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Trombone Zombie said:
Nope, I'm not local. This will be my first one. Definitely looking forward to it.

I'll be very curious to hear how you like it. I figure it will be like the board game room at GenCon without all the larpers hovering around.
 
Got my copy of Space Hulk last night! Damn, those minis are detailed! Yeah, the pics show it, but I was unprepared for just how fine and small some of the molding is. Definitely gonna have to buff my painting skills on cheaper minis first.

Was able to get all the minis cut out with a pair of wire cutters and scissors, but that GW dedicated tool would have been welcome. Still gotta trim off the flash, can't find my hobby knife :(

I have a bunch of acrylics, but was thinking about getting some of the GW ones since I might be able to swing by a GW store in Manhattan in a few weeks. About how much of the red should I get to cover 12 termies? One 12ml bottle enough?
 
jason10mm said:
One 12ml bottle enough?
By far.

You might want to look up some basic mini painting guides if its not your thing; some basic techniques can make them look a whole lot better even if you're artistically challenged like me.
 
Dammit, didn't plan on painting my space hulk figs but kinda now feeling I have to :lol

Moving soon so wont be having internet and shit for a while, guess I'll have to do some painting catch up during the period.... though I got like 100 goblins to paint to finish my fantasy army that I've put off for so long.

And blood angels... ugh I hate painting red
 
How are people sotring their Space Hulk minis? Right now I have them gingerly placed in a tupperware container layered with paper towels. It's not the best solution, I know, but it works in a pinch. I just need a more permanaet solution.

Nicely done Zaptruder, I could only wish I had the time to sit down and get my minis painted.
 
For minis it's best to buy some foam trays made for miniatures. Something like Sabol army transport foam trays are excellent with cut out foam that you can customize to fit the figs perfectly, and they stack really well. If your not painting the figs or concerned about that, then just toss them into any container :lol
 
I'm terrified about my Space Hulk minis. Those things have so many little skinny projections from hanging totems, pendants, and all those Tyranid claws, I'm not sure how well they would store no matter how careful you did it.

For those who have yet to cut the minis out, I found that cutting the most delicate connections first (on skinny arms or claw tips) before the thick base connections keeps anything from breaking. I did break a termie arm peg trying to get the arm on (why do those things fit to tightly???) but that should be an easy glue fix.

Should have waited to paint before assembling that broodlord though. How I'm gonna get in there to paint the belly is beyond me, that sucker is just a mass of claws and spikes :P

I like the dynamic, unique poses, but some of the poses are kinda silly (why is that Termie pulling up the floor?) or overly bulky. Still, they all look good and should be fun to paint. Just gotta do some flash trimming and I'll teach the game to the wife :)
 
I'm thinking I may need to jump on the Space Hulk train. I may be the only person in my circle with the wherewithal to grab it. If the GWS in Glendale has it when I get back from vacation I'm buying.

Otherwise, you all need to get more Endeavor games going so we can talk that up.
 
So those of you who appear to play tabletop at home. Can i see some snaps of your tables?
It's not something i could ever put the time or effort into this stuff, and i don't i know of anywhere round here i could play it anyway.
But damn i like to see these things painted and set up.
 
I am gaming Sunday, so I should have something to chat about then. I think I'm playing that Small World game? Maybe. Dunno for sure as I'm not hosting...
 
jason10mm said:
I'm terrified about my Space Hulk minis. Those things have so many little skinny projections from hanging totems, pendants, and all those Tyranid claws, I'm not sure how well they would store no matter how careful you did it.

For those who have yet to cut the minis out, I found that cutting the most delicate connections first (on skinny arms or claw tips) before the thick base connections keeps anything from breaking. I did break a termie arm peg trying to get the arm on (why do those things fit to tightly???) but that should be an easy glue fix.

Should have waited to paint before assembling that broodlord though. How I'm gonna get in there to paint the belly is beyond me, that sucker is just a mass of claws and spikes :P

I like the dynamic, unique poses, but some of the poses are kinda silly (why is that Termie pulling up the floor?) or overly bulky. Still, they all look good and should be fun to paint. Just gotta do some flash trimming and I'll teach the game to the wife :)

A good pair of clippers should keep things from breaking, only a few small parts you got to go very slow at to prevent breakage.

