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Call of Duty is essentially dead on PC right now

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I had a similar experience in Dark Souls I/II



Strange that Battlefield 4 went that same direction. They are after the CoD market, but the gunplay was horrible.
The gunplay in BF4 isn't anywhere near CoD. Which is why you see people saying things like, "I shot a whole clip at the guy and didn't even kill him." Well, if you shoot before you ADS you're not hitting jack shit.
 
The gunplay in BF4 isn't anywhere near CoD. Which is why you see people saying things like, "I shot a whole clip at the guy and didn't even kill him." Well, if you shoot before you ADS you're not hitting jack shit.

Playing on such low tick rate doesn't help either...
 
If you enjoy playing single player FPS campaigns I hope you are playing some of the greats as well.

I just played through MW1 a few weeks ago and it doesn't hold up at all. The settings, encounter design, enemy AI, and general gameplay were tedious at best.

I would recommend checking out the Jedi Knight II/III games. They are on sale right now.

If you want more of the linear/scripted variety may I recommend the Metro Series, Call of Juarez: Gunslinger, Half-Life 2: EP2, and F.E.A.R. are some of my favorites.

Oh, I've long since played the ones in bold and I have the Stalker, Metro, and Gunslinger games in my backlog. I'm one of those with a massive steam backlog (~500 games). If it's a RPG, FPS or RTS, I will pick it up on a good sale. I have a huge variety of games so I don't really need COD.

IMO, FPS and RPGS are great to play together: 40 - 100 hour RPG followed by a 8-10 hour FPS to unwind.
 
Not everyone considers cheating in online PC games as a big factor as others do? In CS case, its popular to be part of leagues and do clan vs clan matches, where cheating is likely far less common. There are people in this thread who do not see it as a major problem, as clearly evident. And that is completely fine. But saying it does not matter or is not a factor for lack of popularity for CoD on PC is pretending like it does not matter, when it does matter.

CS, War3, SC2, BW are all amazing games, that have thrived despite the low lives who cheat

So out of ALL of the popular or formally popular big name PC franchises, only one is so plagued with cheaters that everyone left directly because of them? And its only coincidence that the numbers are lower for each CoD since they removed key PC features from the game?

Right, keep telling yourself that. I guess all of those BF4 players on PC just dont care if other people rampantly cheat.
 
Oh, I've long since played the ones in bold and I have the Stalker, Metro, and Gunslinger games in my backlog. I'm one of those with a massive steam backlog (~500 games). If it's a RPG, FPS or RTS, I will pick it up on a good sale. I have a huge variety of games so I don't really need COD.

IMO, FPS and RPGS are great to play together: 40 - 100 hour RPG followed by a 8-10 hour FPS to unwind.

same been going through persona 4, replaying ff7 and ff10 on vita inbetween game sessions of fps.
 
Playing on such low tick rate doesn't help either...
I don't feel like the netcode is hurting my game any in either title. The limiting factor, to me, is whether I'm using my weapon properly. Sometimes I get worried that CoD is giving me bad habits because you really don't have to stop or aim to drop someone. Going from one shooter to the other is really jarring.
 
I don't feel like the netcode is hurting my game any in either title. The limiting factor, to me, is whether I'm using my weapon properly. Sometimes I get worried that CoD is giving me bad habits because you really don't have to stop or aim to drop someone. Going from one shooter to the other is really jarring.

Oh it's hurting everybody, sadly.

When a bf4 server with 64 people is less demanding than a 5v5 cs server..something is wrong.
 
Oh it's hurting everybody, sadly.

When a bf4 server with 64 people is less demanding than a 5v5 cs server..something is wrong.
You probably end up trading kills way more in BF4 than CS, but it doesn't happen often enough in conquest for me to care. It probably gets frustrating in the meat grinder maps, but those maps are frustrating for other reasons anyway.

