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Can Nintendo really not do several things at once?

Oh yeah, there is DQX that has been announced for years and we still have no idea how it looks like.
 
^
With how the wii has been quiet? Sure. But it might be a bit too soon when they barely released the 3DS. They need to establish that platform first.
 
I don't think that Nintendo is going to be pushing any brand new big name games for Wii at E3. I'd say it will be 3DS 3DS 3DS
 
Two or three nice Wii releases, next to a slew of 3DS announcements.

And a few hints regarding the next console, which will be fully revealed during E3 2012.
 
RpgN said:
It's funny that there were people complaining about the lack of software on the wii last year, not knowing that it was to became far worse. There's nothing to look forward to except for Zelda, Xenoblade, new Kirby game, the Last Story and whatever new game they decide to announce on this year's E3. Zelda has been announced for quite a while and should have been released last year. There is absolutely no third party support to fill the void. As a multi console owner, I have more than enough games to keep me busy to the point that I haven't gotten around to games like Super Mario Galaxy and Sonic Colours yet. If you're a wii owner only, then I can't imagine how to go through that time.

Not sure why Nintendo does that and let it come this far. They're a big company and they can afford to open new devs studio if they want to, but I don't think that's the problem. They have unlocalized games waiting for them if they want to fill the void (in the US at least) yet they don't bother. It feels like being blind, arrogant and lazy to me. The excuse with focusing on 3DS or working on a next gen console is silly since they have a market to serve, what with being the consoler leader this gen. It doesn't feel like a console leader.

What was the meme last year? we're rich as £$€¥ here's a bunch o f£$€¥ you don't care about.gif.

This year...nothing.
 
PetriP-TNT said:
I don't think that Nintendo is going to be pushing any brand new big name games for Wii at E3. I'd say it will be 3DS 3DS 3DS

the wii will look like the psp did at sony's conference last year.
 
That was 2008. Last year it was this one

webcome-PA-e32010.jpg
 
Of the games released on Wii late last year, how many were announced at E3? [Not rhetorical, I honestly can't remember] Their unique position means they can afford short lead times from announcement to release. While I don't think we'll see as much of that this year, there's still a possibility that they could announce stuff at E3 for release later this year. We should stop applying the same rules to Nintendo as we do other publishers, because it just doesn't work.

Nintendo is always doing several things at once, but they absolutely will not tell us about any of them until they have to. I don't mind when Nintendo keep quiet, because I've always found it to be worth the wait. But then, I'm about to buy my 5th copy of Ocarina of Time, so make of that what you will :p
 
AniHawk said:
the wii will look like the psp did at sony's conference last year.
Wii will look more like PS2 did at Sony's conference last year and year before that.

"Oh we also have this console that has sold a fuckton and still caters to all ages with titles like Wii Party and Wii Sports. Next up have some new graphs and shit about 3ds"
 
PetriP-TNT said:
Wii will look more like PS2 did at Sony's conference last year and year before that.

"Oh we also have this console that has sold a fuckton and still caters to all ages with titles like Wii Party and Wii Sports. Next up have some new graphs and shit about 3ds"
I'm still waiting on a Wii WaterSports.
 
Don't put all your [software] eggs in on basket Nintendo (as they appear to be doing with 3DS) . If 3DS is performing below expectations now, a new home console will likely do even worse in Japan.
 
Nintendo is a very conservative company. I'd say it's been working quite well the last few years, but there is no guarantee they will have the same success the next five years with their conservative pacing.
 
1) Nintendo doesn't like announcing shit until its ready to go. See: flac for not releasing Day of Disaster, Fatal Frame 4 etc.
2) 3DS is as powerful as Wii, takes the same number of resources to develop for (as opposed to DS
3) Nintendo is definitely planning and in the beginning phases of software development of Wii's successor
4) 3rd parties don't give a shit about Wii. Never have, never will.
 
I'd much rather have Nintendo's model of focusing on one thing, doing it very well and moving on to the next than the random shotgun approach and aborted starts of its competitors.
 
Lot of negative Nintendo threads lately. I don't personally care 1 way or the other, just an observation.

