Freedom Unite and Tri do that.
Yeah, I had the feeling they did; admittedly I haven't played them both since early last year. In my mind it seemed like it took a little longer for that to happen.
Freedom Unite and Tri do that.
I love the Monster Hunter series. Problem is that large parts of the modern console crowd just isn't cut out for it. However, a version that stuck to the core concept with decent multiplayer on the 360 or PS3 would probably be a huge hit. Also, it could probably generate some serious cash if sold on Microsoft or Sonys respective online stores.
There's a mission where you have a run-in with Lagiacrus and you basically have to flee it or you'll get destroyed.I feel like they could circumvent this by making, say, the second mission in a game a showdown with a very powerful monster that absolutely destroys you (unless you're a super hardcore seasoned MH vet).
I mean, it's a common gaming tactic to give you a taste of what's to come and make you want to get better.
Tri really disappointed me with its multiplayer. If you ask me, that's the main reason it didn't catch on in the west.
The local multiplayer is pathetic, and it really shouldn't be. It's a console game which gets x100 times better in multiplayer. So why only Arena?
There's also the accessibility issues I guess (control schemes, item combinations..), but they're secondary to the local multiplayer.
People are buying plenty of SD remakes on PS3 and 360. Capcom can also always upgrade assets for console if they need to, like they did for Frontier (which is based on DOS). Lower engine requirements would also allow upgrades in other areas possibly, like framerate, resolution and splitscreen support. MH4 with remixed HD textures, at 60fps, in 1080p might look pretty decent on Wii U.No one's going to buy this in the west. It will look god awful. 3rd HD sold on PS3 because it leveraged a very strong brand, and the highest selling entry in the franchise.
I mean my friend, who doesn't own a Wii, coming to my house and playing with me. And not playing a watered down lite version of the game.What do you mean? Tri is online.
I think he wanted more local multiplayer options than just the Arena.What do you mean? Tri is online.
I mean my friend, who doesn't own a Wii, coming to my house and playing with me. And not playing a watered down lite version of the game.
I mean, if we're talking about expanding a franchise, it shouldn't be rocket science to expect such functionality. Especially on a console like the Wii which is built for local multiplayer.
I think he wanted more local multiplayer options than just the Arena.
The online worked well despite being on the Wii, so props to Capcom. Would've worked a thousand times better on Live.
Why does it need to be on a console? Couldn't it be big like Pokemon?
Why does it need to be on a console? Couldn't it be big like Pokemon?
Too difficult for 6-10 year old kids?
Too difficult for 6-10 year old kids?
That wasn't his point. Pokemon has survived on handhelds, with no important console releases.
Pokemon has a show
Just a case of Capcom being cautious and protecting their existing market before doubling down on the Western market. Just because Tri sold well doesn't mean a full fledged console gamble in the form of MH4 would necessarily pay off. Who knows how well their long term international plan will play out with their emphasis on portable MH.It's a shame that Capcom has decided to focus entirely on the handheld market then, isn't it? The next mainline Monster Hunter is on 3DS. It's breaking the rules of the series by having the mainline on consoles and the "Portable" series which draws content from the mainline, on handhelds. It's not even a case where Capcom can port content made from the 3DS to consoles, since everything's well above the 3DS at this point.
I mentioned it before Capcom dropped the bomb in September, that if they wanted to go big with Monster Hunter in the west they should've went with Vita as their handheld of choice. The reasoning being is the gap between Vita, and PS3/360/PC/Wii U is much smaller than that of the 3DS's, which means they could've created a natural porting cycle. Of course, if they're developing the current MH 3DS games on MT Framework, that's still possible.
Pokemon is way more accessible than MH in its current form. Pokemon is the quintessential game that targets multiple demographics - you can play it casually by just doing the story mode, you can become an obsessive collector, you can battle competitively, etc.Why does it need to be on a console? Couldn't it be big like Pokemon?
Way too complicated and in depth for majority of Western audiences.
