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Blaster Master Overdrive Classic Controller poll - sign here

Does Blaster Master Overdrive need Classic Controller support?


Results are only viewable after voting.
I was going to buy Blaster Master Overdrive until I heard about how bad the controls were on the PS Nation podcast. There was something about having to hit the trigger to strafe even though you're supposed to be holding the wiimote sideways.... ouch.
 
Wait, the game doesn't support the classic controller, makes you use the B button in a sideways remote configuration, and doesn't run in 480p? Is all that correct? Because if so, my interest in this game just plummetted. I was planning to get it but haven't yet, now I'll sit out unless (or until) this patch goes through.
 
I Push Fat Kids said:
Hey, and while you're at it, ADD SAVE POINTS!

The Classic Controller support (and related user defined controls) is the most glaring problem, so that's what this is about. But if we get a patch, there's other requests I am trying to have done as well. It's just an issue of getting enough feedback to GET a patch. Still, there are no guarantees, but getting heavy participation in this poll will help a great deal.
 
Mudkips said:
Against.
Hate on me, but GAF, I seriously hate the classic controller.

GC controller >>>>>>> classic controller
What does that have to do with the CC being another optional scheme in addition to the Wiimote?
 
upandaway said:
. The Wiimote D-pad starts hurting my thumb after a while

^ THIS
I have a grip that makes holding my wiimote sideways almost as comfortable as a regular controller. But I can only play sideways wiimote games for so long before the wiimote's d-pad starts hurting my thumb.

Also, the use of the B trigger button in Overdrive is awkward at best. I've played and beat Overdrive with the wiimote so it is by no means game breaking, but I still voted for CC.

If a game requires no motion or pointer functions, CC should always be an option IMO. Also custom button mappings would be nice to have too. It's always very perplexing to me why developers leave those things out. It would seem to require minimal effort on the developers part but go a LONG way in making everyone happy.
 
Does Blaster Master Overdrive need Classic Controller support?

[_] Blaster Master Overdrive NEEDS Classic Controller Support
[_] I'm "Gotta Be Different" Guy
 
Classic controller would make a huge difference - for the better. Hope this works out as I would enjoy the game more with a decent control scheme.
 
Seriously? SunSoft needs to see polls or signatures to realize people want CC support? They need polls to tell them to allow customizable buttons?

Talk about being out of touch :/

I would vote, but I don't see anything to click on. NeoGaf's obtuse rules don't let me vote or create new topics until I have 10 million posts or have been around for 100 years. Or something. Not even the rules say.
 
Thanks Vic for asking for our feedback. I really appreciate it when developers care enough about their fans to want to give them the best experience possible. I have yet to buy Overdrive due to the reviews stating how necessary Classic Controller support is. If you can somehow get the game patched (and possible 480p added in too please!) then I will definetly buy. Guarenteed $10 bucks here :)
 
The CC is a great and comfortable control, especially suited to retro games. I found strafing in Blaster Master Overdrive extremely awkward, due to trying to press the "B" button on back of the controller. Not to mention, the Wii controller (especially D-pad) is a bit too small for my hands, even NSMBWii was a bit awkward at points because of this.

Also if it ain't too much to ask, how about including an option which won't lower our power levels if we get hit? I know the game is trying to be challenging in that oldskool way, but it gets kinda annoying :P
 
ReyVGM said:
Seriously? SunSoft needs to see polls or signatures to realize people want CC support? They need polls to tell them to allow customizable buttons?

You know this, I know this, but you have to start somewhere and me telling them wasn't enough, obviously. But look at it this way: This is a poll that may actually get some action as a result of the immense effort made clicking a radio button. And, the upside is that it will definitely affect their worldview moving forward so we hopefully won't ever have to do this again for WiiWare titles, it'll just BE there.
 
Anony said:
i'd rather have progressive scan and widescreen

Widescreen ain't gonna happen on this one, but 480p is not out of the question yet. The *first* step is getting a patch approved and underway and this poll will help. Once a patch is in the works, I'm going to throw in whatever else can be done in the time and space allowed. But none of that can happen without a patch moving forward.
 
vireland said:
Widescreen ain't gonna happen on this one, but 480p is not out of the question yet. The *first* step is getting a patch approved and underway and this poll will help. Once a patch is in the works, I'm going to throw in whatever else can be done in the time and space allowed. But none of that can happen without a patch moving forward.
i mean, it's 2d assets, but a widescreen option (like castlevania and contra) so i get letterboxes
 
Having played through the game, I can confidently say BM:O is a ho-hum experience through and through and CC support won't change that. You're better off saving you're money...
for Mega Man 10!
 
upandaway said:
What does that have to do with the CC being another optional scheme in addition to the Wiimote?

Because, in general, if they put in classic controller support they're less likely to use the Wiimote's motion, ir, and speaker features.

For games that don't need those features (such as this game), tacking on cc support can be a cop out for developing a good control scheme.

This game just happened to have a shitty control scheme (b trigger, really?) and a lack of classic controller support.

I would never want a developer to limit their design because they wanted to support multiple control schemes. I would never want a developer to support only the classic controller (and not the gc controller as well) as an additional control scheme for games that don't need the Wiimote features.

Asking for cc support when you could have gc controller support is like asking for flank steak when you could have prime rib. If you're in the mood for meat (no wiimote features) get the best - it's not like one costs more to implement than the other. It's nice to have both, but realistically that's not an option - devs will implement one to appease the whiners, not both (because it does cost more to implement and test both). How many (retail) games support both?