I don't pay close attention to Nintendo releases anymore, but there were big droughts most if not all of their previous systems too..N64 especially. It just seems like it's all 3DS right now.
 
Yeah guys, they have all these games done and they aren't releasing them just to spite you.

Or.

Yeah guys, they have all these teams they pay just to sit there and develop nothing just to spite you.

How about, no single company can populate an entire system by themselves so, as time goes on, the third party situation hurts them more and more?

And.

How about, shit happens, games get cancelled, leading to gaps in what would otherwise have been a content filled period.

And.

How about, they actually aren't lying about having Wii games and are just focusing on the 3DS launch before announcing them.

At least we now also have Xenoblade to look forward to and most likely The Last Story and whatever Pandora's Tower is.
 
Alextended said:
Yeah guys, they have all these games done and they aren't releasing them just to spite you.

They do have all these games. Whether it's spite that forces them not to release them is besides the point

Alextended said:
How about, no single company can populate an entire system by themselves so, as time goes on, the third party situation hurts them more and more?

They can certainly populate the system infinitely more then they are currently doing.

Alextended said:
How about, shit happens, games get cancelled, leading to gaps in what would otherwise have been a content filled period.

At least we now also have Xenoblade to look forward to.

No, Europeans have Xenoblade to look forward to.

And this is also certainly a rainbow colored view of what's gone on. Nintendo has many games in their stock that have simply not come over seas, they refuse to translate some games they have in waiting. They refused to work with their partners early on and this is the result. They wait until the last minute to announce everything, leading to worried fans who never know if they'll ever have something to play the next day.

And no, Nintendo is massive and has tons of money. If they're having trouble covering a console and a handheld, it's time to expand. Simple as that. When you don't, it's your fault.

What happened when Sony decided to focus on PS3? Their PSP got ignored, and its sales got dramatically worse at the months went by until it died in the West entirely. This is what happens when you ignore something. It is entirely the fault of the console manufacturer when this happens.

Sony has like an infinity games in development, and they're in third place. It's not difficult for Nintendo to expand with the position they're in right now. They should be making more games, or at least releasing the games they already have in their stable in other territories.

Ickman3400 said:
I thought you were hating Zelda more every entry because of how easy it always is? You don't really expect SS to be different do you?

There is literally no chance Skyward Sword will be as catastrophically simple as, say, Phantom Hourglass.

The games are very easy these days, relative to some other adventure titles, but they generally are also able to overcome these shortcomings by their brilliant design in other areas. It's a quality only Zelda is able to pull off. Still, most of the best Zelda games are not 'easy' - they're simply average and we've gotten so good at them they feel easy. Phantom Hourglass was where it got insultingly easy.
 
ConradCervantes said:
Which I love most about Nintendo. Sony and Microsoft can have their Gran Turismos and Alan Wakes. They'll be good, but ultimately they won't live up to the half decades of hype each game suffered from.

Meanwhile, the buildups for NSMB Wii and DKCR were great because you saw the games and went "HOLY SHIT I CAN PLAY THIS IN SIX MONTHS!!!"
Really? I feel exactly the opposite. They shoe almost finished versions of the game so you know almost exactly what you're gonna get from the moment you see it. I prefer the slow rollout of media and hearing about updated builds that are wowing people, etc. That's just more fun to me.

Short version: Hype is fun. :D
 
Amir0x said:
And no, Nintendo is massive and has tons of money. If they're having trouble covering a console and a handheld, it's time to expand. Simple as that. When you don't, it's your fault.

What happened when Sony decided to focus on PS3? Their PSP got ignored, and its sales got dramatically worse at the months went by until it died in the West entirely. This is what happens when you ignore something. It is entirely the fault of the console manufacturer when this happens.

Sony has like an infinity games in development, and they're in third place. It's not difficult for Nintendo to expand with the position they're in right now. They should be making more games, or at least releasing the games they already have in their stable in other territories.

It makes you wonder, what the heck Nintendo is doing with all that money. Though Sony has much bigger asset, market cap-wise Nintendo is slightly bigger than Sony. But when you look at product line, Sony has 100x more products than Nintendo. (though I think Sony is a bit over-stretching itself)
 
They just don't like to bring attention to more than a few things at a time. They are focusing on 3DS this year and they don't want it and the Wii to cannibalize each other.
 
