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Bone Claw Wolverine.

You can tell in MvC2 which characters were made new for the game, they have some of the best animations and frame counts and also look rather clean and crisp, Jill, Ruby, some others.

I always laugh when MvC2 Jill does her Rocket Launcher super, though.
It's just a big green rectangle with some really basic embellishment and pretty much no shading.
Looks like it took 30 seconds in MS Paint.
 
He and Spider-Man are really bad in MvC2. I heard a while back that, during initial balance testing, one of the players was kicking all sorts of ass with Spidey, so they decided to tone down his comboability and give him pixie attributes.

So those characters, who were dominant in their older games, got nerfed, while they let things like AHVB, fast fly/unfly, and infinites slip through. And Storm. I don't know how they let that one through.

Doom's crouching roundhouse is unblockable at certain ranges. I don't think they put that much thought into balancing.
 
I always laugh when MvC2 Jill does her Rocket Launcher super, though.
It's just a big green rectangle with some really basic embellishment and pretty much no shading.
Looks like it took 30 seconds in MS Paint.
MVC2 as a whole felt like it was made in 30 seconds.
 
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