Wowfunhappy
Member
Can't fix low res assets if you don't have access to the high res ones.
Well, you could rip them from PS4. I wouldn't necessarily count on it happening, though.
Can't fix low res assets if you don't have access to the high res ones.
Yeah, it also applies to Firis, plus Firis also has a few extras, like missing ambient occlusion, worse lighting, shadow issues, and apparently poor-ish performance.Yeah, Atelier Sophie has the same problem. It's the menus and HUD that are upscaled 720p for god knows what reason.
Don't know if this also applies to Firis.
Can't fix low res assets if you don't have access to the high res ones.
The cheapest Toukiden: Kiwami got was 30.I've stopped buying their games on release and only pick their titles up if they hit a 75% discount. Which that never happens. Their games are not worth full price on PC.
If you want to give KT the idea that they should follow through with their consideration and use 1080p assets, let them know:
https://koeitecmo.info/inquiry/kta/
INQUIRY SUBMISSION COMPLETE
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More or less yeah, slightly a bit above Vita version.So they won't localize the vita version, but they will port that version to pc.
This is sounding more like they're doing what they did with the PC versions of Atelier Sophie and Atelier Firis. The 3D assets were all seemingly PS4 level, but the 2D assets were 720p.So they won't localize the vita version, but they will port that version to pc.
Apparently Koei Tecmo's website lets ANYONE comment on the support ticket, and everyone who does it is automatically assumed to be the original poster of the support ticket, so everyone commenting on KT's awful announcement of 720p 2D art assets is all showing as the same person.
Just what kind of programmers does KT have?
Sounds like it's gonna be the definition of a lazy port.
KT, why even bother releasing PC ports if they are half assed?
Quick easy moneyKT, why even bother releasing PC ports if they are half assed?
This is just ignorantIt sure does feel like the rule is: avoid all Japanese PC ports of games unless you find out Durante is working on it.
No, they worked hard to make it worse.Sounds like it's gonna be the definition of a lazy port.
Yeap, that's the gif I was looking for. Seriously, what the heck is wrong with KT's management of PC ports. To borrow a movie line: "Inconceivable!"
It's not a resolution cap, it's the 2D assets.Any resolution cap is unacceptable in PC gaming, let alone 720p. Just upscale the 2D assets with either nearest neighbor or bilinear filters and let the player decide between a blurry or pixelated interface.
Ah, yes. This is the level of discourse I come to neogaf for.Lol, PC gaming
The PS4 version has higher resolution assets than the PC version though.I can only assume they do it because it's easier to use single assets to port the game and keeping the game size to minimum, other than that, i have no idea why they do it.
This is just ignorant
I got a better one for you, just avoid the following:
Square Enix
Koei Tecmo