Amir0x said:
There is literally no chance Skyward Sword will be as catastrophically simple as, say, Phantom Hourglass.

The games are very easy these days, relative to some other adventure titles, but they generally are also able to overcome these shortcomings by their brilliant design in other areas. It's a quality only Zelda is able to pull off. Still, most of the best Zelda games are not 'easy' - they're simply average and we've gotten so good at them they feel easy. Phantom Hourglass was where it got insultingly easy.

I never played PH but I did go through most of Spirit Tracks and I felt insulted by how easy it was (and a pain in the ass to control, wtf all touch controls?). I agree with you though they get easy due to familiarity over actual ease of the game.

I'm tempted to try PH out when I get a 3DS a year from now just to see how bad it was. When I was a lurker I saw your brutal yet hilarious take on that new Kirby game and how easy it was, yet I couldn't say you were wrong at all after seeing it in action lol
 
Just wait for E3.

No, seriously.

Wait for E3. Nintendo did the exact same thing last year before they made a bunch of announcements, and the rest of the year was pretty great.
 
I'm surprised we didn't hear about a Wii Sports 3 or new Wii Fit. Something to placate the casual audience that actually supports the system.
 
I've just come to terms with the fact that Nintendo is, always has been, and always will be, Nintendo. They kinda live in their own world and do their own thing, and sometimes it makes sense, other times it seems frustratingly stupid to anyone to everyone else in the world because we're actually aware of the gaming industry outside the walls of their company, but great games pop out of their little ball of nonsense here and there so what the hell.
 
Ickman3400 said:
I never played PH but I did go through most of Spirit Tracks and I felt insulted by how easy it was (and a pain in the ass to control, wtf all touch controls?). I agree with you though they get easy due to familiarity over actual ease of the game.

I actually didn't mind the touch controls (shockingly enough, since I hate touch controls for almost anything).

In Spirit Tracks the goddamn train ruined it.
In Phantom Hourglass, the insulting difficulty level and absolutely terrible dungeon design did it.
 
No, Europeans have Xenoblade to look forward to.
Yes, that's what I said. I am one so I said we. Although I'd maybe bet that it will eventually see a US release also. We didn't exactly get a date and all the relevant details to start worrying yet. Maybe it's gonna be delayed in the US like Kirby was in EU. A bit too early to say one or the other way for sure.

And this is also certainly a rainbow colored view of what's gone on.
Is it? Did I say the release schedule is freaking awesome and I don't mind having almost no games to play on Wii? It sucks, but there are, most likely, some reasons for it.

Nintendo has many games in their stock that have simply not come over seas
Like what? Captain Rainbow? Takt of Magic? Shit wouldn't sell anyway. People would still complain and have no games to play, maybe 100k less would complain but with an install base of this many millions it's not exactly the way to fix the Wii's issues.

The two games that may do decently enough or at least get some higher profile coverage to show the Wii still has some life in it are Xenoblade and The Last Story and with the former being localised I feel confident The Last Story will be too. Maybe we'll even see the Fatal Frame 2 remake, I imagine they won't come into the same issues as with 4 and for it to be worked on at all maybe there are no bad relations between Nintendo and Tecmo after all.

And no, Nintendo is massive and has tons of money.
Did I say something to oppose this?

If they're having trouble covering a console and a handheld, it's time to expand. Simple as that. When you don't, it's your fault.
Expansion doesn't happen overnight.

What happened when Sony decided to focus on PS3? Their PSP got ignored, and its sales got dramatically worse at the months went by until it died in the West entirely
I thought PSP sells pretty good, but software doesn't. Still, yes, that can happen and it's happening. Oh well. Maybe people speculating for the next home system are right.

Sony has like an infinity games in development, and they're in third place.
Cool.
 
We've had threads about Nintendo's output more often than ever, it seems.

