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Bosses that have made you quit on a game.

I came back to it a couple months later and FINALLY beat him, but oh man did I struggle back then with the second battle of Riku in Kingdom Hearts and just left the game for a bit. Even worse that you had to sit through that cutscene ever time.

kingdom-hearts-sora-riku.jpg
 
Final Boss of Freedom Wars. spent a whole day trying to beat it and just gave up, deleted the game from my Vita TV and haven't touch the game since.
 
Last boss from Golden Sun. I'm not fighting you twice without a restore, stop.

For the time being,
Shadow Teddy
in Persona 4. I just don't want to grind right now.
 
One boss, only one, in the thousands of boss encounters I've overcome in my gaming career has ever stopped me in my tracks. I don't even know or remember his/her name. I think I've blacked out most of the fight, but I do remember having to give up.

The final boss in Shinobi for the PlayStation 2, I succumb to you.
 
I'm still haunted by the fact I could never get past the last boss in Killzone 2. Spent a few hours total trying to do it and just couldn't. Even got a couple of mates around one night who fancy themselves at FPS to try, and no-one could do it.

Such inadequate
 
The Queen Odette fight in Odin Sphere legitimately runs at sub 5 frames per second. It's rare I say that a game runs so poorly it's unplayable but Odin Sphere on the PS2 ran like absolute trash. I still don't understand how she's beatable.
 
Darklurker in Dark Souls II: Scholar of the First Sin.

I just can't see how I could beat it with a melee build. I'm sure it's possible, but I just can't. I get mauled to death by one of the two clones' magic every time I face the other one. I simply just can't beat him. And, for the record, I've 100%ed both Dark Souls and Dark Souls III, so it's not that I'm lacking skill really...
 
Darklurker in Dark Souls II: Scholar of the First Sin.

I just can't see how I could beat it with a melee build. I'm sure it's possible, but I just can't. I get mauled to death by one of the two clones' magic every time I face the other one. I simply just can't beat him. And, for the record, I've 100%ed both Dark Souls and Dark Souls III, so it's not that I'm lacking skill really...

Use a brightbug.
 
Even though it's an awful game, the giant spider boss in Risen 3 made me not bother with the game anymore. Literally it constantly defends itself against melee attacks, whilst spawning spiders to constantly attack you that are a pain in the bum, alongside healing itself when you get its health down quite a bit.

The other boss was the Defiled Chalice 3rd layer boss in Bloodborne, Amygdala I think the name is, just OHK's due to the half health mechanic. I found it fairly cheap and annoying and I had completed the main game, alongside the true ending, absolutely fine. I just couldn't be bothered to do the rest of the Chalice Dungeons after that.
 
Literally just beat Ornstein and Smough 20 minutes ago and it wasnt anywhere near as bad as people made it out to be, took me only 3 tries although Super Ornstein aint no joke. /endbrag

On topic, THE FUCKING ELECTRIC WORM IN NINJA GAIDEN 2. Holy shit i tried for weeks to beat that motherfucker but younger me wasnt gud enough.
 
Wow, seriously?
Me too actually.

I mean, I payed $5 for the game and basically used it to kill time the week before Arkham Knight. But I lost a bunch of times to him and gave up.

Also Jecht in FFX. Just felt cheap and I didn't want to keep trying and hope to get lucky.
 
The 3 hooded guys in Bloodborne while trying to beat the game at level 25. To be fair I only tried them like 3 times but wasn't making much progress.
 
Most recently Uncharted 4 on Hard, I couldn't read his attacks or see any obvious pattern to them (and the game has outstayed it's welcome long before then), so I dropped to easy just to get it over with. Didn't really enjoy the part after that though.


Also, Wolfenstein The New Order seemed to expect a fighting style I hadn't used at all in the game so it got abandoned.
 
The first boss in Ninja Gaiden 3. The Spider robot thing.

I think this may actually be the only boss that's made me quit a game.
 
I can't actually think of a time this has happened for me. I don't mind grinding, so difficulty spikes in traditional RPGs aren't a problem. If it's just the result of me not being skilled enough at that moment, all that brick wall does is fuel my desire to climb it, so I just practice until I can beat it. Hard parts in games don't get me discouraged.

Actually, I did think of one. The very final mission in the first Trauma Center game, Under the Knife. I just could not beat that mission no matter how hard I tried, until a couple years later when I popped it back in on a whim and did it on my first try, somehow. I think this has happened a few times, so my above post isn't 100% accurate.
 
Senator Armstrong in Metal Gear Revensomething:

791745-armstrong.jpg


I run out of medkits and I didn't wanted to get a ton more just to keep fighting that bs boss. I was fucking drained.

Played the game and was amazing at it. Arrive here, medkit problems. Not so amazing anymore.
Can't hit shit he throws at me, went back to farm medkits. Slowly lose interest.
Fight him more and put the game down for a bit.
Returned and forgot how to play. Youtube'd
 
The end boss in Uncharted 2. I just watched the ending on YouTube.

The tentacle thing in Dead Space. It was the last straw for me after the similar asteroid shootout.