I think the mechanics and map design of CoD make it far more sensitive to server or performance issues than BF. It's way more twitch than that game. The BF3 community moved to BF4 despite the technical issues because of the feature set. Ghosts performs worse than previous iterations of CoD and the mechanics aren't any better so it essentially doesn't have a reason to exist on the PC.
 
You probably end up trading kills way more in BF4 than CS, but it doesn't happen often enough in conquest for me to care. It probably gets frustrating in the meat grinder maps, but those maps are frustrating for other reasons anyway.

I think the mechanics and map design of CoD make it far more sensitive to server or performance issues than BF. It's way more twitch than that game. The BF3 community moved to BF4 despite the technical issues because of the feature set. Ghosts performs worse than previous iterations of CoD and the mechanics aren't any better so it essentially doesn't have a reason to exist on the PC.

In my eyes, cod and bf are the same. I played thousand of hours on bf2.. now..well.. let's just say that I won't touch it, same as cod.

But that's beyond the point... you can compensate but you can't play an fps on 10 ticks. It's mental.

In cs you don't trade kills, ever. Like in any normal competitive fps.. Different netcodes can't be compared.
 
BO2 remained pretty consistent with playing in prime times to get games all the time. I had a good run with it on PC. Then cam Ghosts. Sure, it started out great but over time you started to see less and less people playing and a good chuck of modes not available to play. Where on a console, you still had a great healthy community and probably is still active. I don't think I'll ever buy a COD game on PC again. (Although, if they'd ever get it through their head that COD on PC could use...oh I don't know, a server list to join? Yeah. Thanks Battlefield 4, I still love and play ya).
 
Right...

https://www.youtube.com/watch?v=X_Bc5WmNqAw BF3 vs BC2
https://www.youtube.com/watch?v=238-BnDq3-0 BF3 vs BF4

Weapons in BF4 are far less homogeneous than post re-balanced BF3.

Do you have a source that isn't from beta?

I would also argue that recoil attachments are far more prevrlant and used without a significant penalty.

In my eyes, cod and bf are the same. I played thousand of hours on bf2.. now..well.. let's just say that I won't touch it, same as cod.

But that's beyond the point... you can compensate but you can't play an fps on 10 ticks. It's mental.

In cs you don't trade kills, ever. Like in any normal competitive fps.. Different netcodes can't be compared.

Are they still on 10 ticks? What the fuck?
 
Are they still on 10 ticks? What the fuck?

Can be 15. I'm not really sure.

Rumors were that 2 weeks ago they added some server at 30 tick but no one can know for sure. Still totally unplayable for an fps and well under any other fps out there (source engine can't even go under 32 ticks..)

The fun thing is that they let you buy servers but you can't buy them at a higher tick rate than the official ones.
 
In my eyes, cod and bf are the same. I played thousand of hours on bf2.. now..well.. let's just say that I won't touch it, same as cod.

But that's beyond the point... you can compensate but you can't play an fps on 10 ticks. It's mental.

In cs you don't trade kills, ever. Like in any normal competitive fps.. Different netcodes can't be compared.
BF4 is not a competitive FPS by any means. And it uses some kind of packet compression so saying it has a 10hz tick rate isn't completely accurate. They're different games with different design goals so it doesn't make sense to compare them 1:1 either. CS wouldn't work with BF4's netcode and the reverse is also true. The servers are barely stable as it is now so increasing the bandwidth demands by 10 probably wouldn't help much.

The point is, there are far less options for BF style gameplay than CoD style gameplay on the PC, so CoD has a much bigger struggle on the platform.
 
Do you have a source that isn't from beta?

I would also argue that recoil attachments are far more prevrlant and used without a significant penalty.

It is the beta. The recoil attachments + new recoil reset mechanic make it easier to aim in BF4, but that it is so much easier that it has ruined the game, come on.
 
So out of ALL of the popular or formally popular big name PC franchises, only one is so plagued with cheaters that everyone left directly because of them? And its only coincidence that the numbers are lower for each CoD since they removed key PC features from the game?