The classic controller should have simply been a bluetooth wavebird with the ir camera at the end of it (or a firmware patch to let me navigate shit without the pointer).
 
Before you work on that, make it widescreen and 480p!! Why can't widescreen happen? I have a big TV and I'm using like half the screen here. Seriously I bought the game and played it for 2 minutes because it bothers me so much.


But yes, CC support is a must.
 
Wait a second, who's saying to ONLY have CC support? Obviously the game will retain Wiimote support in addition to the CC. GC Pad support would be a plus too. Just give people the option of choosing whatever control they want.

And if SunSoft allowed users to remap the buttons, then the complaints would be much lower too.
 
Mudkips said:
Against.
Hate on me, but GAF, I seriously hate the classic controller.

GC controller >>>>>>> classic controller

I hate it, too, but for d-pad games, it's better than the Wii remote (especially in this case). But yeah, games that allow the Gamecube controller are the best; then I can use that, or a Hori pad, or a real SNES controller (thanks to the SNES-GC adaptor).
 
djtiesto said:
Also if it ain't too much to ask, how about including an option which won't lower our power levels if we get hit? I know the game is trying to be challenging in that oldskool way, but it gets kinda annoying :P

Vic, this is a great example of when to ignore what gamers say they want. ;)
 
Signed. The game looks good, but the default controller options sound uncomfortable. Will only buy with Classic Controller support. Would love 480p too.
 
I don't think it needs Classic Controller support. Wii Remote sideways is just fine for me.

However, it would be very nice if it did have CC support, because more options is a good thing, especially for those who don't like the sideways Wii Remote style of play.

I'll vote for it, because I like having options. :D Though, to me, it doesn't "NEED" it, and I think Wii Remote sideways is fine...
 
vireland said:
I'm still working to get Blaster Master Overdrive patched (free download if you already have it) to include Classic Controller support, but I need YOU to sign the poll here if you think the game needs it (duh, but humor me and let's make this happen).

If you'd like to talk about how you enjoyed the game *except* for the missing CC support, that might be useful as well.

Still no guarantees, but I *am* working on making this happen, and even if it doesn't work out, a good show of support for the controller will help with future releases. Sign and tell your friends who have Wiis and have or want Blaster Master Overdrive to sign, too!

Thanks!

I bought the game and shelved it due to the current control scheme. Please patch it so I can get back to it.
 
Hmm. I can't vote.
Is that because of how new/unused my account is?

But yes, I would love Classic Controller support for this particular game.
 
vireland said:
You know this, I know this, but you have to start somewhere and me telling them wasn't enough, obviously. But look at it this way: This is a poll that may actually get some action as a result of the immense effort made clicking a radio button. And, the upside is that it will definitely affect their worldview moving forward so we hopefully won't ever have to do this again for WiiWare titles, it'll just BE there.

Vic, no offense, but why do these guys even need convincing for something like this? Multiple control options has been a staple of the game business for years. Just about every game out there has it, and for the games that don't it's obvious why they don't (i.e. Tetris, Dr. Mario). This much resistance just tells me that these don't care about improving their product to make it better for their players, especially when they have an avenue to do so. It's really pretty amazing.
 
Not sure how this is even a question for debate or needs a vote. More controller options are always better than less or none...'specially when it's an official controller from the Ninty made for traditional gamepad action games.
 
EDarkness said:
Vic, no offense, but why do these guys even need convincing for something like this?

It's not like it's "game industry 100% compliance vs Sunsoft 0%" in this. A number of other pubs don't have this feature, either. It's just that I know it needs to happen and I want it fixed for all future wiiware releases, and if possible patched for BMO. So, I'm working on it. There are other factors at play here that I'm not at liberty to discuss, but suffice to say, the poll is helpful.
 
vireland said:
It's not like it's "game industry 100% compliance vs Sunsoft 0%" in this. A number of other pubs don't have this feature, either. It's just that I know it needs to happen and I want it fixed for all future wiiware releases, and if possible patched for BMO. So, I'm working on it. There are other factors at play here that I'm not at liberty to discuss, but suffice to say, the poll is helpful.

No its definitely not only Sunsoft. Too many companies just don't seem bother or care.

It's nice to know at least someone is trying to change it.
 
djtiesto said:
Also if it ain't too much to ask, how about including an option which won't lower our power levels if we get hit? I know the game is trying to be challenging in that oldskool way, but it gets kinda annoying :P
Easy mode? Ugh. That kinda ruins the sense of accomplishment.
 
The Spoony Hou said:
Edit: No 480p? What the hell?

Maybe if Sunsoft can be convinced to make a patch.

vireland said:
Widescreen ain't gonna happen on this one, but 480p is not out of the question yet. The *first* step is getting a patch approved and underway and this poll will help. Once a patch is in the works, I'm going to throw in whatever else can be done in the time and space allowed. But none of that can happen without a patch moving forward.
 
Ericsc said:
Maybe if Sunsoft can be convinced to make a patch.
I don't know shit about making games, but shouldn't that be kinda easy to do? The game should run at 640x480, and I'd hope it's not too much for the Wii to handle.
 
Vic I love you.

The CC would be a God-send for this.

Will this mean the thumbstick will work too? God I would be so happy.
 
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