• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Boardgame-Age

Status
Not open for further replies.
Mr. E. Yis said:
I especially like Loaded Questions, since the point is to see how much you really know about your friends. Everyone gets asked a question and they write down the answer. Then everyone guesses who wrote what answer.

That sounds similar in style to Apples to Apples, although AtA has more of a random factor to it.

Each round, it's somebody's turn. They flip over a topic card, and everyone else in the group has to pick from the word-cards in their hand and place facedown in a pile what they think would best represent that topic card to the turn-person. The turn-person then flips them all over and picks one, awarding that person with a point.

But yeah... my group of friends are getting more and more into light-moderate strategy stuff. 6-8 hr craziness like Twilight Imperium is a little too much for careerfolk.
 
Morbidesque said:
ok, I need a minute here.

who allows their guests to eat around their precious boardgames? Especially, Talisman?

The table was cleared for the food, wasn't it?

I've actually spilled beer on one of this guy's copy of Space Dealer. He was very cool about it. In my defense we were playing in a bar.
 
Tsubaki said:
That sounds similar in style to Apples to Apples, although AtA has more of a random factor to it.

Each round, it's somebody's turn. They flip over a topic card, and everyone else in the group has to pick from the word-cards in their hand and place facedown in a pile what they think would best represent that topic card to the turn-person. The turn-person then flips them all over and picks one, awarding that person with a point.

But yeah... my group of friends are getting more and more into light-moderate strategy stuff. 6-8 hr craziness like Twilight Imperium is a little too much for careerfolk.
Likewise. The only party game we really play is AtA, and we mostly play the light-moderate stuff ranging from Bang!, various Ticket to Ride games, Hollywood Blockbuster, Saboteur, Winner's Circle, etc etc. Occasionally some people will be in the mood for a longer game like Arkham, Formula De, or Fury of Dracula.
 
Ah, boardgames. I attend a weekly game night with a bunch of other folks, so there's always plenty of gaming to be done. We tend to play the hell out of old favorites - Settlers and expansions, Puerto Rico, and the like - rather than getting into too many new games. In particular, the past year has been completely dominated by sanity destroying horrors from another dimension.

arkhamhorror_23.jpg
arkhamhorror_24.jpg


Arkham Horror is essentially Lovecraftian hyper-Talisman, a quasi-RPG game where all the characters have different powers and collect weapons, magic items, spells, and followers to fight back the darkness. What distinguishes AH is the cooperative nature of the game, with everyone working together to defeat Cthulhu and his ilk rather than screwing each other over. Also, the thematic element is played to the hilt, with extensive amounts of flavor text in the encounters you have, not to mention about a million nicely designed fiddly bits. It's also not a cakewalk, as you and your intrepid adventurers are generally quite challenged as they attempt to save the world from the Great Old Ones. And, once you master the basic game, there are several expansions that both keep the game exciting by adding new game mechanics, characters, GOOs, and plenty of atmosphere, as well as increasing the difficulty level in order to keep you on your toes. In short, it's terrific. Anyone interested in buying Arkham Horror should jump right in, even if you aren't sure about tracking down players, as it's well suited to a solo game.

cover_lg.jpg


Another staple is Illuminati, the classic (over 25 years old) card game where you and your friends all play secret societies (such as the Bavarian Illuminati, the Discordian Society, and the Gnomes of Zurich) who are hell bent on world domination by taking control of groups (such as the Federal Reserve, Cycle Gangs, the Boy Sprouts of America, and New York), all while gleefully backstabbing each other. Cooperative it ain't. While Illuminati has been around for ages, a couple of expansions help keep things fresh, such as the latest release, Bavarian Fire Drill. For folks familiar with Illuminati, BFD adds a slew of cards (though not new Illuminati themselves, ala the recently reprinted Y2K), plus a new type of card: Artifacts, special groups with their own powers. It's a good solid expansion, though I'm contemplating weeding out some of the massive stack of cards that results when you pile it in along with Y2K. It's definitely recommended if you've got the Deluxe Edition.

However, I do manage to play new games now and again, the latest being Race for the Galaxy.

