So we celebr...
Yo can the action RE/RE6 fans at least let people celebrate that the horror survival entry in the series are getting the sales it deserves instead of acting thirsty af and trying to spin the thread to be a action RE VS. Survival horror thread.
I think in addition to other factors the shift from co-op to singleplayer will be a big reason for reduced sales. Cooperative play was a big selling point for RE5 and its successors to a lot of people.So what are the reasons why 7 may sell less than 5 or 6? Is the core gamer market shrinking? Is it a loss of confidence in the franchise after 6? The marketing of 7? Lower interest in a strictly single player title? Survivor horror focus instead of action?
forreal .
Re7 was fantastic . Im honestly tired of people bashing on it just because it wasnt resident evil 6.5
75$-85$ is pretty small dev budget though , when you think about marketing. This game had a pretty big marketing push , its not hard to think that marketting budget alone would be around $40-50m.
Developing a new engine,VR tech and game for $40-50m is pretty damn efficient i'd say.
If they follow through , RE8 should be minting a lot of cash. Since a lot of development budget would be cut down.
Duckroll wants them to return to the 'glory' days of RE6.
Guess Capcom were happy to fuck over the RE4,5, and 6 fans...
PS: Nothing stops Capcom from making a game like this in Third Person...
Yeah it was a fun watch on the Easy Allies stream.
They just need to do that for the next Third Person RE game to get my purchase.
Well they fucked over the 1, 2 and 3 fans.
The preferred goal would be to see no fan get fucked over.
But we'll see if capcom can manage that and if either side can stop complaining about the other if said goal was ever put into practice.
Well they fucked over the 1, 2 and 3 fans.
Being a fan of both styles is great. No matter what path they choose I'm being catered too
Great news. The hate from fans who wanted this to be another action game is baffling to me. We got a good action RE a couple years ago and I'm willing to bet that we will be seeing Revelations 3 or its equivalent soon. Play Titanfall 2 if you want a non-stop shooter with great mechanics.
That's my hope. I want all RE fans to get what they want.
RE6 also hit the bargain bin after one month, so the 6 month sales are inflated. If RE7 manages to sell 4 million until their sales target at full price, they will likely make comparatively more money than RE6 did even without taking development costs into account.Waaaaaay under RE5, also under RE6. The actual race with RE6 is going to be interesting though as it's showing smaller drops than RE6 and with digital seems to be tracking not hugely under it. RE7 has shipped 3 million in 3 weeks, RE6 did 4.9 million in 6 months. So its really going to come down to how it legs out in comparison to RE6
Lower marketing than 6 and a lot of action fans are either too afraid or not interested in an horror game about a crazy familySo what are the reasons why 7 may sell less than 5 or 6? Is the core gamer market shrinking? Is it a loss of confidence in the franchise after 6? The marketing of 7? Lower interest in a strictly single player title? Survivor horror focus instead of action?
Guess Capcom were happy to fuck over the RE4,5, and 6 fans...
PS: Nothing stops Capcom from making a game like this in Third Person...
They didn't stop. Revelations 1 and 2 are fucking fantastic. But for some reason fans of RE6 think they're trash low budget games because...they're not mainline RE?
...With frickin chainsaw duels, grenade launcher and flame thrower action and fighting giant, house sized monsters. And shotgun one shot kill headshotting never gets old and works exactly like in RE4.Lower marketing than 6 and a lot of action fans are either too afraid or not interested in an horror game about a crazy family
And how is that supposed to work out when Capcom releases a game in a more horror direction to please the "fucked over" fans and then the fan crowd of the last two or three games raise a massive ruckus instead of waiting and seeing how the next games in the series will look like (including RE2 remake) or even trying out the new game to see if it has stuff in it they might like (you being excluded on the latter point as you actually played RE7)? Because I fail to see how you can implement both old-school survival horror and the RE6 Michael Bay shootabang with roundhouse kicks and with legion sized enemy encounter rates into the same game.The preferred goal would be to see no fan get fucked over.
But we'll see if capcom can manage that and if either side can stop complaining about the other if said goal was ever put into practice.
funny to see re6 fans being negative with this great news
Guess Capcom were happy to fuck over the RE4,5, and 6 fans...
It's a brawler so no guns, but:When I can do all of this in Gears then we can talk.
No other game has melee based action gun gameplay like RE. That's why RE action fans can't shut up.
When I can do all of this in Gears then we can talk.
