I'm just afraid Riley will betray us in the end.
I bet the final boss will have some scooby snacks or something![]()
we've only seen footage of KZ:SF multiplayer:![]()
(PNG taken from the high bitrate footage)
Right, but I've found the same holds true for PC versions as well. Pulling off image quality like that in game isn't a trivial thing. BF4 in Ultra with FXAA runs at 60 fps on my system. Hitting 200% on the resolution slider plus MSAA using the same settings drops to ~15 fps. This is on a GTX680 so I'm sure more powerful cards could do better but the performance penalty is huge. You can still achieve great image quality but I've never been able to hit image quality THAT good while maintaining a smooth framerate (except in older, less demanding games). Though, really, even most UE3 games start to choke a bit with some of the higher quality AA options.People should make no mistake, the next gen console versions will not look as good as the material presented by Dennis and Sethos here. Especially not the 720p Xbone versions.
Man, I love those colour filters.Call of Duty wins because it doesn't have shitty colour filters.
Looks pretty damn good to me
Right, but I've found the same holds true for PC versions as well. Pulling off image quality like that in game isn't a trivial thing. BF4 in Ultra with FXAA runs at 60 fps on my system. Hitting 200% on the resolution slider plus MSAA using the same settings drops to ~15 fps. This is on a GTX680 so I'm sure more powerful cards could do better but the performance penalty is huge. You can still achieve great image quality but I've never been able to hit image quality THAT good while maintaining a smooth framerate (except in older, less demanding games). Though, really, even most UE3 games start to choke a bit with some of the higher quality AA options.
True, I prefer 60fps screenshots as well. Most of those heavily downsampled shots of new games are from SLI configurations or include a cinematic framerate. That said, at least 1080p BF4 is not much of a problem on PC with a good card and Ghosts should still look better than the PS4 version that seems to lack proper AA.
Oh, absolutely. PC wins out in image quality for sure. I'm simply arguing that the PC screenshot thread and these types of images don't really represent what most people can achieve in realtime.True, I prefer 60fps screenshots as well. Most of those heavily downsampled shots of new games are from SLI configurations or include a cinematic framerate. That said, at least 1080p BF4 is not much of a problem on PC with a good card and Ghosts should still look better than the PS4 version that seems to lack proper AA.
Worse than BF4 for me on a 7970.What's performance like? Better or worse than BF4? I only ask because of those ridiculous requirements they posted a while back.
Currently running BF4 on high at 1080 at 45FPS+ average and wondering how I'd cope here.
Exactly. This was what i was fearing...... Comparing a compressed MP shot to a supersampled SP shot..... Truely embarrassing.THis thread has shown me that Ghosts doesn't look as bad as I expected.
....? Nah we have seen plenty SP footage which looks much nicer than that. Take a screen from direct footage of BF4 multiplayer as well. It sure doesn't look as good as SP either, even on PC.
Can you post your Pc specs? Just curious.
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They already are.![]()
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They already are.![]()
Worse than BF4 for me on a 7970.
BF4 I get occasional drops to the mid-high 40's with everything maxed and FXAA @1080p.
Ghosts drops to the high 20's with the same settings and doesn't maintain 60 as often as BF4 does. Whether that's a driver/update issue or the final performance of the game I have no idea, but I certainly hope it isn't the latter.
That's actually a very cool looking map, gives me ww2 era shooter vibes, rtcw or the older moh games
Fantastic setting + nice graphics + not tiny, meat-grinder map = nod of approval.
Looks good, leaps better than the previous IGN PS4 Ghosts footage
Surprisingly good looking footage.
That was like the whole point of Bad Company and then, for whatever reason, threw it out the window and just copy what COD was doing except even more by the numbers.I really wish Dice could make a decent campaign. Their visuals are really best in class, but the campaign wasn't just half bad, it was really really bad. I bet the COD campaign is clearly better (still not good though).
How do you compare games with drastically different content?
I really wish Dice could make a decent campaign. Their visuals are really best in class, but the campaign wasn't just half bad, it was really really bad. I bet the COD campaign is clearly better (still not good though).
Well I will be damned, Ghosts looks pretty damn good.
Sethos, you have 2 Titans in SLi right?
That is some damn rig no doubt.
Indeed I do. With all these new GPUs being released it's almost a middle-of-the-road setup by now![]()
Stealth brag.
Stealth envy.
Sethos my man, it is all about the pixel-pushing efficiency/$ ratio now.
...but at the same time direct feed screenshots aren't representative to how the game actually looks like in motion. Some games are even hard to show how pretty they are in screenshots, even with downsampling, like Sleeping Dogs that is just vastly superior when you're playing it.
I mean, this is a direct feed capture from The Last of Us...
I mean, this is a direct feed capture from The Last of Us:
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What the hell game is this?!