Foam figure trays for mini gaming should prevent any breakage. They are completely customizable by removing foam squares so each will be perfect fit for your figs. Also it's best to make sure your figs have a little room so it's ok if they aren't TIGHT in the foam, let it be loose, the plastic figs are light and won't get damaged. If you pack the figs too tight, you put them at risk of breaking.
 
I think for 100 bucks they could have came pre-assembled. No one will ever be able to convince me otherwise.


That's pretty much my only complaint.

That and the 100 dollar thing haha.
 
Problem with preassembled figs is that it just drives up the costs lot more to keep the fig quality. Wanted simple one piece figs, they would have had to be made of cheaper material that would have not kept the level of detail. It might have been cheaper that way but at the same time the game would be nowhere as cool looking. They went with the same components used in their hobby game lines.
 
BattleMonkey said:
Problem with preassembled figs is that it just drives up the costs lot more to keep the fig quality. Wanted simple one piece figs, they would have had to be made of cheaper material that would have not kept the level of detail. It might have been cheaper that way but at the same time the game would be nowhere as cool looking. They went with the same components used in their hobby game lines.

I'm unconvinced.
 
Look at a company like Rackham who sells you 6 little figs preassembled of high quality plastic, 30 bucks. The parts have to be made individually in sprues to keep the quality up, then assembled later. A single piece mould or even two piece just would not be able to retain the same level of detail as these figs, unless they were cast of pure resin, which just would make the game cost even more and with resin the figs would have to be pretty much all cast individually by hand.... not gonna happen for a board game.

Company like fantasy flight puts out a board game for 80 bucks and what do you get? Cheap little rubbery figs that are tiny and have almost no detail. For only 20 bucks more your getting a very quality of product.

Obviously having to put it together is a pain, but you would never get such quality game for a lower price.
 
platypotamus said:
I am gaming Sunday, so I should have something to chat about then. I think I'm playing that Small World game? Maybe. Dunno for sure as I'm not hosting...
Small World is awesome have fun.
 
BattleMonkey said:
Look at a company like Rackham who sells you 6 little figs preassembled of high quality plastic, 30 bucks. The parts have to be made individually in sprues to keep the quality up, then assembled later. A single piece mould or even two piece just would not be able to retain the same level of detail as these figs, unless they were cast of pure resin, which just would make the game cost even more and with resin the figs would have to be pretty much all cast individually by hand.... not gonna happen for a board game.

Company like fantasy flight puts out a board game for 80 bucks and what do you get? Cheap little rubbery figs that are tiny and have almost no detail. For only 20 bucks more your getting a very quality of product.

Obviously having to put it together is a pain, but you would never get such quality game for a lower price.

I've never paid anywhere near 80 bucks for an in print game aside from Space Hulk. Just because SH's figures work out to be cheaper than X product doesn't mean they're cheap or that it's a good deal. I'm not saying they aren't quality, but GW charges a premium (with all their products) because they can. At the end of the day, they're still made of plastic, not silver.
 
Got in my copy of the Warhammer Invasion card game, pretty nice looking game, have to read the rules. Only negative is that base set only is for 2 player games, lot of people concerned as they expected multiplayer rules and game comes with 4 factions. The art is really good too, with much of it simply borrowed from GW books, and the box art from the miniatures.

Neverfade said:
I've never paid anywhere near 80 bucks for an in print game aside from Space Hulk. Just because SH's figures work out to be cheaper than X product doesn't mean they're cheap or that it's a good deal. I'm not saying they aren't quality, but GW charges a premium (with all their products) because they can. At the end of the day, they're still made of plastic, not silver.