The Wii slump we are in now is a retread of the second half of 2008 into 2009. Nintendo's most prominent teams released big games last year (Super Mario Galaxy 2, Donkey Kong Country Returns), and the rest of the big teams are mostly working on 3DS games this year (Mario Kart, Zelda OoT, Starfox, Kid Icarus). And just like that slump, there are few third party games to support it (against how Nintendo planned, I'm sure). However, unlike early 2009, there are none of the Sega titles we saw then to pad the lineup (Madworld, The Counduit, etc)...except maybe Conduit 2, an April release.

Unlike 2009, however, I am not sure Nintendo will get a New Super Mario Bros. Wii or Wii Fit Plus to boost the software share at the end of the year. Then again, both were announced at E3 and not a moment before (sans leaks).

For Wii, this year, there is:
Mario Sports Mix (Square-Enix codev)
Zelda Skyward Sword (Lead Zelda Team)
New Kirby (HAL, finally)
Pikmin 3 (the NSMB team)
MAYBE Translations of at least one of the RPGs released in Japan last year
MAYBE Fatal Frame 2 Remake (Tecmo again)
MAYBE Rhythm Heaven Wii (Sakamoto's Team)
MAYBE Pandora's Tower (Probably Monolithsoft)

For 3DS, we have:
Pilotwings Resort (by Monster Games, not an issue internally)
Nintendogs+Cats (Taking up one EAD team until now)
Steel Diver (Vitei codev'ed with some EAD)
Zelda OoT 3D (Other Zelda Team)
Starfox 64 3D (Rumored to be the new 2nd team for EAD Tokyo)
Mario Kart 3D (Mario Kart Team)
Kid Icarus: Uprising (Project Sora)
MAYBE Paper Mario (Intelligent Systems)
MAYBE Animal Crossing (Animal Crossing Team)
MAYBE Super Mario (EAD Tokyo's lead team)
Something from Headstrong Games (3 were in development as of last year)

Looking at the list, the Wii is definitely in the downturn internally. Most of EAD is now working on 3DS, and considering that the costs of 3DS games can go to Wii-levels, it should be no surprise that Nintendo appears slower this time around in terms of output. With the DS, smaller teams could produce bigger games, but now the company is facing larger efforts with a handheld which can now exceed the Wii in performance. It makes me worry for their HD efforts next generation, and it only helps my claim that Nintendo will certainly be releasing their next console next year at the earliest. I guarantee you that after the deluge of 3DS titles, the lead teams will be put on Nintendo's new hardware and working lickity split on it while smaller teams expand a little to fill the 3DS lineup in the future.

Either way, this year is the 3DSs for the taking. Nintendo wants it to take over as much mindshare as possible before NGP comes out or iOS attempts to take anymore focus from dedicated handheld gaming platforms.

And I agree with Amirox. Nintendo needs to get on the ball and perhaps expand again. Yes, EAD Tokyo was a great addition, and Project Sora is looking fine, too. However, at the same time, Retro is moving pretty slow after the defection, and NST is effectively a Mario vs. Donkey Kong and behind-the-scenes dev now. At the same time, they do have Monolithsoft (with no international output) and NdCube (Wii Party may have been pretty crappy, but I expect Mario Party to be reborn from them). They are expanding, but for the success the DS and Wii had, it was not enough.

Nintendo needs to get into more 3rd party relations ala Headstrong or make a new devhouse to develop games of the higher scale once more. Something tells me to expect the former rather than the latter.
 
Someone do the breakdown by team. IIRC every major team in Nintendo has a 3DS game in works.

In any case Nintendo does tend to cycle each year with one being weak and one being strong because their dev cycles are approximately 2 years. That and they don't tend to show stuff off until it's nearing completion so for all we know fall is going to be stacked, or they might have to play off Rhythm Heaven as a big release to fill space. Certainly spring is the time to concentrate efforts on 3DS. Consumers only have so much attention and money.
 
They're obliterating the competition and making money hand over fist. They're not going to spend any more resources than they have to until someone forces them to.
 
They're gonna announce good shit at E3, guaranteed.

Besides, Zelda and Kirby are going to be awesome regardless. I'm not worried at all about the Wii this year.
 
