Minsc said:I think it's doable too, huge RAM usage could be toned down pretty easily, I think. Lower quality textures, etc. Nothing strikes me as particularly troubling to port over from what I've seen of the game... Torchlight making it over kinda proves in some sense D3 could make it over, just need the overhead for the multiplayer, but TL2 will be on consoles, and that has multiplayer I think.
From the sounds of discussion here about next gen, it seems most people want the PS3/360 to be viable platforms for like the next 10 years, and looking at the rate which studios are dropping like flies, I imagine they want that as well.
They could always put out a next-gen patch, so existing PS3/360 owners could patch their game so the PS4/720 runs at higher settings or whatever.
I'm speaking economically here.
Whether publishers like it or not, people get bored of their toys and move on, eventually. Once games peak out graphically/technologically and very little innovation seems to be occuring -- and I'd argue we're rapidly reaching that point, if we already haven't -- active users begin to ebb, as they look for new ways to entertain themselves. Perhaps a new system (some may migrate to PC, or handhelds, or iOS), or a new hobby entirely for a while. In fact, this is precisely why new systems get launched in the first place: the old systems begin to sell less hardware and software, so a refresh is needed to get people interested again.
I feel quite confident of this. By 2013, third parties are going to have to choose between sticking in this generation -- and seeing revenues decline -- or moving to a new one -- and seeing costs go up.