They can charge a premium because no one else produces anything like it or near the level of quality. Lot of complex and multipart board games, lot of pricey ones on the market as well, but none really match the quality of the Space Hulk set. These are also not mass produced board games like something you find in any walmart or target that are printed in the millions with cheapo components, we pay premiums for these games. The hoby industry as a whole overcharges for it's products, the cost of a single pewter game miniature is ridiculous when you can buy a mass produced pewter statue that weighs 10 times as much for less than 2 bucks wholesale. But these companies don't deal in the same scale of economics that most companies do, even GW does not reach such levels.... as such we tend to pay ridiculous amounts for our board games and little army mens to play our table top games.
 
One of my gaming buddies ranked his 30 anticipated Essen 2009 games. Mike is way more informed about this stuff than me.

Dungeon Lords: Looks like Dungeon Keeper and done by Vlaada (Galaxy Trucker, Through the Ages). Yes please.
Dominion: Seaside: Hey look, an expansion. Where's my wallet?
Campaign Manager 2008: Followup to 1960, but we lived the campaign. Must have.
Alcazar: Kramer, castle-building, and lots of wood. Sign me up.
Luna Llena: "Semi-cooperative" game with werewolves. If I get to hang Hose I'll buy it.
Thunderstone: Dominion-type, with a better theme. Worth a look.
Savannah Tails: Ostrich racing and quicksand. The Lamont's are fulfilling my dreams one game at a time.
Day & Night: 2p assymetric card/tile game. Hype is growing. Watch it.
Vampire der Nacht: Glow in the dark dexterity game. Lots of potential there.
Funkenschlag - Fabrikmanager: Follow up to Power Grid. Guaranteed to be quirky. Watch list.
Rise of Empires: Martin Wallace + Civ makes it worth watching for.
At the Gates of Loyang: Uwe's next work after Le Havre. Chances are good.
Macao: #13 in the Alea set. Must keep the shelf full.
Opera: Budget-managing for and Opera house? It's not German-regional elections, but...
Agricola: Farmers of the Moor I'll try one more expansion for sure.
Albion: Wrede's first non-carc game, on my watchlist
Skyline 3000: Re-implementation of Capitol, which is a great game that no one has played. Watch it.
Krysis: 2-4p card game set in the 30s. Great art. High ratings. Watch it.
Stronghold: Worker placement during a siege. Sounds painful and interesting.
Carson City: City-building in the old west. Watch it.
Peloponnes: Great-looking civ game. Watch list.
Vasco da Gama: Looks like a true navigation game, which the world needs.
Chaos in the Old World: Great theme. Dock probably can't resist.
Tricky Trek: Predatory animal-racing. That can't be as much fun as it sounds.
Greed, Incorporated: Another big Splotter game. Hoping Dock buys this one.
Pocket Battles: Celts vs. Romans: Interesting for the name more than anything else.
Imperial 2030: Fix to Imperial, in the future.
Samurai: The Card Game: Skeptical
7: 7-player co-operative fantasy. That never ends well.
Ticket to Ride: Europa 1912: Another unnecessary expansion. I think I
 
I see something called with Loyang in it, made by Uwe, and think "Holy shit, Romance of the Three Kingdoms board game".

Probably some other era in China, but I'm still going to have to research it when I have a moment.
 
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?
try for sale. cheap, short, quick and lots of fun.
 
So the new History of the World is apparently out. Early reviews mixed.

Man, I loved that game. The somewhat older version that I had, at least.
 
So since my buddy and I started looking into boardgames, we've turned our little 2 player get together into a 4 person gaming night. Arkham horror is still the favorite but one guy works later so while we wait for him we play some rftg. It's been a lot of fun so far. We've also grabbed Pandemic and my buddy picked up Space Hulk.

Next on the list is Game of Thrones LCG. I love the appeal of a CCG without the hassle of finding all the good cards to make a deck. Anyone else play it?
 
Ganhyun said:
Has anyone else here tried Dicecapades?

Me & my wife got it as a gift last year. The game is not that good, but if you find it cheap you get a crapload of dice with it.

Gripe 1 - the box. Once you open this game the storage of it is horrible as it has 1/2 the box front cut out.