Paper Mario, Mario Kart, New Super Mario Bros 3D, Animal Crossing, Kid Icarus, Skyward Sword, and Kirby Wii seems like a lot of games to me. Plus OoT and Star Fox 3D which shouldn't be that hard to make, but are still using dev time and resources.
 
I can accept the bullshit about Nintendo not being able to expand quickly while retaining its company culture. This doesn't explain why they can't get more Retros and Monoliths, though. Buy Monster Games and Cing, or whatever company you like that they work with if you don't like those, the point is they have partners and have money, they can expand as a publisher without diluting internal Nintendo development culture. Also, release some fucking Japanese games on the Wii and DS.

They probably don't want to expand much because they know it can all come crashing down very quickly. So they try to mitigate the harshness of the bad times at the expense of neutering the good.

TL4E said:

Sorry, should have clarified I would like US releases. Stuff like Sandlot's game, Fatal Frame, Disaster, Another Code, Last Story, Xenoblade, Card Heroes, Somabringer, the Fire Emblem 2 remake, etc.
 
jay said:
I can accept the bullshit about Nintendo not being able to expand quickly while retaining its company culture. This doesn't explain why they can't get more Retros and Monoliths, though. Buy Monster Games and Cing, or whatever company you like that they work with if you don't like those, the point is they have partners and have money, they can expand as a publisher without diluting internal Nintendo development culture. Also, release some fucking Japanese games on the Wii and DS.
What?
 
Alextended said:
Yes, that's what I said. I am one so I said we. Although I'd maybe bet that it will eventually see a US release also. We didn't exactly get a date and all the relevant details to start worrying yet. Maybe it's gonna be delayed in the US like Kirby was in EU. A bit too early to say one or the other way for sure.

Yeah. Maybe. Here's how much I'm holding my breath: 0.

Alextended said:
Is it? Did I say the release schedule is freaking awesome and I don't mind having almost no games to play on Wii? It sucks, but there are, most likely, some reasons for it.

No, you're only trying to act like everything is being so mean to widdle Nintendo. *sniff* How could we! Yes, the reasons is Nintendo is incompetent.

Alextended said:
Like what? Captain Rainbow? Takt of Magic? Shit wouldn't sell anyway. People would still complain and have no games to play, maybe 100k less would complain but with an install base of this many millions it's not exactly the way to fix the Wii's issues.

The two games that may do decently enough or at least get some higher profile coverage to show the Wii still has some life in it are Xenoblade and The Last Story and with the former being localised I feel confident The Last Story will be too. Maybe we'll even see the Fatal Frame 2 remake, I imagine they won't come into the same issues as with 4 and for it to be worked on at all maybe there are no bad relations between Nintendo and Tecmo after all.

Fatal Frame
Captain Rainbow
Disaster
Another Code R
Tact of Magic
Zangeki no REGINLEIV
Xenoblade
Last Story
New! Play Control Chibi Robo

among others.

They could fill the void in their system if they did even the simple act of bringing some of their Japanese/Euro titles to America

Alextended said:
Expansion doesn't happen overnight.

Good thing they've had many, many years to Expand and still have failed to in any compelling fashion. Less excuses, more reality plz.

Alextended said:

It is cool, isn't it? It's what happens when a company actually cares more about consumers then hording sacks of cash.
 
It's a PR excuse for developers working on other things?

I mean, does it really instill investor confidence to say "Oh, the Wii would totally have more stuff, but we're still trying to get our heads around the 3DS and fuck if it isn't kind of annoying."
 
jay said:
Buy Monster Games and Cing, or whatever company you like that they work with if you don't like those, the point is they have partners and have money, they can expand as a publisher without diluting internal Nintendo development culture.

I know what you're saying, but there's no reason to buy developers that are already making games exclusively for your platforms. Monster Games recently finished up on Pilotwings, so they're not about to drop a new title. As for Cing... well, Nintendo might buy them and then never localize their games.
 
Amir0x said:
No, you're only trying to act like everything is being so mean to widdle Nintendo. *sniff* How could we! Yes, the reasons is Nintendo is incompetent.
I am?

Amir0x said:
It is cool, isn't it? It's what happens when a company actually cares more about consumers then hording sacks of cash.
Lol. Sure.
 
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