SuperAndroid17
Member
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why do we buy games at launch again?
so you can beta test
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why do we buy games at launch again?
God knows they've been on fire with those World of Warcraft updates.
PvP. Better itemization (thus encouraging you to actually kill bosses over and over again).Like people mentioned D2 had no end-game either, it was just trying out different builds.
not only the endgame sux
tradingsystem - sux
skillsystem - sux (would be good for an MMO)
Itemization - sux
onlinesystem - sux
levelsystem - sux
PvP - lol
Movement/casting - good
best way to fix it is to play Path of Exile![]()
PvP. Better itemization (thus encouraging you to actually kill bosses over and over again).
Valor points is exactly what the AH is. Trading was a big part of D2, I really don't get the bitching about the AHWhat's fun in WoW is doing dungeons and raids so a boss can drop something good for you. Not to kill monsters and sell items until you can get 30k gold to buy an epic pair of pants on the AH.
Sorry, but I completely disagree with you on that one. IMO, the skill system is one of the best things to come from this game.
PvP. Better itemization (thus encouraging you to actually kill bosses over and over again).
This "endgame" shit needs to stop...
Reaching level cap shouldn't be the "beginning" of the long term play... it should still be near the end of it.
Killing Diablo on Inferno should be the ultimate challenge of this game... obtaining the ultimate gear and reaching level cap should be 2 major parts of achieving THAT goal.
Probably meant playing through inferno, as that's the meant endgame of the game.I have honestly no idea why there is so much talk about the "endgame". I played endless hours of Diablo 2 and can't remember ever participating in something that can be considered an "endgame".
Sorry, but I completely disagree with you on that one. IMO, the skill system is one of the best things to come from this game.
That's what you get for rushing your game out.
Between 10-20 hours depending on how much you plan on doing optional stuff.Just curious, how long does it take to finish the game?
Yeah the skill system is definitely one of the better things to come out of D3.
I would agree if >80% of skills werent irrelevant endgame.
I have honestly no idea why there is so much talk about the "endgame". I played endless hours of Diablo 2 and can't remember ever participating in something that can be considered an "endgame".
not for me. I want to build dozen of different chars with differen builds and each with different items.
I want to find a cool item with Char A to create a complete new Build with the new Char B.
Can you explain better itemization? Do you mean items were more unique?
To me the best part of the items were the runewords which can out in the expansion.
Runewords encouraged different builds (My barb could freaking teleport!)
If you take your time and explore the maps and various little events, normal should be about 20 hours long. If you rush it and skip most of it, 5 to 6 hours.Just curious, how long does it take to finish the game?
A friend offered me a Guest Pass and I've been playing but since I'm almost at the end the guest past let me play, I started slowing down.
Between 10-20 hours depending on how much you plan on doing optional stuff.
If you take your time and explore the maps and various little events, normal should be about 20 hours long. If you rush it and skip most of it, 5 to 6 hours.
Who knows, maybe the legendary fix will help with this. Though it doesn't help with your urge to make different chars. It all comes back to bad loot pacing...
Who knows, maybe the legendary fix will help with this. Though it doesn't help with your urge to make different chars. It all comes back to bad loot pacing...
Absolutely. The combat and skill system are what kept me going.Sorry, but I completely disagree with you on that one. IMO, the skill system is one of the best things to come from this game.
You must not play WoW very much.They need to delete the Auction House. The whole point of Inferno is "Get enough gold to buy something on the AH with the best stats for you". I don't see any fun in that. What's fun in WoW is doing dungeons and raids so a boss can drop something good for you. Not to kill monsters and sell items until you can get 30k gold to buy an epic pair of pants on the AH.
do u think they will make the uniques unique? I think they will only improve they stats, so we can see 1000-1300dps Unique Weapons etc.
But Uniques will be still Rares with a different color.
dunno, 161 hours of playing not 1 legendary has dropped. and only 1 set piece.
Not willing to put in another 161 hours for some half ass fix that might up that chance of me getting at least 1 legendary, even if its worth the stat fix.
dunno, 161 hours of playing not 1 legendary has dropped, and only 1 set piece has.
Not willing to put in another 161 hours for some half ass fix that might up that chance of me getting at least 1 legendary, even if its worth the stat fix.
Finishing the game with all 5 classes takes time. Killing Inferno diablo felt great too, but that took around 200 hours of playtime.Thanks for answering. Actually I was expecting it would be longer, strange.
Just... just make Legendaries not terrible, Blizzard. Please. Just throw "We un-boring'd the Legendary drops" in some patch notes somewhere.
Other than that, I can't even imagine what a new "progression system" on top of D3 would be. Items are the progression, I thought, so fixing that would go a long way.
"There are still tons of people playing every day and week, and playing a lot, but eventually they’re going to run out of stuff to do (if they haven’t already).
You must not play WoW very much.