Entryhazard
Banned
I wish it was the mobile bubble bursting
They still made 570 Million dollars in 3 months. The bubble might be shrinking a bit, but it's nowhere near bursting
B...b...but mobile gaming is the future!!!
Konami sais that!!!
Possibly. But I'd be willing to bet that full fledged games like that don't do nearly as well. Here's the problem with the "mobile future": in order to make the kind of money that everyone is hoping to make, you need more than just a few whales, you need a whole bunch of casual players who will plop down a little cash. These players are fickle though; they'll just keep moving on to the next best thing until they get bored. This is the same thing as wondering why no console is selling as well as the Wii did. It was a fluke that managed to pull in people that don't traditionally play games, and this is what we're seeing in the mobile space. To these people gaming is a novelty, and eventually they will get bored and move on.
I've yet to find a F2P game that hasn't made me wish I could have just plopped down some money to begin with and avoid all of the bullshit.
It's a matter of sustainability. If Candy Crush is waning then King needs to be able to produce new hits or the valuation of the market is inflated because nobody can actually make that kind of money consistently. People had thought Soda was going to do it, but I guess this is not stopping the decline. One also wonders if the got big fast if they will crash just as fast.
So they aren't hurting but it's not a healthy look until we find what the bottom equilibrium actually is.
You haven't played Dota 2, Team Fortress 2 or Path Of Exile? These are excellent examples of F2P. In Dota 2 especially, the entire game is free. There's no bullshit to avoid, as there's nothing to unlock except cosmetic items.
The roller coaster at the top of the hill.
That said, people who keep praying for mobile in general to crash are crazy. Individual games will crash, sure, but customers will just move on to the next one. The mobile game market dying would require smart phones in general to fall off, and I don't see that happening.
Possibly. But I'd be willing to bet that full fledged games like that don't do nearly as well. Here's the problem with the "mobile future": in order to make the kind of money that everyone is hoping to make, you need more than just a few whales, you need a whole bunch of casual players who will plop down a little cash. These players are fickle though; they'll just keep moving on to the next best thing until they get bored. This is the same thing as wondering why no console is selling as well as the Wii did. It was a fluke that managed to pull in people that don't traditionally play games, and this is what we're seeing in the mobile space. To these people gaming is a novelty, and eventually they will get bored and move on..
I wouldn't add TF2 on the list. It was converted to a F2P to test the waters. The userbase as well as Steam's workshop allowed the feature to be facilitated smoothly, nevermind the large, solid, dedicated players behind it puts it in a more desirable level than say "Candy Crush" or "Angry Birds".
The roller coaster at the top of the hill.
That said, people who keep praying for mobile in general to crash are crazy. Individual games will crash, sure, but customers will just move on to the next one. The mobile game market dying would require smart phones in general to fall off, and I don't see that happening.
The roller coaster at the top of the hill.
That said, people who keep praying for mobile in general to crash are crazy. Individual games will crash, sure, but customers will just move on to the next one. The mobile game market dying would require smart phones in general to fall off, and I don't see that happening.
where's all that money going?
Yeah, you're right. On the other hand I do think "real" games could bring in the "mobile games suuuuck" crowd.
Candy Crush can be infuriating at times. My girlfriend is super into it and will often get stuck on a level for weeks at a time through no fault of her own. It reaches a point where if she sees she can finish a level that's been torturing her, she'll pay the 69p or whatever it is for extra moves to get past it.
I've played it a bit and I swear the game is designed screw you over and stop you progressing, encouraging you to pay for shit to help you get through.
Mobile gaming! Short bursts and quick cash!! they will never build established games on mobile
Even the famous angry birds has had its wings cut and taking the mighty fall
Mobile gaming! Short bursts and quick cash!! they will never build established games on mobile
Even the famous angry birds has had its wings cut and taking the mighty fall
inc "mobile bubble popping" posts
They still made 570 Million dollars in 3 months. The bubble might be shrinking a bit, but it's nowhere near bursting
Yeah. People on GAF almost uniformly despise mobile gaming, and really hope that any major failure is a sign that it's going away.
King has not been able to repeat its success the way companies like Supercell and Gung Ho have. Obviously being able to create a monster hit can singlehandedly make you rich, but if you want your company to survive, you need to show the ability to do this repeatedly, and King is failing at that.
Which is why their stock is going down even though they may make tons of money this quarter; people are losing faith in their ability to repeat their success long term.