Game_240_imageBoxCover.jpg


This was introduced to me as being similar to San Juan, the Puerto Rico card game. This is an understatement, which makes sense as apparently the designer for Race for the Galaxy had originally set out to do a card version of Puerto Rico and worked with Puerto Rico designer Andreas Seyfarth to do so. However, there's enough happening here that it stands along nicely on it's own.

For folks not familiar with Puerto Rico, the idea is that each player is trying to build the strongest force in the galaxy. Everyone starts out with a home planet and a hand full of cards, as well as a set of action cards that allow you to explore (draw more cards), develop a special card, settle a planet, produce goods on a planet, or exchange goods for either points or more cards. Each turn everyone designs what they want to do for the round, pick their choice in secret, and then everyone shows what they're doing simultaneously. For every action chosen, every player will get to take part in that action, though the folks who selected it get a bonus. After certain conditions are met the player with the most points wins. Like both Puerto Rico and San Juan, it's a terrific game.

For folks familiar with San Juan, there are some distinctions, which are explained in detail here. Beyond the space theme - which is really well done - the settlements you're establishing all have powers that interact with each other. So, if I settle a particular type of planet, not only will it produce a good but it may confer extra cards when it does so. The game has also been structured with expansions in mind, including having cards in the game with modifiers on them that the rules say to ignore until said expansions are out. I'm curious to see what they've got in mind for the game. That said, the base game itself was really entertaining and I'm looking forward to getting a copy of my own. It's a nice fast game with an elegant card system that offers quick setup time and eliminates fiddly bits. It's also quite fast paced and we knocked out a game in about 45 minutes. The main criticism is that player interaction is minimal, but I haven't played enough to really comment on that. In any event, I loved it and recommend it highly.

Then, on the opposite end of the spectrum, I played a partial-game of Antiquity over Christmas:

antiquity.jpg


Considering that we didn't get through an entire game, bowing out after two hours of a learning session, I can't comment on the game in detail except to say that it's damned impressive. Antiquity is a city building game set in the late middle ages where your goal is to amass workers who can establish crops, man fields, and produce goods, all of which are used to help expand to future cities, one of which will establish the chapel honoring a particular patron saint that will fulfill your victory condition. It plays somewhat like a cross between Puerto Rico (with the phases of the game allowing you to build, produce, etc.), Princes of Florence (playing building Tetris within the space of each city), and a wargame (chits ahoy!). It is non-stop strategy and is not very forgiving; thanks to medieval farming techniques, areas produce goods once and are then polluted for the rest of the game, and if you don't expand properly you're going to quickly find yourself in a brutal death spiral. I'm generally not quite that hardcore a strategy person, but I really enjoyed the game. And, while it's pricey (copies run around $120), the quality of the components and the print run limitations of tiny hardcore Dutch game publishers mean you won't begrudge the purchase. I'll likely try to get my hands on a copy later in the year. If so, I'll report back; alas, the copy I played lives a plane flight away, so I dunno when I'll get to give it another go.

FnordChan
 
FnordChan said:
Then, on the opposite end of the spectrum, I played a partial-game of Antiquity over Christmas:

antiquity.jpg


Considering that we didn't get through an entire game, bowing out after two hours of a learning session, I can't comment on the game in detail except to say that it's damned impressive. Antiquity is a city building game set in the late middle ages where your goal is to amass workers who can establish crops, man fields, and produce goods, all of which are used to help expand to future cities, one of which will establish the chapel honoring a particular patron saint that will fulfill your victory condition. It plays somewhat like a cross between Puerto Rico (with the phases of the game allowing you to build, produce, etc.), Princes of Florence (playing building Tetris within the space of each city), and a wargame (chits ahoy!). It is non-stop strategy and is not very forgiving; thanks to medieval farming techniques, areas produce goods once and are then polluted for the rest of the game, and if you don't expand properly you're going to quickly find yourself in a brutal death spiral. I'm generally not quite that hardcore a strategy person, but I really enjoyed the game. And, while it's pricey (copies run around $120), the quality of the components and the print run limitations of tiny hardcore Dutch game publishers mean you won't begrudge the purchase. I'll likely try to get my hands on a copy later in the year. If so, I'll report back; alas, the copy I played lives a plane flight away, so I dunno when I'll get to give it another go.

