 'biased' means, but I definitely know what this comment means: Metalmurphy playing preemptive defense because he knows once people start the critiques he'll once again be unable to respond to any of them.

"once again"? lol Only if you make shit up, once again.

And by biased I mean you'll ignore everything bad about the Telltale game and everything good about Heavy Rain.
 
"once again"?

like most discussions you participate in, you're more concerned about some perception people have against your object of choice than with any of the arguments people actually make.

Maybe that's just my perception of the way you get into these discussions, but it comes across that way. Same as people thinking I just hate to hate for devil's advocacy purposes shit, I 'spose.

Metalmurphy said:
And by biased I mean you'll ignore everything bad about the Telltale game and everything good about Heavy Rain.

Have you ever known me to hold back on criticisms? I have plenty of issues with Walking Dead, they're just waist deep compared to Heavy Rain's problems.
 
like most discussions you participate in, you're more concerned about some perception people have against your object of choice than with any of the arguments people actually make.

Not really, I just find it funny when people think their opinions are the only ones that matter and as such should be treated as factual.

Have you ever known me to hold back on criticisms?

I've known you to be full of shit in pretty much everything you say.

I have plenty of issues with Walking Dead, they're just waist deep compared to Heavy Rain's problems.

I dunno, at least Heavy Rain doesn't fuck up your data. Oh, and it also doesn't sound like it was recorded on a walkman. Oh, and it actually knows how to give you an illusion of choice.
 
Not really, I just find it funny when people think their opinions are the only ones that matter and as such should be treated as factual.

nobody thinks that, ever. This is just shit people say when they don't like people stating their opinions with force and conviction.

Metalmurphy said:
I've known you to be full of shit in pretty much everything you say.

.

Amir0x said:
like most discussions you participate in, you're more concerned about some perception people have against your object of choice than with any of the arguments people actually make.

i'm like a psychic or something.
 
I'm assuming the base movement parts of Heavy Reign will be there (like moving through stuff with different buttons combined), just the "SUDDEN X TO NOT DIE NOW O NOW X AGAIN GO GO GO GO!" type of QTEs are gone.
 
In the demo they had, the most boring part for me was exactly Aiden's.
Anyway, they'll probably show somehting ta E3, so i'm curious to see what he's talking about.
 
Amir0x, are you in this thread as well? This is amazing. Keep it up boys, I'm loving this.
 
I dunno, at least Heavy Rain doesn't fuck up your data. Oh, and it also doesn't sound like it was recorded on a walkman. Oh, and it actually knows how to give you an illusion of choice.

Yeah, Heavy Rain just sounds like the voice acting was recorded by people completely unfamiliar with the English language and what 'emoting' means. I guess it depends on what your preference is, I suppose. The game is notorious for its atrocious voice acting, quite unlike Walking Dead, but you already knew that.

As to choice, I can't possibly care about that when the story is so bad. So I guess you can have that one, if you like your pyrrhic victories served hot.


As to the data loss, never heard about that problem with Walking Dead, but that sounds shitty if you experienced that. As I can only go by my experience, I did not have that issue, and so it is not something that had any weight in how I interpreted my time with the game. But that sort of stuff happened with Heavy Rain too, and in fact Heavy Rain's patch 1.02 was partially made specifically to fix users issues with saves.

Curious that you forgot that same issue with Heavy Rain, eh? But notice, I've never criticized Heavy Rain for save file corruptions before, because it didn't impact me. You see, unlike some people, I don't selectively apply my criticisms.
 
I'm still skeptical. If they know the three next games they're making (as per the other topic), who came up with the ideas all that time ago? Was it David Cage? And if so.. can the team writers save the concepts before they fester into typical David Cage nonsense? ;)
I think the concepts are pretty good to be honest. With better writers they could execute them properly too. And again, watch your blood pressure. You really tried your best the past years, but you won't change the mind of anyone and no matter how shitty the next game of David Cage is going to be, it will still be succesful and people will love it once again for the wrong reasons. You have to live with that unfortunately. Don't waste your energy on it anymore.


Me too. I loved Heavy Rain, and QD has my full support. But i'm skeptical of how well they can handle a more traditional gameplay scheme, if that's where Beyond is headed. I do find it kinda bullshit how so many on GAF praise the Walking Dead and giving Heavy Rain/Cage so much shit. "Terrible writing" my ass, because it's engaging all the way to the end at the very least.
Never care about GAF ;) Small and vocal minority as usual (although not undeserved). Heavy Rain still sold better then Walking Dead overall and the majority likes it. So chill out.
 
There is a very real and huge gap in writing quality between Walking Dead and Heavy Rain, I think this is fairly self-evident at this point. We can go down the laundry list of plot holes, inconsistencies, logic problems, voice acting horrors, etc in Heavy Rain and then put it up against the comparably minor writing issues of Walking Dead if you're unsure as to how this can be, though :P

Somehow I doubt that's an exercise anyone wants to partake in though
But then there's the other problem with people complaining about the QTE gameplay of Heavy Rain. Basically how Cage is such a bad man for believing in it, while I hardly ever see this used against TWD.

Personally, I don't see what's the big deal. These are just modern adventure games.
 
Yeah, Heavy Rain just sounds like the voice acting was recorded by people completely unfamiliar with the English language and what 'emoting' means. I guess it depends on what your preference is, I suppose. The game is notorious for its atrocious voice acting, quite unlike Walking Dead, but you already knew that.
This is true for what, 2 or 3 characters? Which clearly sound french, worst of all being the hooker. What exactly is wrong with the leads?

As to choice, I can't possibly care about that when the story is so bad. So I guess you can have that one, if you like your pyrrhic victories served hot.
Is this where I'll "once again be unable to respond to any of them."? Oh wait, you beat me to it. I can now redirect that to anything you say about the Walking Dead because I can't possibly care about another zombie cliche story/event.

As to the data loss, never heard about that problem with Walking Dead, but that sounds shitty if you experienced that. As I can only go by my experience, I did not have that issue, and so it is not something that had any weight in how I interpreted my time with the game. But that sort of stuff happened with Heavy Rain too, and in fact Heavy Rain's patch 1.02 was partially made specifically to fix users issues with saves.

Curious that you forgot that same issue with Heavy Rain, eh? But notice, I've never criticized Heavy Rain for save file corruptions before, because it didn't impact me. You see, unlike some people, I don't selectively apply my criticisms.
I played it after the patch so no, I wasn't aware. But it seems this happens when people shutdown the PS3 instead of quitting, or the PS3 freezes. Also it was patched fast.
 
Top Bottom