missingno
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yeh this was also great
missingno
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This. Allowed us to make multiple PvP builds real fast. That and the dropping boss souls/soul sign items glitch too.
Not a glitch...The disappearing enemies in dark souls 2
Halo 2: The thread
This. Quake wouldn't be the same without it.Strafe jumping and bhops.
Nope, ruined matchmaking for me and many friends who just wanted to play the game for what was intended.Basically this. Super jumping and sword flying were amazing.
Bloodborne had a glitch that allowed you to create an infinite am out of items LOLOL.
All the bugs and glitches in OoT and MM. Stuff like ground jump and gainer are great fun to play around with.
I generally despise difficulty of any kind in a video game so when it came to the Jak II end boss, I'm glad there's an exploit you can use to kill him without getting hit.
That's not a glitch that was based on reality.
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Also. Overbounces. This bug still produced new movement techniques to this day. Best ever.This. Quake wouldn't be the same without it.
Quake's rocket jump.
Quake's rocket jump.
I love this. Mistaking the most baffling design decision in the game for a bug.The disappearing enemies in dark souls 2
Was that actually a glitch? Rocket jumping was a huge part of Quake 1 for me. Like it was the only way to play and a big part of the movement system.
I love this. Mistaking the most baffling design decision in the game for a bug.
Yes yes and yes.Halo 2: The thread