I feel like they could circumvent this by making, say, the second mission in a game a showdown with a very powerful monster that absolutely destroys you (unless you're a super hardcore seasoned MH vet).
I mean, it's a common gaming tactic to give you a taste of what's to come and make you want to get better.
Lost Planet was fun, but pretty sure it wasn't a commercial success.
What do you mean? Tri is online.
Monster Hunter should have two shows. A cute one about Felynes for Nick Jr. and daytime Cartoon Network, and a standard shonen action-adventure series for everyone else.
Monster Hunter should have two shows. A cute one about Felynes for Nick Jr. and daytime Cartoon Network, and a standard shonen action-adventure series for everyone else.
Rathalos, I think? Or Rathian.
Lost Planet is NOT Monster Hunter.
Someone needs to tell Capcom that.
But only just barely.
Honestly, I just don't think they can even judge the success of MH in the west unless they put it on (both) the 360 and PS3.
Barely, my ass. Its great.
Did either version of Dark Souls really far surpass Tri's sales in the west?
And yeah, I'm sure Capcom is really sad with not having the hindsight to not put it on Wii and so ending up with a million plus seller on Wii, a 5 million plus seller using the bulk of the same assets on PSP and a million plus seller using the bulk of the same assets on 3DS, lol. Oh, and hundreds of thousands sales from the PS3 version of the PSP game. That it hasn't done as well in the West as in Japan doesn't exactly show they handled it wrong... Pleasing you might have meant displeasing their primary audience that has made it the phenomenon it is which in turn makes you think that its all things considered pretty decent sales in the west aren't really that great. But maybe as someone outside the fanbase you were missing some facts about the benefits that route had for it.
Well, new page, post lost, let the retconning begin, making Capcom's choices an immense disaster that backfired because Wii lulz.
I really wish they'd bring out a Monster Hunter MMO on PC in English.
People will tell me to play Vindictus, but it pales in comparison.
What the series needs is a more traditional single player mode that eases you in better. tri did it better than any others so far, but it can still be rough for new people. Something like the AI partners that are in there now need to be expanded. They are crucial in allowing new people to actually hit a major monster than isnt always trying to hit them. Thats what made fights in the first and the portables so drawn out and frustrating.
Just like Demon/Dark Souls?
Starcraft 2?
I think the market for this kind of game in the west is solidly wrapped up on PC MMO's.
It would do well.
Even a port where they slapped on good multiplayer code and achievements/trophies...it would do well.
Compared to what other games offer in the ways of grouping up, communicating and playing co-operatively?
Yeah...no.
Yeah. And those aren't really popular in the west either....
What? There are friends list where you can click a button and join them on whatever server they are on or message them as well as text and voice chat. It is far from 'barely there' that you described is all im saying.
This post is so goofy I don't even know where to begin but I'm going to try anyway as this first sentence sticks out and it really needs to be addressed.
You begin by seriously comparing the lifetime sales of a game which has been out for 2 years and has gone through the full sales lifecycle to one that's been out for less than 5 months and is just now entering the $30-$40 price range at most shops..... and only counting the sales on a single platform for some reason at that. If you were actually looking for a fair comparison it'd be between Demon's Souls and Tri where DS handily beat Tri in sales with no advertising backing.
Are the console versions of Monster Hunter popular in Japan? I don't hear much about them. Just seems to be handheld hype most of the time.
Way too complicated and in depth for majority of Western audiences.
What was Capcom expectations for Tri?
IIRC Capcom stated they were content enough with Tri's sales, that they said amounted to some 3 millions worldwide.
Yeah. And those aren't really popular in the west either....
Wont TERA scratch that itch?
Why does it need to be on a console? Couldn't it be big like Pokemon?
IIRC Capcom stated they were content enough with Tri's sales, that they said amounted to some 3 millions worldwide.
Why does it need to be on a console? Couldn't it be big like Pokemon?
This is the same game that invented the claw play style right? That's where clunky controls stigma comes from.