Gripe 2 - the game. If they had made the whole game dice based it would have been kind of cool. Instead 1/3 of the time you are answering generic and generally lame trivia questions. Another 1/3 of the time you'll be playing pictionary/word games/charades. Oddly enough this game is just a bad Cranium rip-off with a bunch of dice and a few dice games to play in addition to the normal gametypes.

Buy it if you want/need a bunch of dice, including some unique styles. Don't buy it if you just want a good party game.
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?

Party games: Time's Up is excellent. Crokinole is superb if you like dexterity games.

Card game: Tichu is an great team game and generally well recieved by all groups. There is "luck" because it is a card game, but you will only win with skill. Guillotine is also fun and has a good mix of luck/skill.

Transition Games: Carcassonne is a great tile laying game, and if your family likes it there are tons of expansions to keep it interesting (and meeples are great!). I don't love it, but Ticket To Ride mixes simplicity and skill quite well.

I could keep going, but any of these should meet your qualifications.

Just ask if you have any more specific questions or need other ideas.
 
Cyan said:
So the new History of the World is apparently out. Early reviews mixed.

Man, I loved that game. The somewhat older version that I had, at least.
I have the Avalon Hill rerelease. Other than new components though, it doesn't really sound like there's a lot of difference between the new version and the previous release. Both have differences with the original release of course.
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?
High Society or Slide 5?
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?
I've been looking into getting Dicetown. It seems a lot like Yhatzee with a theme. Look it up on boardgamegeek if you want to learn more about it.

Today my girlfriend and I went running through her grandmother's barn and we came across a couple of really old board games. A couple of American Heritage games (Dogfight and Storm the Beach), Battle of the Bulge by Avalon Hill. All three are old timey war games from the 60's and they look to be complete which is a plus. We also found the '67 versions of Risk, Stratego, and Battleship. The best part is the Battleship box is the infamous one that depicts the men playing while the women tend to the dishes in the background.

All in all a cool find.
 
johnyqd said:
Me & my wife got it as a gift last year. The game is not that good, but if you find it cheap you get a crapload of dice with it.

Gripe 1 - the box. Once you open this game the storage of it is horrible as it has 1/2 the box front cut out.

Gripe 2 - the game. If they had made the whole game dice based it would have been kind of cool. Instead 1/3 of the time you are answering generic and generally lame trivia questions. Another 1/3 of the time you'll be playing pictionary/word games/charades. Oddly enough this game is just a bad Cranium rip-off with a bunch of dice and a few dice games to play in addition to the normal gametypes.

Buy it if you want/need a bunch of dice, including some unique styles. Don't buy it if you just want a good party game.


Thanks for the tip. A friend had gotten it and wanted to play it. Overall, it was a decent way for the 4 of us there to kill some time, so we enjoyed it for the most part. But yea, I definitely see it as more of a way to get a bunch of dice for my other role-playing games.
 
XiaNaphryz said:
I have the Avalon Hill rerelease. Other than new components though, it doesn't really sound like there's a lot of difference between the new version and the previous release. Both have differences with the original release of course.
1 less epoch, a new way of selecting empires, and a new way of resolving combat. Apparently a much faster game now.

Which sounds good to me!
 
Hey fellas.

I saw the new Stratego game (Stratego Reinvention?) at my store yesterday. I've never played the game before, but seeing it triggered something in me. I think I remember seeing my uncles play it when I was really young. It's been on my mind lately, and I'm wondering - is the Reinvention version worth buying for a first-timer, or should I hunt down something else?
 
Well this is a thing...

tactician.jpg
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?

Well instead of having family game night I mentioned game night idea to one of my girlfriends friends at work and her and me decided to hold a game night and invite my girlfriend. We went to walmart and noticed a really limited selection of board games.

I got Sorry, and a deck of cards, my girlfriend got The Office (the tv show) the board game for 5 dollars. it's basically a trivia game where a right answer gets you one of six trophies and the ability to move to the next trophy section, a wrong answer keeps you where you are. The best part is if during the game any one says anything where you can add "thats what she said" you shout it out loud and you get a a free trophy. Oddly fun and worth the 5 dollars if your and office fan.

