Then Blizzard should stop ripping off Warhammer.
Only rip off I see is the tyranids/zerg.
Then Blizzard should stop ripping off Warhammer.
Yeah there are exceptions, even a good amount, but there are a ton of heroes and a good portion are based on their WC3 counter parts. The hero based on the Fel Guard model, for example, is not too generic but is very similar to the Dota 2 version. When I first saw him, I didn't even have to wonder who he was. I do not agree that the ones that are similar are only the generic ones.
Valve filed the trademark for "Dota" in August 2010, leading to Steve Mescon to file a counter application of trademark for the phrase "Defense of the Ancients", on behalf of DotA-Allstars, LLC., in order to "protect the work that dozens of authors have done to create the game".
Why are people supporting Valve on this one?
Only rip off I see is the tyranids/zerg.
Ooo, I hope they win, just so that we can have some kind of inter-platform war between the top 2 developers. Then PC gamers can feel what it was like in the Nintendo, Sega years.
Now you're just trolling.
Blizzard not developing a Dota game earlier has to be one of the biggest gaming blunders in a decade.
The problem, is that DotA is not a game entirely of Ice Frog or Eul; it has been a 'free' community game, and now is being monetized by Ice Frog and Eul; it was also heavily supported by Blizzard platforms and WC3 assets and even its lore.
I am saying that no one owns a right to this game; not blizzard, not valve and not Ice Frog. Why do you think there's no game named Football?
So, EA has the right to publish MW4, cause they now have hired the dev?
Interesting, Blizz lawyers must have something. They are not the litigious type.
Now you're just trolling.
Does DOTA cease to be because DOTA 2 is being made by Valve? I feel like the answer is no but feel free to correct me.
The Defense of the Ancients community seems pretty happy with their game. This is as much an alternative as LoL, etc just with a closer name. Nothing is being spoiled by DOTA 2 existing (except Blizzard plans to trademark when someone proved it to be marketable.)
Not sure what your getting at, Orcs, goblins, elves, dwarfs existed like 60 years at least before warhammer. Space marines from both universes are nothing alike unless you compare Dreadnaughts.
21. In addition to the foregoing, in or about October 2004, two Warcraft fans,
Steve Feak (who also participated in the development of the DotA mods) and Steve
Mescon, launched the Internet website DotA-Allstars.com (www.dota-allstars.com) (the
"DotA-Allstars Website"). The DotA-Allstars Website was a website dedicated to
promoting, advertising and distributing the DotA Mods. The DotA-Allstars website was
visited by millions of people, and at one time the average number of visitors to the
website exceeded one million each month. Via the DotA-Allstars Website, Feak and
Mescon distributed versions of the DotA Mods, communicated with members of the
public concerning the DotA Mods, advertised upcoming DotA tournaments and
competitions, and collected fan artwork concerning the DotA Mods. All of these
activities were undertaken with the authorization and consent of Blizzard, pursuant to the
EULA. In 2008, Feak and Mescon each assigned all of their rights in and to the DotA
Mods and the DotA-Allstars Website to "DotA-Allstars, LLC." In 2010, DotA-Allstars,
9 LLC was purchased by Riot Games, Inc. In 2011, Riot transferred DotA-Allstars, LLC to
Blizzard. Accordingly, Blizzard now possesses all rights that DotA-Allstars LLC may
have had in connection with the DotA Mods and the DotA-Allstars website, including
any trademarks or other goodwill DotA-Allstars LLC may have had in the DOTA Marks.
I never understood how a game made using Blizz assets, Blizz lore, and Blizz Engine could be licensed by Valve. Has Blizz Sued Riot? Valve could have avoided this by not trademarking the game.
I think there both assholes in this situation.
Valve probably should have called it something else. Trying to copyright the DOTA name after its been around for nearly 10 years is just silly.
And Blizzard for clearly missing the boat on DOTA and trying to get it back after Valve swooped in.
Actually this is another great point.
Icefrog is still actively developing the mod to boot, so they're suing the guy who is making the mod for their game.
I never understood how a game made using Blizz assets, Blizz lore, and Blizz Engine could be licensed by Valve. Has Blizz Sued Riot? Valve could have avoided this by not trademarking the game.
And you're saying wrong things that are wrong because Valve has trademarked the name.
In 2008, Feak and Mescon each assigned all of their rights in and to the DotA
Mods and the DotA-Allstars Website to "DotA-Allstars, LLC." In 2010, DotA-Allstars,
LLC was purchased by Riot Games, Inc. In 2011, Riot transferred DotA-Allstars, LLC to
Blizzard. Accordingly, Blizzard now possesses all rights that DotA-Allstars LLC may
have had in connection with the DotA Mods and the DotA-Allstars website, including
any trademarks or other goodwill DotA-Allstars LLC may have had in the DOTA Marks.
I never understood how a game made using Blizz assets, Blizz lore, and Blizz Engine could be licensed by Valve. Has Blizz Sued Riot? Valve could have avoided this by not trademarking the game.
blizard qqin after it finally dawns on them that the gravy train left the blizzard terminals and comfortably inside valve's now? tsk tsk
shortly after valve announced DOTA2... didn't Blizzard acknowledge it, saying owell basically, or something along those lines?
does anyone have a link?