FnordChan

Our group has yet to finish a game Antiquity. It's fascinating, but so damn punishing. The first time you play is painful. The second slightly less so.
 
well, last night on earth is non-existent from distributors, so I have to wait for that to come back in stock. :(

I did just grab a copy of Munchkin and Arkham Horror along with Dunwich Horror today. Looking at diving into Munchkin probably tonight and Arkham Horror...... ummm... whenever I can set aside that kind of time. Hopefully by the weekend.
 
Blox0rz!!!
blokus.gif


Catan and Ticket to Ride are favorites of my friends, but we also play a lot of cards (mostly Poker, Gang of Four, Hand and Foot)

RoboRally has me intrigued, and I've always wanted to try Puerto Rico
 
Eric P said:
i'm a huge fan of Cheap Ass Games, esp Kill Dr Lucky
You know they have a new version of Kill Dr. Lucky with a nice board and wooden pieces. There's even an expansion with Dr. Lucky's dog. However I don't recommend using it in games with a lot of players as it makes the game go on forever. :)
 
Revengeance said:
RoboRally has me intrigued
Buy it now! Pushing one of your mates off track so they fall into a pit and die is one of the best gaming experiences you'll ever get. It offers an insane amount of chaotic fun :-)
 
More of a card game than a board game, but I'm rather fond of Killer Bunnies

The rules seem complicated at first, but once you understand it, the game is loads of fun. Here are a few sample cards from some of the booster decks:

steelweapons.jpg


onyxspecials.jpg


onyxruns.jpg


violetspecials.gif
 
Bonerville High said:

I have to tell you, I found the dice movement in Talisman to be a royal pain in the ass. Taking six turns to hit the space you want is insanity. Check out Prophecy if you like Talsiman. Not as much flavor buy waaaay more balanced.
 
Arkham Horror

oh man

there's an expansion for The Yellow Sign. I love me some Robert W. Chambers, so I may pick the game up JUST for this.
 
I played a solo game of Arkham Horror with the King in Yellow expansion yesterday (with four investigators to keep things interesting). The blight effects are nasty. Riots trapped everyone indoors, upkeep was reduced to one card per turn and then Hastur just woke up. :(

Everyone died.
 
iapetus said:
I played a solo game of Arkham Horror with the King in Yellow expansion yesterday (with four investigators to keep things interesting). The blight effects are nasty. Riots trapped everyone indoors, upkeep was reduced to one card per turn and then Hastur just woke up. :(

Everyone died.

Similar thing happened when we played. Set-up with all the expansions took longer than the actual game play.
 
Risk is still where it's at for me personally. So nice to see how the politics develop, and who will backstab and who not. Such an amazing game. Kudo's to the genius who created it.


I play it online too at www.dominategame.com


Check it out, and maybe we can play a game together sometime!
 
iapetus said:
I played a solo game of Arkham Horror with the King in Yellow expansion yesterday (with four investigators to keep things interesting). The blight effects are nasty. Riots trapped everyone indoors, upkeep was reduced to one card per turn and then Hastur just woke up. :(

Everyone died.

so it's awesomely accurate to the king in yellow!
 
Flynn said:
Similar thing happened when we played. Set-up with all the expansions took longer than the actual game play.

Yes, I've left it out so I can play again some time without unpacking everything. My mistake was not specialising enough - it always pays to have one monster-killer out there from the start so that you don't get overrun by an unexpected monster surge. Getting some of those gates closed earlier (even if not sealed - the 8-clue requirement against Hastur really hurts) would have helped as well.
 
iapetus said:
Yes, I've left it out so I can play again some time without unpacking everything. My mistake was not specialising enough - it always pays to have one monster-killer out there from the start so that you don't get overrun by an unexpected monster surge. Getting some of those gates closed earlier (even if not sealed - the 8-clue requirement against Hastur really hurts) would have helped as well.