No other game has melee based action gun gameplay like RE. That's why RE action fans can't shut up.
That's my hope. I want all RE fans to get what they want.
It's a brawler so no guns, but:
Though I agree with you, Jaw. Mainline series can be as spooky as they want it, I don't mind. Just give us action fans something as well. I'm all for Revelations 3 being more action focused and in the style of RE6, even though I really liked the things that they did with Rev 2.
It's a brawler so no guns, but:
.
Boyo, Yakuza 0 is for you if you want a kung-fu ga-
OH FFS.
It's a brawler so no guns, but:
Though I agree with you, Jaw. Mainline series can be as spooky as they want it, I don't mind. Just give us action fans something as well. I'm all for Revelations 3 being more action focused and in the style of RE6, even though I really liked the things that they did with Rev 2.
...With frickin chainsaw duels, grenade launcher and flame thrower action and fighting giant, house sized monsters. And shotgun one shot kill headshotting never gets old and works exactly like in RE4.
The game has plenty to offer for more action focused players but methinks a large number of them haven't even tried out the game.
Can I also say that I really, really hate the factionalism in this thread and RE threads in general? Getting tired of the "my group was shafted, now it's your turn to get shafted" talk and the wild generalisations being thrown around.
I loved RE 1, RE0 and Revelations 1, consider RE4 to be the best game of all time, still consider Rev 2 to be a good, RE6 to be a solid and RE5 to be an alright game. Loved RE7 and think it's the best game in the series since RE4. So in which camp does that put me? There are actually people out there that loved or at least liked both the horror and the more action focused games and I get past without hoping that Capcom suffers financial failures that might bury the IP or throwing insults at people that like other games around or trash talking the good Revelations games just because they had lower production values and slightly less enemy encounters. Jeez, fanboy wars are the worst.
Let's get back on topic.
And how is that supposed to work out when Capcom releases a game in a more horror direction to please the "fucked over" fans and then the fan crowd of the last two or three games raise a massive ruckus instead of waiting and seeing how the next games in the series will look like (including RE2 remake) or even trying out the new game to see if it has stuff in it they might like (you being excluded on the latter point as you actually played RE7)? Because I fail to see how you can implement both old-school survival horror and the RE6 Michael Bay shootabang with roundhouse kicks and with legion sized enemy encounter rates into the same game.
Play Titanfall 2 if you want a non-stop shooter with great mechanics.
Duckroll wants them to return to the 'glory' days of RE6.
Nice to see RE is back , hope someday can say the same about SH
Guess Capcom were happy to fuck over the RE4,5, and 6 fans...
PS: Nothing stops Capcom from making a game like this in Third Person...
I'm saying from a sales perspective, clearly there are more fans of one style than the other. And for a company that needed all the sales they can get, it was a baffling decision to leave out the larger fanbase...Real Resident Evil fans have always known & enjoyed the series as horror based instead of as a 3rd person shooter.
So the RE4-6 crowd aren't real fans? Wow.Real Resident Evil fans have always known & enjoyed the series as horror based instead of as a 3rd person shooter.
The marketing for 7 was very much on point. I would say that the lack of co-op is a likely factor, but wouldn't consider the mixed reaction to 6 blameless. In Japan, the shift to first-person probably has much to do with it.So what are the reasons why 7 may sell less than 5 or 6? Is the core gamer market shrinking? Is it a loss of confidence in the franchise after 6? The marketing of 7? Lower interest in a strictly single player title? Survivor horror focus instead of action?
So what are the reasons why 7 may sell less than 5 or 6? Is the core gamer market shrinking? Is it a loss of confidence in the franchise after 6? The marketing of 7? Lower interest in a strictly single player title? Survivor horror focus instead of action?
YharnamWhich city is to the rear? R'lyeh?
Yeah, I wish.I need my fix of that action style, like older fans needed the fix they got with RE7.
I'll still love the series regardless and play whatever comes out though.
No, I most definitely don't want that. RE2 Remake should be classic style, like REmake.I think deep down we all want to fight William Birken in first person VR. Search your feelings.
Definitely gonna pick it up Play Anywhere when it goes on sale.
Free PC copy and a nice Scorpio boost.
AllSo what are the reasons why 7 may sell less than 5 or 6? Is the core gamer market shrinking? Is it a loss of confidence in the franchise after 6? The marketing of 7? Lower interest in a strictly single player title? Survivor horror focus instead of action?