Yes, Blizzard can have a trademark without formally registering the trademark.
No, I don't think they have a trademark in this case.
Why are they suing?
They have their own DOTA game in the works, right? They are probably suing so they can settle and Valve will let them use the name.
I never understood how a game made using Blizz assets, Blizz lore, and Blizz Engine could be licensed by Valve. Has Blizz Sued Riot? Valve could have avoided this by not trademarking the game.
Absolutely, Valve shouldn't have been allowed to copyright the name.I understand that the crew that helped make it are hired at Valve now, but that still doesn't give them the right to the name.
If anything, they should allow Eul and Icefrog to co-own the name and license it.
But bottom line is, Valve just deciding to trademark it was bad form. And basically copying all their characters was also bad form.
I agree both are not in the right, I don't think Blizzard has any right to sue but I also don't think Valve has any right to trademark the name.I think there both assholes in this situation.
Valve probably should have called it something else. Trying to copyright the DOTA name after its been around for nearly 10 years is just silly.
And Blizzard for clearly missing the boat on DOTA and trying to get it back after Valve swooped in.
I don't know why you keep bringing this up but this court case is Blizzard opposing that trademark application. From what I can tell, Valve doesn't have a trademark, they've applied for one.
And since it doesn't seem like anyone has read the link
Wait wait wait, what the fuck. Steave Feak last worked on Dota in March 2005.
Absolutely, Valve shouldn't have been allowed to copyright the name.
I agree both are not in the right, I don't think Blizzard has any right to sue but I also don't think Valve has any right to trademark the name.
Absolutely, Valve shouldn't have been allowed to copyright the name.
I agree both are not in the right, I don't think Blizzard has any right to sue but I also don't think Valve has any right to trademark the name.
So, Blizzard, who 'freely' provided the platform and assets and lore to help DotA become arguably the most popular PC game from an 'unknown' quantity; and also the community that helped the game on many fronts, neither have any right to the game.Modern Warfare is a trademark of Activision, while Defense of the Ancients is not one of Blizzard.
They trademarked an acronym of a non trademarked name.
But that doesn't add up:
I never understood how a game made using Blizz assets, Blizz lore, and Blizz Engine could be licensed by Valve. Has Blizz Sued Riot? Valve could have avoided this by not trademarking the game.
Having come from years of WoW, and not having played WC3 for a long, long time... he just looks like a big ol' demon guy with a fiery sword to me. Assuming you're talking about Doombringer, the only hero I can think of that remotely approaches... this:
Or I guess you might be talking about Axe? A reddish orc guy? He's pretty close to Warcraft red orcs, that I'll admit.
That doesn't matter, if he had a hand in creating the thing and giving meaning to the name(which his website seemed to have a big hand in), he would hold rights to it.
And you should change the thread title. They aren't suing Valve, they are opposing the trademark application.
So, Blizzard, who 'freely' provided the platform and assets and lore to help DotA become arguably the most popular PC game from an 'unknown' quantity; and also the community that helped the game on many fronts, neither have any right to the game.
However, Valve has every right to a game that they didn't have ANY kind of involvement with, just because now, after the game is at its apex, they are hiring the upkeepr of the games that even themselves are only partially responsible for the success of DotA?
If only Eul or Ice Frog could have made DotA to this point without the help of community, and also the free of charge use of WC3 assets, tools, lore and B.Net platform, and even GG Client; I would say there's a shred of justice in letting THEM own the name, and still not Valve.
What`s up with Blizzard nowadays?
So, who do you think should have the rights to the name?
Valve filed the trademark for "Dota" in August 2010, leading to Steve Mescon to file a counter application of trademark for the phrase "Defense of the Ancients", on behalf of DotA-Allstars, LLC., in order to "protect the work that dozens of authors have done to create the game".
Why are people supporting Valve on this one?
blizzard suing does nothing good for them.
1. it draws more attention to the game valve is making
2. it paints them as copyright/trademark/patent trolls in the eyes of the community
3. it wont change anything when valve releases their version of the game
Eul made the name and acronym though, so would the rights not fall to him?
Sure, it's all business, but what Blizzard is worrying about, is that Valve is not only running away with the game, but also it most probably will halt future advancements of DotA out of Valve.
I do worry about that too.
I like how you are merely reducing the whole thing into a very simple 'law' issue.Eul made the name and acronym though, so would the rights not fall to him?
Unless it falls to the last user, at which point it would be Icefrog's.
Steve exists solely in the middle here, neither creator of name nor upkeeper.
Cause not only did Valve hire the current driving force behind the final edition of dota(Icefrog) but also the original creator of dota. What did Blizzard do? Jerk off and make money.
Eul made the name and acronym though, so would the rights not fall to him?
Unless it falls to the last user, at which point it would be Icefrog's.
Steve exists solely in the middle here, neither creator of name nor upkeeper.