Right, keep telling yourself that. I guess all of those BF4 players on PC just dont care if other people rampantly cheat.

I dont really have to say that to myself, since i never made that argument. You have to tell yourself that, since you are making it for me.

Plagued? No. Factor for some? Yes

I used to buy CoD on pc, i switched to consoles and i am by no means a unique snowflake of specialness there. I switched 100% because of the cheaters. I gladly played a shittier looking version just to get a cleaner over all game.

Are there other reasons why CoD is losing popularity? Aboslutely

Is cheating one of those factors? Yes

Is every PC gamer a lying, cheating scumbag? No
 
BF4 is not a competitive FPS by any means. And it uses some kind of packet compression so saying it has a 10hz tick rate isn't completely accurate. They're different games with different design goals so it doesn't make sense to compare them 1:1 either. CS wouldn't work with BF4's netcode and the reverse is also true. The servers are barely stable as it is now so increasing the bandwidth demands by 10 probably wouldn't help much.

The point is, there are far less options for BF style gameplay than CoD style gameplay on the PC, so CoD has a much bigger struggle on the platform.

They are both struggling. I mean.. DICE destroyed the bf series on pc. A true BF3 is still missing on pc. BF4 is not an option (limitations, netcode, tickrate, gameplay) because it's build around the same concept as cod.
And don't get me wrong, I would LOVE to play again a battlefield-esque game.

...but you can say the same for cod. I still have to find a game with a similar gameplay to MW1, for example.

Plenty of random and below average cod style shooters.. but there isn't really a cod alternative right now.
 
They are both struggling. I mean.. DICE destroyed the bf series on pc. A true BF3 is still missing on pc. BF4 is not an option (limitations, netcode, tickrate, gameplay) because it's build around the same concept as cod.
And don't get me wrong, I would LOVE to play again a battlefield-esque game.

...but you can say the same for cod. I still have to find a game with a similar gameplay to MW1, for example.

Plenty of random and below average cod style shooters.. but there isn't really a cod alternative right now.
I don't see any evidence to support these claims. BF4 has more players on the PC than BF2 did.

I hate making this the BF vs CoD thread, but CoD is hurting way more on the PC right now.
 
COD is build to last 1 year.. from maps to mechanics, everything kinda works but it's not top notch, it's not refined.. it's always the same.

And it's funny because you get 6-7 maps on CS and that's it. It feels fresh and never gets old because the gameplay is based on skill and YOU getting better.. not your equipment. You need to train constantly and you feel that you getting better. There are SO many layers in cs that you keep discovering things to learn even after 1500 hours (aehm..) There's a skill ceiling and it's quit high (not 1.6 high... but enough).

COD is not a "multiplayer fps". It's a game that has to sell to as many people as possibile and make them feel good and not caring about winning/losing... you get your reward anyway. It's about lowering the skill ceiling as much as possible so the dad that plays for 2 hours a week can do well even against the kid that is online 24/7. And for a fps "veteran" it's a terrible thing that kill all the purpose of the game. It is become a social experience. It's targeted for a console audience in the sense that anyone can play it and do something good.

I probably should have quoted what I was asking to give some context.

I'm aware as to why CSGO is so popular, I have 900+ hours on it myself from the first, and I believe games like CS are far superior as a multiplayer competitive game than CoD.

Even non-competitive, the huge community of third party servers with wacky maps and modes are great fun. The fact there is a sizeable community of people who play a game like CS for modes that essentially equate to first person platforming (surf, bhop) in a game that was never build for platforming is astonishing and a testament to the versatility of CS.
 
I don't see any evidence to support these claims. BF4 has more players on the PC than BF2 did.

I hate making this the BF vs CoD thread, but CoD is hurting way more on the PC right now.

The market is 10 times bigger than 10 years ago.

And bf2 was targeted to a small portion of people.. BF4 is taylored to be played by all kind of players... They destroyed the brand for pc crowd, that's what I meant.
 