Yeah, cleaning up those roamers and closing gates fast seems to be key. I'd love to give the game another shot -- don't blame you for leaving it set up. So many cards.
 
Man, I can't believe I missed this thread! I am lucky enough to have a group of friends who try and get together to play every other weekend or so. Last week was our second week playing Agricola, and I am really loving it. I really enjoy how you have to try and build a strategy around your minor improvements and occupations - it seems like it makes the game really interesting every time. Definitely need to play a few more times to get the hang of it. My friend printed out the English translations for the cards and stuck them in plastic sleeves with the cards, btw, and that has been working quite well.

We tried Arkham Horror, too, but the turns seemed like they took forever. Hopefully next time we play it will go faster. It seemed pretty fun overall, and it's nice to have a fully cooperative game to play sometimes!

Some of our other favorites are Advanced Civilization
advancedciv.jpg

Really fun but really long - we usually start early so we can get one full game in about 10 hours... Start your civilization, expand, trade resources, have great disasters!

Iron Dragon
irondragon.jpg

You draw your railroad on the board with crayons! I love all the crayon train games, but Iron Dragon is one of my favorites - fantasy rails!

Titan
titan.jpg

Build up your fantasy armies and travel around the board trying to kill everyone else! But if you get stuck on the bus, it's hard to get out... >_< Old and sometimes way too long but it can be a lot of fun!

And of course favorites like Puerto Rico, Power Grid, Settlers, and so many more! I don't have that much money to spend on boardgames but my friends have a couple closets full... ~.~
 
Revengeance said:
Blox0rz!!!
blokus.gif

Man, I didn't know this was a boardgame. There's a demo for some Steambot Blokus game that I love to play - I need to hunt this down so I can actually play with people!

Everyone seems to be talking about fancy boardgames, but the last one I played was Scrabble with my brother and Dad. I was winning and by about 150 and in my second to last turn got cocky, laying down "home" across a triple word score and something else, I think. My Dad then put "boys" across it and we allowed it... only to find it hit another triple word score and he got like 180 points :( (That may not have been the word but it was something along those lines) That was going to be my first time beating my Dad at a board game, the bastard :(
 
I just played Heroscape over at a friends house, it feels a lot like Fire Emblem or Final Fantasy Tactics the boardgame. I had quite a bit of fun, team play also makes it a lot better.
Edit: Pics
slip1c.jpg

2w5u452.jpg
 
i totally bought arkham horror today

and have already found some people interested in playing among my friendset

so yay
 
Eric P said:
i totally bought arkham horror today

and have already found some people interested in playing among my friendset

so yay

Arkham Horror is going to rock your face off. Just be sure that everyone knows going in it's a three hour game, maybe even four your first time out. You may want to try a solo game so you can help get things moving when you sit down with friends.

I'm totally going to have to play tonight, by the way. I haven't been to Arkham in far too long...

FnordChan
 
Some good tips for beginners for Arkham Horror in this BGG thread, and some pretty good time-saving tips in this BGG thread. And yes, if possible try to get a solo play in to get an understanding of the rules, just be sure to start out with at least a couple investigators, a solo playthrough with only 1 investigator isn't recommended for beginners.

Also browse through BGG's user-made file section for Arkham Horror, you'll find concise rules summaries, official FAQs covering errata, and more useful stuff.
 
yeah, i saw you could solo with it and that makes me happy because i want to have all the rules down and a good familiarity with the ruleset and timing and stuff before the first time out.

i had to go to a hole in the wall old school gaming store to find my copy. this store was amazing. they had old avalon hill bookshelf games from before the buy out
 
Online boardgame shops are probably the best way to go these days. They're usually considerably cheaper and often have much more stock than a FLGS these days. I frequent Thoughthammer.com for my boardgaming needs.

For older out-of-print stuff though, you'll probably have more luck hunting around B&Ms.
 
