davepoobond
you can't put a price on sparks
I can't stand her dialogue for the 0.25 seconds she spends near me each match, I don't think I could stand a campaign.
"It's okay, love! I'll be back in a flash!"
PEW PEW PEW PEW
I can't stand her dialogue for the 0.25 seconds she spends near me each match, I don't think I could stand a campaign.
Overwatch FPS mmo please.
That would never work.
Why not? MMO FPS has been done before. This could be create your own hero. Not that I want that. I want a blizzard open world/sandbox survival game. I feel like that genre can use a dose of blizzard magic.
I couldn't care less about Blizzard lately.
Because Blizz tried exactly that with Project Titan and it didn't work. Instead they used the concepts to create Overwatch.
SENIOR TECHNICAL ARTIST, ANIMATION
Unannounced ProjectIrvine
Blizzard Entertainment is seeking an exceptionally skilled technical animator to join us in developing a character and animation pipeline.
Your charge will be to create rigs and tools for animating a wide range of characters and creatures. You will help guide modelers and animators in the creation of this ensemble, supporting the crisp gameplay and stunning visuals that are hallmarks of Blizzards work.
Our ideal candidate has extensive experience rigging on one or more successful AAA console or PC games. We are looking for someone with extensive experience with 3D animation tools, great collaboration skills, and a passion for Blizzard games.
Youll be part of a team just as excited about making great games as you are, and together well work to create some of the most epic entertainment experiences ever.
Requirements
Comprehensive knowledge of rigging in 3D content creation software, such as 3ds Max or Maya
Strong technical background and a positive attitude
Highly self-motivated and collaborative, able to help drive a character from start to finish
Ability to communicate effectively with animators, character artists, and engineers
Detail-oriented problem solving ability
Expert-level knowledge of Python, MEL, or C++
Keen eye for good model topology
Experience with technical simulation, such as physics or cloth
A minimum of 3 years experience in game character rigging
Passion for playing and making video games
Pluses
Experience with games that use a first-person perspective
Modeling and animation skills in 3D content creation software
Knowledge, understanding, and familiarity with Blizzard universes and lore
Why would they need new tools to create content, if it is using Overwatch engine?
I would expect an online oriented FPS that plays pretty different.Hmmmmm ...
Question is why would they make a competitor to ovw ?
Unless it's SP only ?
Would it help if I said that the Overwatch team is mass hiring tools engineers to expand the engine just for their own needs?Why would they need new tools to create content, if it is using Overwatch engine?
Warcraft RPG inspired by Witcher and Elder Scrolls.
I hope it's something new and has nothing to do with Overwatch.
Please Blizz :'(
Warcraft RPG inspired by Witcher and Elder Scrolls.
Overwatch 2. None of your skins carry over.
Warcraft RPG inspired by Witcher and Elder Scrolls.
Diablo 4 is a separate section of the job site.A full-on Overwatch 2 (or a better name, but functionally OW2) would actually work great. They could continue rotating events annually in OW1, satisfying the existing player base...and then build something way better (definitely with some kind of campaign/mission mode) and at the same time upgrade the platform, and potentially even change their business model.
Then, this new game with its robust new framework (which is guaranteed to be one of the most-hyped sequels ever and convert anywhere between almost all and all of the existing fanbase) can be updated in perpetuity, WoW-style. It's what I expect Bungie does if Destiny 2 does well...Destiny 2 becomes the 10-year platform that Bungie wanted the original Destiny to be but couldn't because of technical reasons.
Overwatch started as a smaller project, and you can see that. It also targets low-spec PC hardware. It's got great tech for its time, but now that Blizzard sees its immense popularity, it needs to give it the budget it deserves. I could definitely see this approach working for them.
Or it's Diablo 4, which would also be cool.
Am I the only one who would love a Diablo style game in the Warcraft universe?
Getting out from under Vivendi was huge for them. They went on a hiring spree immediately after they were free from the shackles.Blizzard is moving so fast since they finally stabilized their WoW expansion production. Felt like they were just trying to keep pace with that game for a decade and now they can actually do multiple things at once.
Part of me feels that because Blizzard is A) a pretty huge studio and B) making money hand over fist from MP service games, they could do a triple-A tentpole game with an SP/co-op campaign whenever they feel like it. Kinda hoping that's what this turns out to be.
If that's the case, I also hope it's written by precisely zero human beings currently working for Blizzard.
I BELIEVEStarcraft Ghost. Believe.