Interesting data, I always thought that CoD was just as popular on PC as it was on consoles, but I was way off with that assumption. I've only ever played the first CoD (which I loved, I bought my first computer with my bar mitzvah money, and then got KotoR and CoD for Christmas (my dad's side is Jewish, my mom's is Christian), best december ever). I've always waited for the PC prices to drop but that just never happened.

Anecdotally, I don't think that Titanfall on PC is fairing much better. I bought it a week or so ago when I think Amazon or GMG had it for $35, and I haven't been able to complete the campaign due to lack of players (which means there's two mechs I can't unlock), and it seems impossible to find a game in any mode except for Attrition (and sometimes Hardpoint, but I couldn't even find a game in that mode last night at 9PM). I think a lot of that is due more to it being a $60 game and absent from Steam than anything else.
 
The market is 10 times bigger than 10 years ago.

And bf2 was targeted to a small portion of people.. BF4 is taylored to be played by all kind of players... They destroyed the brand for pc crowd, that's what I meant.
No, I'm still not sure what you mean. PC gamers still play BF in about the same numbers as they used to. If they 'destroyed the brand' then the game would have flopped and the servers would be empty. I think what you meant to say is that you don't like the direction BF4 took, but that doesn't mean that the entire fanbase feels the same way.

Ghosts just wasn't a good PC game. I think BLOPS 2 is about to beat it in player count.
 
It is the beta. The recoil attachments + new recoil reset mechanic make it easier to aim in BF4, but that it is so much easier that it has ruined the game, come on.

Never said it ruined the game, said the gunplay was homogeneous and horrible. The latter is somewhat hyperbole, but needless to say I didn't enjoy the gunplay as much as past installments.

Interesting data, I always thought that CoD was just as popular on PC as it was on consoles, but I was way off with that assumption. I've only ever played the first CoD (which I loved, I bought my first computer with my bar mitzvah money, and then got KotoR and CoD for Christmas (my dad's side is Jewish, my mom's is Christian), best december ever). I've always waited for the PC prices to drop but that just never happened.

Anecdotally, I don't think that Titanfall on PC is fairing much better. I bought it a week or so ago when I think Amazon or GMG had it for $35, and I haven't been able to complete the campaign due to lack of players (which means there's two mechs I can't unlock), and it seems impossible to find a game in any mode except for Attrition (and sometimes Hardpoint, but I couldn't even find a game in that mode last night at 9PM). I think a lot of that is due more to it being a $60 game and absent from Steam than anything else.

Well, Origin really doesn't help in that respect.

I'm also not sure how much pull the Call of Duty creator's next game has on the PC platform. Going by the data in the OP, PC gamers are tired of that style of game and have moved onto shooters with a higher skill ceiling.

When Titanfall was first announced, I was admittedly quite intrigued. I was hoping for a mainstream arena shooter, but low TTK and forced ADS killed my plans for that.
 
Hahaha, only 50% off for even 6-7 year old games? Fuck off Activision.

They really seem to be stuck in a rut on this one, at least for PC. But, money is money, no matter which game it comes from.
 
Ghosts actually broken into the top ten sellers on Steam, with the rest of the series rounding out the top 20.

I picked up Return to Castle Wolfenstein today.
 
Ghosts actually broken into the top ten sellers on Steam, with the rest of the series rounding out the top 20.

I picked up Return to Castle Wolfenstein today.

I'm not sure if you were pre oredering Wolfenstein: The New Order, but if so GMG was giving out RTCW for free as a bonus.
 
I'm not sure if you were pre oredering Wolfenstein: The New Order, but if so GMG was giving out RTCW for free as a bonus.

I'm playing the wait and see on that one. The gameplay I have seen looks extremely linear. I do like the recoil on the Assault Rifle though, kicks like crazy.

I will still be tied up with Dark Souls II anyways, and we have the awesome indie titles The Forest and Transistor coming out in May.
 