Anybody played Quelf? I think it's pretty new but one of my friends got it for Christmas and we all played it. Normally I'm not a fan of boardgames but this game was one of the funniest and most entertaining games I've ever played. It's very simple and it basically involves cards making you do some pretty outlandish stuff but it's very creative and well done. I highly recommend it. Pretty much everyone that played it went to buy it for themself afterward but it was one heck of a tough game to find as almost everyone was sold out. All the retailers we went to said it had a very high demand. Check it out http://www.quelf.com/
 
XiaNaphryz said:
Online boardgame shops are probably the best way to go these days. They're usually considerably cheaper and often have much more stock than a FLGS these days. I frequent Thoughthammer.com for my boardgaming needs.

For older out-of-print stuff though, you'll probably have more luck hunting around B&Ms.

Nice site!
 
Flynn said:
Yeah, cleaning up those roamers and closing gates fast seems to be key. I'd love to give the game another shot -- don't blame you for leaving it set up. So many cards.

Well, I did have that second shot, this time without the herald from the King of Yellow expansion. Just scraped a victory against Yig - was down to my last investigator at critical health, but it turns out that even Ancient Ones go down under enough tommy gun fire...

darkressurection said:
I just played Heroscape over at a friends house, it feels a lot like Fire Emblem or Final Fantasy Tactics the boardgame. I had quite a bit of fun, team play also makes it a lot better.

I found Heroscape to be quite broken when I played it. The advanced rules with special powers for each unit are particularly bad - some of them really are one in twenty shots to just outright win you the game.
 
iapetus said:
Well, I did have that second shot, this time without the herald from the King of Yellow expansion. Just scraped a victory against Yig - was down to my last investigator at critical health, but it turns out that even Ancient Ones go down under enough tommy gun fire...

A narrow victory seems like the best way to play Arkham. I couldn't really complain when we lost -- the world ending because of the return of an old one just feels right. Quick resolution would be a cop out.
 
XiaNaphryz said:
Nice pickup. Did your order qualify for free shipping?

Yes, by 50 cents. :lol

Products
------------------------------------------------------
1 x 1960: Making of the President (ZMG 7019) = $34.99
1 x Mr. Jack (ASM 700100) = $24.04
1 x Monsters Menace America (WOC 96874) = $31.50
1 x Arkham Horror (FFG VA-09) = $34.97
------------------------------------------------------
Sub-Total: $125.50
 
Eric P said:
you paid $15 less than i did for arkham

i think i know where i'm going from now on

Yeah, their prices are great. Probably second only to e-bay.

Browsing and the different categories are very helpful too--surprised to see how many horror games there were!
 
darkressurection said:
I just played Heroscape over at a friends house, it feels a lot like Fire Emblem or Final Fantasy Tactics the boardgame. I had quite a bit of fun, team play also makes it a lot better.
Edit: Pics
slip1c.jpg

2w5u452.jpg

Anyone else have any thoughts about this game? It looks interesting.
 
Phthisis said:
Anyone else have any thoughts about this game? It looks interesting.

See my comments above. It's not as pretty as it looks in pictures - the models are quite rough. You get a very limited set of scenery to start with. Setting up takes longer than playing a game. The game mechanics are pretty broken, especially when you add the full rules. If you want hex-based wargame-lite then there are much better games out there.
 
iapetus said:
See my comments above. It's not as pretty as it looks in pictures - the models are quite rough. You get a very limited set of scenery to start with. Setting up takes longer than playing a game. The game mechanics are pretty broken, especially when you add the full rules. If you want hex-based wargame-lite then there are much better games out there.

I'm looking to get into one, but preferably something that doesn't require my own glue and paint. I just kind of want one that I can open the box and have fun with. Any suggestions?
 
Got into Scrabble recently with a girl I'm seeing. We're doing long distance now, and would like to do online Scrabble. Anyone know of any good online scrabble?

Don't say Scrabulous, that game is glitched to hell.
 
oatmeal said:
Got into Scrabble recently with a girl I'm seeing. We're doing long distance now, and would like to do online Scrabble. Anyone know of any good online scrabble?

Don't say Scrabulous, that game is glitched to hell.

literati on yahoo games.
 
Status
Not open for further replies.
Top Bottom