The UC2 boss was easy. Just run up to he'd try to melee you. Block it and hit him then he'd just throw you. Shoot the stuff, rinse and repeat.
 
Boss at the end of Headhunter on PS2; could only get his health down with rockets.. which I only had 2 of and no more around to pick up.

I'm pretty sure there were none, but I'm proud enough I got that far in that game without throwing my controller towards my television.


Also couldn't for the life of me defeat the final boss in Rayman 2 which I'm still a litter ashamed of.
 
Really? My friends and I had a decent time with him. Nothing crazy. Remember you can time bubble his bombs so they don't explode as fast.

It was more to do with no checkpoints for me. Was quite annoying dying and going back to the start of the fight.
 
The final boss of "Arc the lad: Twilight of spirits".
The whole game is quite easy, with no grinding needed...

Then you reach the final boss and if you are not at least with a very good party and a very good strategy you will die. You can use some tricks I read, or just spend a lot of hour to grind in the final dungeon...

I found it non-sense when the whole game was affordable... I just quit and saw the ending on youtube.
 
Final Aeon in FFX
Final boss in Lightning Returns

And, in ages long past,

LISA TREVOR in Resident Evil scared me so bad I quit the game. Have since beaten it, though.

Likewise, I was stuck on Murdaw in Dragon Quest VI for quite some time, but did eventually beat him.
 
The only game I've ever quit due to a boss was Golden Sun's final boss.

I was close to giving up with the final bosses of Dragon Quest V and Uncharted 2, but I managed. Nimzo is still the most obnoxious JRPG boss ever in my book due to how much of a sponge he is. It's above and beyond on what's necessary.
 
I could not beat the wizard boss Mir in Landstalker (megadrive) as a kid. I had to replay the games years later on an emulator to defeat him.

More recently, Orphan of Kos in Bloodborne DLC was a pain in the ass and it took me forever to beat him. I never truly considered giving up though.
 
My boss walked in the office when I was playing CS:Source and I had to quit it pretty quickly!

Damn, I was going to make a similar joke, just was searching through the thread and the last message beat me to it.

Beaten by 2 minutes on a 3 page thread.
 
The final boss of Final Fantasy 3 sure was a difficulty spike. Also you're trapped in some shitty place where you couldn't really level up? It has awesome music tho.
 
I loved Xenoverse up to the part where I had to kill 20 Frieza guys right after you get your skillset swapped for Ginyu's. Oh, in case that didn't confuse me enough, I also had to defend stupid AI that got gangbanged left and right. Beat that part after 10+ tries.

Then got to this part.
 
The last boss of Dante's Inferno was such a ridiculous spike in difficulty that it made me quit the game in disgust. Went back much later and dropped the difficulty.
 
Seriously? This was one of the easiest bosses in DS3 and one of the few that I managed to down on my first try.

Yeah, that was pretty easy for me as well, whereas
Abyss Watchers, Champion Gundyr, and Nameless King
were infuriatingly hard.

I'm currently replaying BB's DLC on NG+, and the one foe that gave me the most trouble was the goddam hunter in the Research Hall. Funnily enough, it took me more tries to beat him than anything else so far, including the first three bosses. His insta-kill parry & visceral combo was extremely annoying.


Yunalesca in Final Fantasy X.

I only gave it like 2 tries, but I realized I didn't care enough about the story to bother giving it a third shot and just left my save file at the final boss without ever finishing it. Never felt compelled at any point to plug my PS2 back in and finish it off.

I played Final Fantasy X-2, anyway.

I had the opposite experience, as I was grossly overlevelled for the fight after doing most of the sidequests and collecting the ultimate weapons during my 270-hour playthrough. It only took a few strikes to take her down.


Damn, that guy was a bastard. For me it was the final boss in Metal Gear Rising. I eventually beat it, but only after quitting and taking a serious break from the game.
I almost gave up on him.

It devolved into me just running away and running away and running away. I finally got him.

I even tried it on easy, but it didn't really seem to have a noticeable effect on the fight. I really don't find boss fights that involve constant chasing and running entertaining either.



EDIT:
Andy Serkis in Heavenly Sword. Could'n beat him with my button mashing skills that brought me that far. Had to youtube the ending.

That reminds me, that I quitted the game during the first boss fight, and never returned to it.
 
FF13. Blue beast/dragon thingy. Was after you got to the big open section, about 2/3rds into the game. That thing was kicking my ass every time and there were no really good beasties around to grind some xp in that place. Everything was super hard on that big field.
 
Use a brightbug.

Honestly, I'm past the point of caring now. I couldn't beat it and I accept defeat. Besides, it's not that I was even remotely enjoying Dark Souls II to begin with. I don't think it's a good game and if I hadn't quitted before Darklurker, I would have quitted at some point further on, rather sooner than later.
 
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Alex - Neverdead

I really don't know how I could gather enough patience to play Neverdead and reach the pre-final boss, but this was when I finally got tired of the bullshit. Once you have dealt enough damage it starts regenerating all the health. For some reason I could never deal enough damage on time and I had to restart over and over again.
 
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