popsicle_sundays
Member
The game isn't that good. I haven't beaten it yet (I'm at the end) mainly because it's cheap and I have better things to play.
FuttBuck said:The game isn't that good. I haven't beaten it yet (I'm at the end) mainly because it's cheap and I have better things to play.
alr1ghtstart said:The demo was turrible. I still have to finish the full game though, which seems pretty good so far. BCR was so good, with tons of style and 80s cheesiness.
AgentOtaku said:I don't think so ...it was always meant to be a ol' school 2D game experience at it's core with a linear progression ala Lost Planet
Open-world would not have added really anything and would have takin' away from that direct, progressive action. Your character is a dude with a mission ...not spidey, running around the city saving pedestrians
Akia said:We're all in agreement that the 360 audience really responds to demos. A great demo really works wonders and a bad demo hurts sales.
Would Capcom and Grin be better off if they just didn't release a demo?
jmdajr said:Yup I never expected an open world game, but I can see people frustrated from getting killed by the "radiation." The check points could have been a better, same with the load times.
Akia said:We're all in agreement that the 360 audience really responds to demos. A great demo really works wonders and a bad demo hurts sales.
Would Capcom and Grin be better off if they just didn't release a demo?
AgentOtaku said:I haven't had any issues with the radiation mechanic ...I dunno, I just easily always saw where it was and avoided it.
AgentOtaku said:I don't think so ...like Ether Snake said, it's an IP that only a minority would be excited about.
This game really needed a great demo and GRIN had more that enough damn time to figure it out. Maybe it was Capcom's call because they supposedly didn't really care ...at least the Japan side
Cmagus said:There was more after the credits, from what I gather Spence is dead but the arm is still up and kicking meaning it could easily be used for another person
ymmv said:zavvi.co.uk: 18 pounds
British webshops are an excellent sales indicator. Games that don't sell will be heavily discounted within weeks.
K' Dash said:Wait, what? I didn't see that, I watched the credits till the end and there was nothing more, do you have to do something during the game to see that at the end?
AgentOtaku said:I haven't had any issues with the radiation mechanic ...I dunno, I just easily always saw where it was and avoided it.
I was just saying to myself, I need to d/l the demo because I'm not sure. Guess what, I'm definitely not buying it.SolidSnakex said:Dark Void only has a shot if the marketing is more like Dead Rising, Lost Planet ect. and less like Bionic Commando, which had horrible marketing. They didn't even bother releasing a single player demo, which is something that can greatly help games like BC. Dark Void is another one of those games that should have a demo, so we'll have to see if they do that.
K' Dash said:Wait, what? I didn't see that, I watched the credits till the end and there was nothing more, do you have to do something during the game to see that at the end?
skinnyrattler said:I was just saying to myself, I need to d/l the demo because I'm not sure. Guess what, I'm definitely not buying it.
B_Rik_Schitthaus said:Bye Grin.
Cmagus said:I beat the game through on Hard and got that ending.
its just black screen that has red text come up on it and its basically the arm looking for spence but can't find him because he is dead it looks like one of those boot sequence things.
AgentOtaku said:Hey let's be optomistic here ....besides, GRIN Sweden really loved the IP and you can tell alotta heart went into Rearmed and BC3D.
Like others have said, that shouldn't have stretched themselves out with Wanted and Terminator (even though they were developed in Spain)
greenjerk said:how's the voice acting? I heard some early snippets of Mike Patton and it sounded a little off...
I was thinking about picking it up but held off, glad i waited but sad to here about it doing so poorly.
Looking on ebay there's copies going for around $30 already... ouch.
MechaX said:Yeah, about 20 minutes with the full game at my local GameCrazy turned me off completely. I don't fathom how people could think that this game has the best swinging mechanics, as the "lurch" that he does at the end of each and every swing completely breaks your momentum and he gets glitched on objects like no one's business. I thought it was a far cry from Spider-Man 2, where the swinging mechanic was done so well that the rest of the game didn't even matter.
I also was not a fan of the "slightly stray off of this linear path into blue zone of death = dead" mechanic.
SonicMegaDrive said:That 3D game?
I didn't even know it came out.
Is it any good?
And by 'any good', I mean of course, is it at ALL like the original Bionic Commando and not a 3D Prince of Persia or God of War clone of some sort?
Ramenman said:No, there are messages at the end. In red, in morse code (I think).
Didn't really catch what they meant, I was talking to my brother and it was pretty quick.
MechaX said:Yeah, about 20 minutes with the full game at my local GameCrazy turned me off completely. I don't fathom how people could think that this game has the best swinging mechanics, as the "lurch" that he does at the end of each and every swing completely breaks your momentum and he gets glitched on objects like no one's business. I thought it was a far cry from Spider-Man 2, where the swinging mechanic was done so well that the rest of the game didn't even matter.
I also was not a fan of the "slightly stray off of this linear path into blue zone of death = dead" mechanic.
Dizzle24 said:It was overshadowed by inFamous, no doubt. 1 week apart, inFamous had tons of advertising on TV, in retail stores, etc.
I bought Bionic Commando and I enjoyed the game a lot. But 27k sales up to now? DAMN.
Capcom need to ADVERTISE more.
Cmagus said:There was more after the credits, from what I gather Spence is dead but the arm is still up and kicking meaning it could easily be used for another person
dark10x said:It's a game that was almost great. They did a lot of things right, but there are too many technical and design problems in the game. They should stick to side scrolling (hopefully they get another shot at that).
The GRIN engine is a piece of shit, plain and simple. Poor framerates, god awful loading around every corner, massively constrained level designs, and other issues. The PC version should help somewhat, but it won't completely solve these issues. They did a poor job with the engine design.
The GRIN engine is a piece of shit, plain and simple. Poor framerates, god awful loading around every corner, massively constrained level designs, and other issues. The PC version should help somewhat, but it won't completely solve these issues. They did a poor job with the engine design.