Banana Aeon
Member
I use the no hud option in DS3, but really because because the hud in DS3 is awful.
If a game's hud is bad, I'll try to turn it off, if I can.
If a game's hud is bad, I'll try to turn it off, if I can.
Horizon Zero Dawn has a really good dynamic HUD that only comes up when you need it. I can't seem to get rid of the objective marker on the screen though
can't turn off the shrine sensor, not even in pro modeI noticed that I only look at the weather forecast and when I'm having a quest marker active I look at the basic direction without really using the minimap. But the main reason I still have the hud active is the shrine sensor.
You can turn it off with or without pro mode. When you get the sensor, the game tells you that the option is in the map screen. Press Y in the map to toggle it.can't turn off the shrine sensor, not even in pro mode
can't turn off the shrine sensor, not even in pro mode
if you scroll up a few posts you'll see that what you're saying is subjective and others disagree with you. so, no offense taken.and that's supposed to look good ? no offense but jesus looks awful for a 6" and 720p
I played my first few hours of the game glued to the radar and am having a measurably better experience without it. Don't sell your spacial awareness short - you don't need the radar and will be more immersed without it!
would go pro mode but my inner completionist needs the shrine indicator. Not relying on any online guides, just give me the shrine radar and I'm fine. It's like searching for dragon balls
and that's supposed to look good ? no offense but jesus looks awful for a 6" and 720p
I love just having a compass on screen. All map screens are default north facing so it's easy to work out which direction to go.
You can turn it off with or without pro mode. When you get the sensor, the game tells you that the option is in the map screen. Press Y in the map to toggle it.
nice, I'm turning it off then. The pinging drives me insaneIn the map screen press Y
and that's supposed to look good ? no offense but jesus looks awful for a 6" and 720p
The less HUD the better for me, in any game. When developers utilise the actual game world & animations to convey useful information instead of just piling it in your face, it's always a far more immersive, engaging experience & a sign of good world design. The only time I like HUD is if it suits the context of the game, e.g. Metroid's visor or Fifa's scoreboard.
Otherwise you spend more time looking at a minimap, prompts or various stats than you do taking in the environment & other features. I imagine a lot will disagree, but i'd prefer all games to start with minimal HUD by default, with the option to turn features on if you need them, not off.
You can also disable the compass as well (which I do) so you have no HUD at all until you need it.Horizon also has a very good "dynamic" HUD that displays info only when you need it, otherwise the only overlay is a directional bar on top.
Mini-maps take so much out of the experience. At least try it (for a good hour to get accustomed to it, though it should only take 10 minutes), and I sincerely think you will appreciate it.
Tried it without and I still don't get why I should have it off, nor do I feel that it takes anything out of the experience.
It's an issue of controlling focus. If I have my eyes glued on the minimap, not only will I just beeline straight to the destination, but I'll also miss out on a lot of things I would only have noticed if I was 100% attentive to my surroundings. Getting lost in this game is fun, but you'll never be truly lost if you have a map glued to their screen. The full map is at least on a different screen that you can choose to consult sparingly.Tried it without and I still don't get why I should have it off, nor do I feel that it takes anything out of the experience.
You can turn it off with or without pro mode. When you get the sensor, the game tells you that the option is in the map screen. Press Y in the map to toggle it.
Yeah it has all these options but when it comes to a good way to hide quest waypoints yet still have them available when pressing the touchscreen it fails big time. It's a bug or some huge oversight that I'm sure will get patched.
and holy shit at that screenshot lol
Addition by subtraction. Your mini-map dictates how you navigate.
So I switched (lol) with some hesitation. Can't go back now!
I'm loving it.
Turned on pro the moment I started and have never looked back. It emphasizes how well designed the world is when I can just use landmarks - named or unnamed - to navigate.
Played about 20h before turning Pro-mode hud on. When I arrived toturned it on and never looked back. It is the best way to play.Gerudo Desert
I'd remove the hud too if there was a damn map on the gamepad.