Another company finds out the hard way that phone gamers are largely only loyal to individual games instead of the companies that make them. King will be fine for now, but this could be the start of a downward trend. We'll see.
Naw cuz then you split the audience and you arent going to get habitual gamers to put down the controller to play mobile games
At least not while better options are fighting for their time.
Your girlfriend is part of the problem. Think to rethink the relationship! jk
This greatly disappoints me.
It also reaffirms my belief that mobile is heading for a big crash though.
Mobile gaming is headed for a massive crash. Anything that bubbles up that big inevitably reaches a point where it can't sustain itself followed by a massive drop. History is littered with examples.
I posted this a few months ago in a thread about a mobile game company tripling it's previous years revenue
Unless King is grossly overspending their profits I'd say they have time to make another hit. They might not be the big company on the block anymore but I don't see them crumbling over night. People in this thread seem to think Rovio is dead too simply because Angry Birds isn't the #1 craze anymore yet they are doing okay.
Or minor failure. Or perceived failure.Yeah. People on GAF almost uniformly despise mobile gaming, and really hope that any major failure is a sign that it's going away.
Mobile gaming is headed for a massive crash. Anything that bubbles up that big inevitably reaches a point where it can't sustain itself followed by a massive drop. History is littered with examples.
I posted this a few months ago in a thread about a mobile game company tripling it's previous years revenue
Mobile gaming is headed for a massive crash. Anything that bubbles up that big inevitably reaches a point where it can't sustain itself followed by a massive drop. History is littered with examples.
I posted this a few months ago in a thread about a mobile game company tripling it's previous years revenue
Yeah, you're right. On the other hand I do think "real" games could bring in the "mobile games suuuuck" crowd.
Naw cuz then you split the audience and you arent going to get habitual gamers to put down the controller to play mobile games
At least not while better options are fighting for their time.
Or minor failure. Or perceived failure.
It's embarrassing that an enthusiast games forum probably has less incisive commentary on mobile games on average than somewhere like Mumsnet or TheCarWeldingForum. Sure, we have people that know their shit, but threads like this show just how few they are.
where's all that money going?
It's rise&fall, but market itself still expanding and expanding at rather fast pace.15 minutes of fame over? This seems to be the trend with mobile games, I hope Konami and Nintendo have good long term plans for entering this market
It's one in a million chance to be a GTA5 of mobile gaming. But be successful, even be very successful reaping a big profits (just not a insane Supercell-level profits) - is much much easier.So not only does it mean you have to get that one-in-a-million stars align chance for a mobile hit, you have to do it again and again and all your past efforts pretty much don't matter.
This is what a current maturing trend in mobile development.Even the popular ones are only viable for a short period of time, like you say they're not deep games, people will play it while they are having fun then drop it for the next popular game
It's not just ignorance, these are conclusions reached through a strong emotional lense. Some people hate mobile so much that they hope everything is a sign that it will just go away. This is unlike, say, TheCarWeldingForum, where people can look at the market more objectively because they don't hate it so much and hope it dies.
We already have someone in this thread suggesting that the enormous success and growth of mobile is a sign that it's going away. I mean, you can spin virtually anything to "prove" that mobile gaming is a fad if you're emotionally invested enough.
What hard way?Another company finds out the hard way that phone gamers are largely only loyal to individual games instead of the companies that make them. King will be fine for now, but this could be the start of a downward trend. We'll see.
I wish it was the mobile bubble bursting
It's not a bubble though, it's basically a new industry that will be there as long as smart phones are around. The issue is it's more focused on luck rather than actually good products.
Oh, I agree with that, but stocks don't work that way.
Investors aren't asking "will your company be bankrupt tomorrow?" But rather "will you be able to sustain and grow your business?" If the answer to the first question was yes, then King's stock would be in the penny category already. If the answer to the second question is yes, then stocks would tumble from their highs but not be worthless -- and it's that second thing we're seeing.
Investors are coming to terms with the fact that King is a big success, and it's still at least possible they could strike it big again, but it's no longer likely that they'll stay on top of the mobile market forever.
Mobile gaming is the only interesting place for gaming at the moment. I really hope it grows and evolves. It's certainly more interesting than console gaming. I also expect King to grow when they come installed on Windows 10. They really need new games though.
Mobile gaming is the only interesting place for gaming at the moment. I really hope it grows and evolves. It's certainly more interesting than console gaming. I also expect King to grow when they come installed on Windows 10. They really need new games though.