Anways game night went well. Sorry was okay, but waaay to luck based. The only choice I really had was who I'd be a dick to sometimes. We eventually did get into monopoly which was awesome. Until I realized they don't like monopoly because they never play the bargaining and dealing part of the game. Where I buy a piece of land not because I need it, but because I know it's extremely valuable to another player and I can sell it to them at a high price or use it as a bargaining chip if I ever owe them lots of money. Once I got them into that aspect of the game they fucking loved it. Also giving my girlfriend advice so the other girl couldn't get an advantage over me was awesome and really pissed other girl off.

Also for a 2 player strategy game, dear gawd pick up pantago. When it's first explained you're like "meh, kind of like tic tac toe naaaawt really interested" but once you get playing the depth really shows. Google it.
 
Native Village - When you first gain one of these, take a Native Village player mat to put cards from this on. When you play Native Village, either take all of the set aside cards from your Native Village player mat and put them into your hand, or set aside the top card of your deck face down (shuffling first if needed) on the Native Village player mat. You may choose either option even if you have no cards on your mat or no cards in your deck. You may look at the cards on your Native Village player mat at any time. At the end of the game, any cards still on your mat return to your deck for scoring. Native Village itself does not get set aside; it goes to your discard pile during the Clean-up phase.

pic581654_md.jpg
 
JavaMava said:
my girlfriend mum wanted to do a family game night. Me, my girl, her sister and her mum. I suggest games like monopoly, risk, settlers of cattan, ect... but they said these games are boring and want to play more luck based games. Any ideas on a game that will trick them into thinking it's a fun luck based game, but it's actually something I'll enjoy with very little amount of heavy drinking to numb the pain?

Monopoly is the other way round. It's a tedious luck-based game that seems to have tricked you into thinking it's something worth playing.

Ticket to Ride is always worth a try - never met anyone who had problems getting into that. There are plenty of luck-heavy but enjoyable games out there. Ivanhoe is good for that, though it's more a between-real-games sort of game. Family Business, maybe? :D
 
Has anyone here played Le Havre? A friend and I were discussing it yesterday, as he's looking to pick up some new games and is a fan of Agricola. I've heard generally positive reviews, but hoped someone here might have some insight.

FnordChan
 
My boardgame group has played a few new games. The first is Starcraft. I have the expansion as well, but we didn't play with it since I didn't have to time to read through the rules for it. Even then, everyone really seemed to like it. Starcraft reminds me of a faster paced Twilight Imperium, but without the diplomacy and the dice combat replaced with cards (for the better). I ended up winning since I was the only one who pushed at the beginning of the game. Most of my friends have a tendency to turtle during first play throughs and I took advantage of it. I am really looking forward to playing it again with the expansion.

We also finally played Ticket to Ride with the 1910 expansion. Not a lot to say about it that hasn't been said before, but I like that it can be played within an hour and everyone seemed to enjoy it.
 
FnordChan said:
Has anyone here played Le Havre? A friend and I were discussing it yesterday, as he's looking to pick up some new games and is a fan of Agricola. I've heard generally positive reviews, but hoped someone here might have some insight.

FnordChan

It is quite a bit like Agricola. There's even a feeding mechanic. But the interesting twist is that when it comes time for the end of the round and to feed your workers (the flavor is a tiny contrived) you can take a loan. The ability to manage this debt while working your upgrades adds an interesting layer.
 
Flynn said:
It is quite a bit like Agricola. There's even a feeding mechanic. But the interesting twist is that when it comes time for the end of the round and to feed your workers (the flavor is a tiny contrived) you can take a loan. The ability to manage this debt while working your upgrades adds an interesting layer.

Huh, that is interesting. I'm curious to see how the debt mechanic will change the game but perhaps not so curious as to rush out and buy a copy of Le Havre, as it sounds very similar to Agricola. Still, my buddy may decide to give it a shot, in which case I'll report back. Thanks for the impressions!

FnordChan
 
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