On the one hand, the parity clause is bullshit and needs to go.
On the other hand, it's just Broforce.
Um...
That shitty ass game contrast too.
Oops!
but I'm more concerns that Xbox players are only interested in AAA games and no amount of push from MS will change their minds on that.
I've seen this a lot. There's a reason why the PS4 has been panned as the "indie"station (like that's a bad thing). "Sony doesn't have the money for the AAA games", "indie games aren't even real games", "lol enjoy your atari looking games!", etc.
You forgot Piers Solar, Rogue Legacy, Oddworld, and Thomas Was Alone.
Golf Club was a sim ship, though. And Guacamelee was a special edition so that doesn't really count either.
Piers Solar wasn't a "big title form a big developer" either, since the reality is we treat every develop (big and small) exactly the same.
I'll say it again. MS and MS apologists are still stuck in 2008/2009. The distribution of power has changed.
That had already come out on 360. Not sure why it keeps getting mentioned in these arguments.
Lol. All good.
... and who bought them in the end?
I'll say it again. MS and MS apologists are still stuck in 2008/2009. The distribution of power has changed.
That's exactly the feedback we wanted from you, a few more games. We didn't want clarification or any of the other things people are clamoring for, we wanted a few more examples of you sidestepping your own idiotic rule. Thanks, Chris.You forgot Piers Solar, Rogue Legacy, Oddworld, and Thomas Was Alone.
Golf Club was a sim ship, though. And Guacamelee was a special edition so that doesn't really count either.
Piers Solar wasn't a "big title form a big developer" either, since the reality is we treat every develop (big and small) exactly the same.
Seem like ID@XBOX guy has already know the problem?
Dont you have any interest to fix it ?
Everyone who says 'oh this will obviously hurt MS' is missing the point.
MS are not interested in bringing indie games to the platform unless there's immediate money to be made out of it. They don't want a game that only shifts 10k units, they only want the indies that are going to be breakout hits.
Seem like ID@XBOX guy has already know the problem?
Dont you have any interest to fix it ?
Back in the early PS3 days, Sony executives were still drunk with the PS2 success and used to think they owned the show. The beating they got taught them a lot.
Seem like ID@XBOX guy has already know the problem?
Dont you have any interest to fix it ?
That's a separate clause. This specific one is about release date parity.I thought "parity clause" meant forcing devs to make a better version of a game on par with a lesser version of the same game port. I didn't know it meant demanding all versions of the game releasing simultaneously.
didn't vf5 come out on 360 a few months after Ps3?
Might not have the power.
It all relies on "I believe in Phil Spencer" sadly
Yeah, I stayed quiet on this before, but... he didn't try very hard, if at all. Pretty much was just making excuses to not have to deal with MS again.
We patched our game free about a year after it launched, and we had to do a complicated Title Update / mandatory Compatibility Pack DLC combo, which took approval from MS's Dark Council. The total update size was around 600 megs.
Because the Dark Council got involved, the patching process took forever. When we started the process, we were all set to pay the $10,000. But when the process finished, they were like "Oh hey, starting next week there is no patch fee. So we're just going to delay it a week so you don't have to pay - that cool?"
Fez's patch would've probably been a few megs at most, and just a Title Update since it was just a weird save bug that was missed, if I recall.
Well, since I clearly can't tell the difference between a PM and post reply this afternoon, let me just write back publicly and say that we really do take all this kind of feedback to heart, and we take the feedback really seriously.
I thought "parity clause" meant forcing devs to make a better version of a game on par with a lesser version of the same game port. I didn't know it meant demanding all versions of the game releasing simultaneously.
didn't vf5 come out on 360 a few months after Ps3?
Cue the dogpile.
I wish this whole thing could get fixed so xbox one gamers can stop pretending they dislike indie games and ps4 gamers can stop feining concern.
Dark Council = QA team?
Sounds a lot like their pricing strategy.Sounds like a "above his pay grade" kind of issue.
It could also be that Microsoft doesn't want to loosen the policy officially, otherwise it will be a lot harder to re-implement it later. It's better it just stays there with blanket exceptions, just in case they ever want to start enforcing it.
Like, if your Title Update exceeds a certain size, or certain other guidelines are technically impossible to adhere to, etc. you have to escalate your case to this shadowy cadre of people. The "Dark Council" is the name I gave them - I'm not sure what their actual titles are, but I'm guessing they're a group of high-level TRC folk.
You basically just endlessly fill out Word docs for them explaining the technical case, business case, and customer experience until they let you do the thing or don't. And it takes months.
So in our case, we couldn't have a 600 MB TU, so we had to appeal to the Dark Council for permission to split our updates into TUs/Compatibility Packs.
Who is we? Does this include people who could decide to change certain policies?
Hope so, this would be nice for developers, gamers and, by the way, the xbox.
Well, since I clearly can't tell the difference between a PM and post reply this afternoon, let me just write back publicly and say that we really do take all this kind of feedback to heart, and we take the feedback really seriously.
Like, if your Title Update exceeds a certain size, or certain other guidelines are technically impossible to adhere to, etc. you have to escalate your case to this shadowy cadre of people. The "Dark Council" is the name I gave them - I'm not sure what their actual titles are. But I'm guessing they're a group of high-level TRC folk, like the people that came up with the TRC in the first place.
You basically just endlessly fill out Word docs for them explaining the technical case, business case, and customer experience for what you want to do until they let you do the thing or don't. And it takes months!
So in our case, we couldn't have a 600 MB TU, so we had to appeal to the Dark Council for permission to split our updates into TUs/Compatibility Packs. This is why the first Skullgirls patch on 360 was 6-7 months after the PS3 one.
Cue the dogpile.
I wish this whole thing could get fixed so xbox one gamers can stop pretending they dislike indie games and ps4 gamers can stop feining concern.
what the hell. I hope this does not exist anymore.
Phil still hard at work not doing anything about the parity clause.
what the hell. I hope this does not exist anymore.
Well, since I clearly can't tell the difference between a PM and post reply this afternoon, let me just write back publicly and say that we really do take all this kind of feedback to heart, and we take the feedback really seriously.
Well my question is WHEN is it gonna be released??? Been waiting 4 it since they announced it...
I haven't done anything with the One yet, but I'm guessing it doesn't.
This was largely an artifact of the HDD-less 360, which is why there were strict limits on TU size, etc.
once this news gets its publicity i think another 180 is on the horizon.
They could just tell developers there's a promotion!Sounds a lot like their pricing strategy.
as a PS4 owner I don't care what MS does with it's XB1 business, but when potential release dates for games I'm interested in are moved because of it then it irks me. in a way their policies are affecting my console. that shouldn't happen.
the lack of great indie titles available for XB1 users also sucks as a potential future owner.
That was funny!They could just tell developers there's a promotion!
The parity clause has been out there for a while. Phil even publicly defended it:once this news gets its publicity i think another 180 is on the horizon.
http://www.eurogamer.net/articles/2...er&utm_medium=social&utm_campaign=socialoomph"Millions of people own Xbox One and I want those people to feel like they're first class, because they are.
"When a third party game comes out it comes out on all platforms at the same time. When indie games come out, I want them to come out and I want Xbox to to feel like it is a first class citizen when an indie game launches."
once this news gets its publicity i think another 180 is on the horizon.
We never will due to NDAs.Do you have any examples of games that have been moved forward to adhere to this specific policy?
as a PS4 owner I don't care what MS does with it's XB1 business, but when potential release dates for games I'm interested in are moved because of it then it irks me. in a way their policies are affecting my console. that shouldn't happen.
the lack of great indie titles available for XB1 users also sucks as a potential future owner.