I'm wondering if WW2/modern warfare type shooters are starting to go out of style, and the big developers will find a new theme or setting (e.g. futuristic/robotic).

I'd love to see a resurgence of Mechwarrior style games.
 
I wonder what will come of the UT revival rumors Mark Rein is pushing lately. I wouldn't mind UT2004 wrapped up in UE4 on Steam.
 
Why is CSGO so popular then? It gets concurrent numbers beating CoD:Ghosts on consoles IIRC.

Ghost is like the worst COD so some people probably went back to BLOPs or older CODs , Titanfall , BF, or other games and the population is slipt between different gens of consoles I think some people are forgetting. BLOPS2 had about 300-400k + in multiplayer during 2012-13. I think GTA5 is the one of the most active console game now considering it sold around 30 million copies.
 
Ghost is like the worst COD so some people probably went back to BLOPs or older CODs , Titanfall , BF, or other games and the population is slipt between different gens of consoles I think some people are forgetting. BLOPS2 had about 300-400k + in multiplayer during 2012-13. I think GTA5 is the one of the most active console game now considering it sold around 30 million copies.

At some point BO2 had over 800K current players on 360 alone

http://kotaku.com/5960346/there-are...e-playing-black-ops-ii-on-xbox-live-right-now
 
Good read, OP!

bo2stats.PNG

that February 2013 netcode patch/shader warming for blops 2 killed the player base so hard lol. it's a shame they never reverted that patch.
 
Turning down graphics in the old days sure was part of the game and wasn't considered cheating. But you also have to consider that the quake era environments weren't as detailed compared to present day FPS standards. Todays shooter games offer much more visual variety with different assets, shaders, texture effects, foliage etc. You try to turn down these things in your GPU's driver settings and you end up with something like this:
shot0002w.jpg

shot0003e.jpg

Being able to make foliage practically translucent and spot people from ridiculous distances seems a bit unfair to me.
The worst thing is that this can't be picked up by any anti-cheat program, with the exception of PBSS maybe. The screenshots above are just an example, you can do the same in CoD Ghosts, BF4, CS:GO and pretty much any other PC shooter.

I'm super competitive and I could never play a game like this.
 
Turning down graphics in the old days sure was part of the game and wasn't considered cheating. But you also have to consider that the quake era environments weren't as detailed compared to present day FPS standards. Todays shooter games offer much more visual variety with different assets, shaders, texture effects, foliage etc. You try to turn down these things in your GPU's driver settings and you end up with something like this:
shot0002w.jpg

shot0003e.jpg

Being able to make foliage practically translucent and spot people from ridiculous distances seems a bit unfair to me.
The worst thing is that this can't be picked up by any anti-cheat program, with the exception of PBSS maybe. The screenshots above are just an example, you can do the same in CoD Ghosts, BF4, CS:GO and pretty much any other PC shooter.

I've said this for years that consoles simply have a more even playing field. Everyone has the same frames per second, the same resolution, the same control scheme, the same graphical effects cluttering the screen that can't be bypassed, etc. Turning down the graphics has always been a thing on PC competitive games and it makes you wonder what the point of having a graphical beast of a PC is when you need to turn down all the graphics to remain competitive against others who also turn down their settings. That's not even taking into account hacks and cheats. Just based on the ability to tweak graphics settings can give a huge advantage on PC.
 
I've said this for years that consoles simply have a more even playing field. Everyone has the same frames per second, the same resolution, the same control scheme, the same graphical effects cluttering the screen that can't be bypassed, etc. Turning down the graphics has always been a thing on PC competitive games and it makes you wonder what the point of having a graphical beast of a PC is when you need to turn down all the graphics to remain competitive against others who also turn down their settings. That's not even taking into account hacks and cheats. Just based on the ability to tweak graphics settings can give a huge advantage on PC.
The people willing to do that are probably scary good anyway. I still feel more competitive on PC shooters just because I'm better with the mouse and keyboard than a gamepad.
 
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